Player Matchup

Ravana
Ravana
Platinum II
ALGEEN
Ravana
Platinum II
Level 143
God Stats
7W - 1L
1,506 SR
Queue Stats
71W - 59L
1,810 MMR
Solo
Apollo
Apollo
Platinum IV
Ahead
Apollo
Platinum IV
Level 172
God Stats
3W - 0L
1,807 SR
Queue Stats
53W - 41L
1,825 MMR
Solo
Nu Wa
Nu Wa
Platinum V
FoxyMW
Nu Wa
Platinum V
Level 89
God Stats
2W - 2L
1,584 SR
Queue Stats
120W - 121L
1,842 MMR
Solo
Sobek
Sobek
Platinum II
IMrINoIBoIDy
Sobek
Platinum II
Level 110
God Stats
4W - 3L
1,834 SR
Queue Stats
130W - 127L
1,819 MMR
Solo
Janus
Janus
Gold I
PijanyDzungler
Janus
Gold I
Level 40
God Stats
7W - 5L
1,680 SR
Queue Stats
53W - 42L
1,833 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,682 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,743 SR
1,757 MMR
Ah Puch
Ah Puch
Platinum V
 
Ah Puch
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Gamertagn87v14
Geb
Platinum II
Level 69
God Stats
7W - 5L
1,810 SR
Queue Stats
75W - 64L
1,832 MMR
Party 1
Odin
Odin
Platinum IV
HARPETHON
Odin
Platinum IV
Level 146
God Stats
1W - 1L
1,732 SR
Queue Stats
81W - 76L
1,773 MMR
Party 1
Artemis
Artemis
Platinum III
Ryцk
Artemis
Platinum III
Level 214
God Stats
4W - 3L
1,738 SR
Queue Stats
117W - 118L
1,829 MMR
Solo
Susano
Susano
Platinum III
iBashar
Susano
Platinum III
Level 49
God Stats
7W - 7L
1,933 SR
Queue Stats
107W - 85L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ALGEEN
Ravana
16
4 / 0 / 1
10,080
720
6,454
2,475
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Ahead
Apollo
16
6 / 1 / 1
9,465
676
8,373
7,888
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
FoxyMW
Nu Wa
12
0 / 3 / 4
7,335
524
7,460
6,293
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 7
8,027
573
6,140
13,709
13,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
6 / 3 / 1
8,264
590
9,252
10,989
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
Maman BrigitteThanatosNutThor

VS

Bans
AthenaAphroditeBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 5 / 3
5,971
427
6,637
9,653
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
6,485
463
2,898
11,682
7,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Odin
12
1 / 4 / 2
6,679
477
3,167
10,682
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ryцk
Artemis
12
1 / 4 / 2
6,880
491
6,762
11,085
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
iBashar
Susano
15
7 / 3 / 0
7,899
564
6,655
12,221
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
10
10
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
3
0.3
W
Ravana
ALGEEN
Ravana
4
0
1
4.5
W
Apollo
Ahead
Apollo
6
1
1
6.5
W
Nu Wa
FoxyMW
Nu Wa
0
3
4
0.67
L
1
2
3
1.25
L
Odin
1
4
2
0.5
W
2
3
7
1.83
W
6
3
1
2.17
L
Artemis
Ryцk
Artemis
1
4
2
0.5
L
Susano
iBashar
Susano
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
26,119
41,354
Taken
55,323
25,625
Mitigated
27,979
14,513
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,637
275
0
1,920
9,653
2,637
0
7,912
1,501
38,445
0
W
Ravana
ALGEEN
Ravana
6,454
1,776
0
1,467
2,475
1,869
224
215
2,190
0
77,085
W
Apollo
Ahead
Apollo
8,373
5,112
0
3,803
7,888
3,415
780
220
7,626
0
91,406
W
Nu Wa
FoxyMW
Nu Wa
7,460
2,116
0
748
6,293
2,393
0
2,483
3,768
37,581
1,939
L
2,898
580
0
1,155
11,682
7,864
0
5,564
5,839
15,801
1,590
L
Odin
3,167
449
0
2,034
10,682
8,418
0
1,989
8,323
0
41,198
W
6,140
1,009
0
4,283
13,709
13,484
0
3,162
10,318
22,580
0
W
9,252
594
0
4,212
10,989
4,464
0
3,327
7,615
64,591
974
L
Artemis
Ryцk
Artemis
6,762
2,921
0
3,295
11,085
4,393
240
1,831
9,138
0
49,302
L
Susano
iBashar
Susano
6,655
2,385
0
3,655
12,221
4,667
0
4,079
7,753
0
62,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
33,914
499
Minions Killed
334
0
Camps Cleared
0
1,420,774
Distance Traveled
1,388,271
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,971
427
74
5
0
276,627
2
W
Ravana
10,080
720
129
9
0
261,812
2
W
Apollo
9,465
676
159
11
0
280,473
0
W
Nu Wa
7,335
524
84
6
0
260,091
0
L
Geb
6,485
463
23
2
0
293,707
2
L
Odin
6,679
477
68
5
0
268,235
1
W
Sobek
8,027
573
16
1
0
291,805
4
W
Janus
8,264
590
111
8
0
326,593
2
L
Artemis
6,880
491
81
6
0
238,551
0
L
Susano
7,899
564
88
6
0
311,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role