Player Matchup

Sobek
Sobek
IvidexV
Sobek
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
1,077W - 1,066L
1,482 Elo+
Solo
Artemis
Artemis
Julieman011
Artemis
Level 85
God Stats
2W - 0L
1,362 SR
Queue Stats
46W - 54L
1,425 Elo+
Party 2
Nut
Nut
Olympiam
Nut
Level 106
God Stats
39W - 37L
1,502 SR
Queue Stats
364W - 391L
1,491 Elo+
Solo
Persephone
Persephone
Sooff
Persephone
Level 69
God Stats
3W - 1L
1,498 SR
Queue Stats
39W - 55L
1,382 Elo+
Party 2
Scylla
Scylla
ale149
Scylla
Level 150
God Stats
38W - 47L
1,543 SR
Queue Stats
280W - 306L
1,548 Elo+
Solo
Team Averages
Level 118
1,481 SR
1,466 Elo+

VS

Team Averages
Level 109
1,534 SR
1,586 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Agmoss34
He Bo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,670 Elo+
Party 1
Bakasura
Bakasura
Andregil
Bakasura
Level 122
God Stats
7W - 10L
1,500 SR
Queue Stats
54W - 63L
1,831 Elo+
Solo
Jing Wei
Jing Wei
LuanSerafim
Jing Wei
Level 54
God Stats
4W - 2L
1,579 SR
Queue Stats
39W - 66L
1,386 Elo+
Solo
Chaac
Chaac
UmBrOusadU
Chaac
Level 104
God Stats
7W - 7L
1,593 SR
Queue Stats
55W - 52L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IvidexV
Sobek
11
0 / 1 / 7
6,281
1,256
2,885
4,194
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Julieman011
Artemis
11
2 / 1 / 5
6,038
1,208
4,082
3,298
1,452
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 4
6,629
1,326
4,879
1,012
400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Sooff
Persephone
11
1 / 0 / 5
5,864
1,173
3,487
2,708
1,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ale149
Scylla
11
1 / 0 / 7
5,912
1,182
4,643
2,377
854
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

413

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 4 / 0
5,870
1,174
5,257
9,520
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Agmoss34
He Bo
9
0 / 0 / 0
4,861
972
0
0
0
Bakasura
Andregil
Bakasura
10
0 / 3 / 0
5,457
1,091
2,856
7,394
3,792
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
LuanSerafim
Jing Wei
10
0 / 1 / 1
5,598
1,120
2,825
5,945
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
9
0 / 0 / 0
4,990
998
221
525
325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
8
Kills
2
2
Deaths
8
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
L
He Bo
Agmoss34
He Bo
0
0
0
0
L
Bakasura
Andregil
Bakasura
0
3
0
0
W
Sobek
IvidexV
Sobek
0
1
7
3.5
W
Artemis
Julieman011
Artemis
2
1
5
4.5
L
Jing Wei
LuanSerafim
Jing Wei
0
1
1
0.5
W
4
0
4
6
W
Persephone
Sooff
Persephone
1
0
5
3.5
L
Chaac
0
0
0
0
W
Scylla
ale149
Scylla
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
11,159
13,589
Taken
23,384
7,156
Mitigated
14,629
2,810
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,257
404
106
1,145
9,520
8,085
0
4,474
5,046
0
10,805
L
He Bo
Agmoss34
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Andregil
Bakasura
2,856
1,805
0
322
7,394
3,792
0
2,952
4,442
0
9,804
W
Sobek
IvidexV
Sobek
2,885
448
0
1,778
4,194
3,363
0
0
3,742
9,329
0
W
Artemis
Julieman011
Artemis
4,082
2,366
0
0
3,298
1,452
0
0
2,840
0
11,503
L
Jing Wei
LuanSerafim
Jing Wei
2,825
2,022
0
969
5,945
2,427
0
3,537
2,408
0
10,222
W
4,879
2,737
0
208
1,012
400
0
0
976
0
18,899
W
Persephone
Sooff
Persephone
3,487
259
0
366
2,708
1,087
0
0
2,633
13,273
0
L
Chaac
221
0
0
119
525
325
0
52
473
0
2,713
W
Scylla
ale149
Scylla
4,643
1,196
0
458
2,377
854
0
0
2,222
9,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
26,776
106
Minions Killed
69
3
Camps Cleared
3
474,289
Distance Traveled
323,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,870
1,174
11
2
0
88,967
0
L
He Bo
4,861
972
0
0
0
1,644
0
L
Bakasura
5,457
1,091
29
6
3
106,745
0
W
Sobek
6,281
1,256
9
2
0
105,791
0
W
Artemis
6,038
1,208
17
3
0
86,773
0
L
Jing Wei
5,598
1,120
26
5
0
103,272
0
W
Nut
6,629
1,326
42
8
1
83,070
0
W
Persephone
5,864
1,173
21
4
1
97,302
0
L
Chaac
4,990
998
3
1
0
23,120
0
W
Scylla
5,912
1,182
17
3
1
101,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role