Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
De_Gamer_447
Cu Chulainn
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,454 MMR
Party 3
Baron Samedi
Baron Samedi
Silver IV
Dr-Manakin
Baron Samedi
Silver IV
Level 67
God Stats
17W - 20L
1,656 SR
Queue Stats
70W - 75L
1,270 MMR
Party 3
Anhur
Anhur
Gold IV
Ehrenmann565
Anhur
Gold IV
Level 175
God Stats
24W - 30L
1,515 SR
Queue Stats
146W - 151L
1,379 MMR
Party 1
Terra
Terra
Gold IV
JheezusChrist96
Terra
Gold IV
Level 155
God Stats
3W - 2L
1,745 SR
Queue Stats
95W - 100L
1,396 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
WardOrReport
Tsukuyomi
Gold III
Level 191
God Stats
8W - 2L
1,721 SR
Queue Stats
145W - 149L
1,413 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,627 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,590 SR
1,397 MMR
Thor
Thor
Gold II
Inxrtz
Thor
Gold II
Level 157
God Stats
8W - 6L
1,862 SR
Queue Stats
316W - 318L
1,389 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Leo_NoCaprio__
Xing Tian
Gold IV
Level 155
God Stats
0W - 3L
1,299 SR
Queue Stats
68W - 77L
1,278 MMR
Party 2
Ra
Ra
Gold I
Rxmjan-
Ra
Gold I
Level 144
God Stats
2W - 1L
1,605 SR
Queue Stats
27W - 24L
1,540 MMR
Party 2
Ullr
Ullr
Silver III
ZaИaX
Ullr
Silver III
Level 112
God Stats
1W - 4L
1,525 SR
Queue Stats
169W - 171L
1,389 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
yJocca
Erlang Shen
Gold V
Level 127
God Stats
4W - 4L
1,659 SR
Queue Stats
119W - 124L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
De_Gamer_447
Cu Chulainn
17
6 / 1 / 1
10,879
640
17,382
16,624
17,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Dr-Manakin
Baron Samedi
16
5 / 1 / 1
9,486
558
13,479
9,767
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 2
9,179
540
7,263
13,028
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 8
8,178
481
6,258
11,215
10,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
WardOrReport
Tsukuyomi
15
3 / 0 / 7
8,432
496
8,838
11,258
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinDanzaburouHorusBake Kujira

VS

Bans
Ao KuangThanatosAthenaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Inxrtz
Thor
14
0 / 4 / 1
7,434
437
9,577
17,069
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Leo_NoCaprio__
Xing Tian
12
0 / 1 / 0
7,157
421
5,688
15,900
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 0
7,966
469
4,913
10,115
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
ZaИaX
Ullr
13
0 / 2 / 0
7,601
447
8,938
10,523
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
yJocca
Erlang Shen
12
1 / 6 / 0
7,730
455
10,168
22,305
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
De_Gamer_447
Cu Chulainn
6
1
1
6.5
W
Baron Samedi
Dr-Manakin
Baron Samedi
5
1
1
5.5
W
3
0
2
4
L
Thor
Inxrtz
Thor
0
4
1
0.13
W
0
0
8
4
L
Xing Tian
Leo_NoCaprio__
Xing Tian
0
1
0
0
L
1
4
0
0.25
W
Tsukuyomi
WardOrReport
Tsukuyomi
3
0
7
6.5
L
Ullr
ZaИaX
Ullr
0
2
0
0
L
Erlang Shen
yJocca
Erlang Shen
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,220
Damage
39,284
61,892
Taken
75,912
44,123
Mitigated
45,571
20,750
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
De_Gamer_447
Cu Chulainn
17,382
3,735
0
2,633
16,624
17,768
0
792
15,832
623
105,008
W
Baron Samedi
Dr-Manakin
Baron Samedi
13,479
1,273
650
3,307
9,767
5,788
725
2,850
6,861
86,107
2,571
W
7,263
5,676
0
4,568
13,028
5,753
717
2,591
10,437
0
71,494
L
Thor
Inxrtz
Thor
9,577
1,878
0
5,366
17,069
6,359
0
3,809
13,260
0
70,918
W
6,258
1,137
817
2,965
11,215
10,281
16
2,833
8,382
34,309
2,660
L
Xing Tian
Leo_NoCaprio__
Xing Tian
5,688
700
0
2,788
15,900
11,305
0
6,572
9,328
27,805
0
L
4,913
466
607
2,334
10,115
3,901
0
5,143
4,972
73,557
313
W
Tsukuyomi
WardOrReport
Tsukuyomi
8,838
2,288
0
5,810
11,258
4,533
0
1,478
9,780
0
79,221
L
Ullr
ZaИaX
Ullr
8,938
3,907
0
3,229
10,523
3,522
0
3,249
7,274
0
70,764
L
Erlang Shen
yJocca
Erlang Shen
10,168
6,608
0
7,486
22,305
20,484
0
878
21,427
0
58,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
37,888
584
Minions Killed
471
0
Camps Cleared
0
1,642,167
Distance Traveled
1,664,593
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,879
640
161
9
0
292,903
0
W
Baron Samedi
9,486
558
137
8
0
311,197
2
W
Anhur
9,179
540
122
7
0
295,289
1
L
Thor
7,434
437
97
6
0
357,223
0
W
Terra
8,178
481
61
4
0
340,779
7
L
Xing Tian
7,157
421
25
1
0
345,481
6
L
Ra
7,966
469
133
8
0
348,281
2
W
Tsukuyomi
8,432
496
103
6
0
401,999
0
L
Ullr
7,601
447
115
7
0
314,301
0
L
Erlang Shen
7,730
455
101
6
0
299,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role