Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Adrian619
Rama
Level 219
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 21L
1,618 Elo+
Party 2
Odin
Odin
Krαtσs
Odin
Level 136
God Stats
6W - 0L
1,402 SR
Queue Stats
505W - 378L
1,636 Elo+
Solo
Vamana
Vamana
Tybouh
Vamana
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
780W - 749L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
xXKyraXx2985
Zhong Kui
Level 128
God Stats
5W - 7L
1,344 SR
Queue Stats
50W - 42L
1,531 Elo+
Solo
Team Averages
Level 161
1,406 SR
1,553 Elo+

VS

Team Averages
Level 119
1,478 SR
1,701 Elo+
Hercules
Hercules
Darko41
Hercules
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
183W - 173L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Darswan
Cernunnos
Level 126
God Stats
3W - 2L
1,708 SR
Queue Stats
72W - 36L
1,725 Elo+
Solo
Ares
Ares
Gygantore
Ares
Level 129
God Stats
2W - 6L
1,384 SR
Queue Stats
199W - 182L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackGodnic
Tsukuyomi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,901 Elo+
Party 1
Zeus
Zeus
Luryur
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 3
5,937
594
3,739
7,626
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
3 / 0 / 1
5,711
571
3,834
5,168
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
3 / 0 / 4
5,972
597
5,100
7,090
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Tybouh
Vamana
11
1 / 0 / 0
6,118
612
6,088
8,826
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
xXKyraXx2985
Zhong Kui
12
4 / 0 / 3
6,824
682
5,559
6,271
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darko41
Hercules
11
0 / 1 / 0
5,476
548
6,363
11,408
10,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Darswan
Cernunnos
10
0 / 1 / 0
4,809
481
5,654
3,824
1,302
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
9
0 / 2 / 0
5,230
523
2,881
8,972
6,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
JackGodnic
Tsukuyomi
9
0 / 4 / 0
4,870
487
4,746
10,462
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zeus
Luryur
Zeus
9
0 / 4 / 0
5,068
507
3,086
4,793
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
W
Rama
3
0
1
3.5
L
Hercules
Darko41
Hercules
0
1
0
0
L
Cernunnos
Darswan
Cernunnos
0
1
0
0
L
Ares
0
2
0
0
L
Tsukuyomi
JackGodnic
Tsukuyomi
0
4
0
0
W
Odin
3
0
4
5
L
Zeus
Luryur
Zeus
0
4
0
0
W
Vamana
Tybouh
Vamana
1
0
0
1
W
Zhong Kui
xXKyraXx2985
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
22,730
34,981
Taken
39,459
25,414
Mitigated
23,707
20,567
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,739
185
0
5,424
7,626
5,922
0
1,900
5,726
20,014
2,790
W
Rama
3,834
3,247
0
3,018
5,168
1,879
0
840
4,328
0
47,408
L
Hercules
Darko41
Hercules
6,363
2,468
0
6,093
11,408
10,644
0
0
10,552
0
43,490
L
Cernunnos
Darswan
Cernunnos
5,654
3,256
0
2,258
3,824
1,302
0
853
2,971
0
41,842
L
Ares
2,881
109
0
1,928
8,972
6,198
0
2,237
6,735
19,955
0
L
Tsukuyomi
JackGodnic
Tsukuyomi
4,746
1,556
0
1,977
10,462
4,150
0
2,236
8,058
0
40,259
W
Odin
5,100
1,988
0
4,488
7,090
2,796
0
397
6,693
0
43,898
L
Zeus
Luryur
Zeus
3,086
472
0
362
4,793
1,413
0
3,022
1,451
29,649
0
W
Vamana
Tybouh
Vamana
6,088
1,979
0
3,990
8,826
9,635
0
0
8,826
0
41,450
W
Zhong Kui
xXKyraXx2985
Zhong Kui
5,559
1,008
0
3,647
6,271
5,182
0
2,830
3,441
41,256
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
25,453
373
Minions Killed
306
0
Camps Cleared
0
1,039,759
Distance Traveled
966,519
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,937
594
35
4
0
226,329
0
W
Rama
5,711
571
91
9
0
176,818
0
L
Hercules
5,476
548
76
8
0
196,803
0
L
Cernunnos
4,809
481
80
8
0
190,636
0
L
Ares
5,230
523
23
2
0
206,144
1
L
Tsukuyomi
4,870
487
62
6
0
220,378
0
W
Odin
5,972
597
75
8
0
237,911
3
L
Zeus
5,068
507
65
7
0
152,558
0
W
Vamana
6,118
612
74
7
0
206,440
0
W
Zhong Kui
6,824
682
98
10
0
192,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role