Player Matchup

Ares
Ares
ButterKnife1515
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
DeepTheta
Cupid
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 137L
1,482 Elo+
Solo
Anubis
Anubis
Exsanguinate906
Anubis
Level 62
God Stats
2W - 1L
1,700 SR
Queue Stats
103W - 96L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
Nitefelina
Guan Yu
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,522 Elo+
Solo
Fenrir
Fenrir
Siynergy
Fenrir
Level 49
God Stats
12W - 13L
1,535 SR
Queue Stats
222W - 242L
1,380 Elo+
Party 1
Team Averages
Level 81
1,547 SR
1,457 Elo+

VS

Team Averages
Level 99
1,582 SR
1,445 Elo+
Gilgamesh
Gilgamesh
BIRDLB37
Gilgamesh
Level 33
God Stats
6W - 18L
1,500 SR
Queue Stats
99W - 108L
1,500 Elo+
Solo
Anubis
Anubis
DOCLARSON
Anubis
Level 140
God Stats
4W - 2L
1,687 SR
Queue Stats
141W - 128L
1,408 Elo+
Solo
Neith
Neith
PolarBearBlk
Neith
Level 158
God Stats
3W - 4L
1,211 SR
Queue Stats
261W - 260L
1,542 Elo+
Solo
Arachne
Arachne
SoliderOne2002
Arachne
Level 128
God Stats
7W - 10L
1,713 SR
Queue Stats
336W - 329L
1,352 Elo+
Solo
Yemoja
Yemoja
SupermanBok
Yemoja
Level 38
God Stats
7W - 5L
1,796 SR
Queue Stats
97W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,466
497
2,532
8,229
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
DeepTheta
Cupid
10
1 / 0 / 0
5,440
495
4,365
6,994
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,116
556
3,626
9,225
3,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Nitefelina
Guan Yu
12
3 / 1 / 1
6,717
611
6,757
10,199
9,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Siynergy
Fenrir
9
0 / 3 / 1
4,879
444
2,616
9,008
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIRDLB37
Gilgamesh
9
0 / 2 / 2
5,724
520
3,407
8,148
4,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
DOCLARSON
Anubis
13
5 / 0 / 3
7,746
704
7,861
5,902
2,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 0
5,874
534
6,730
5,817
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 1
6,749
614
4,367
11,497
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
9
0 / 0 / 3
5,954
541
3,478
6,361
4,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIRDLB37
Gilgamesh
0
2
2
0.5
L
0
2
1
0.25
W
Anubis
DOCLARSON
Anubis
5
0
3
6.5
L
Cupid
DeepTheta
Cupid
1
0
0
1
L
0
4
1
0.13
L
Guan Yu
Nitefelina
Guan Yu
3
1
1
3.5
W
2
1
0
2
L
Fenrir
Siynergy
Fenrir
0
3
1
0.17
W
3
2
1
1.75
W
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
25,843
43,655
Taken
37,725
24,672
Mitigated
17,777
14,378
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIRDLB37
Gilgamesh
3,407
1,194
0
88
8,148
4,897
515
0
8,148
0
27,371
L
2,532
238
81
1,156
8,229
5,425
0
1,736
6,493
9,464
0
W
Anubis
DOCLARSON
Anubis
7,861
282
307
4,142
5,902
2,167
576
2,406
3,496
52,884
2,008
L
Cupid
DeepTheta
Cupid
4,365
2,526
199
4,594
6,994
2,599
0
1,201
5,793
0
52,087
L
3,626
236
0
2,744
9,225
3,740
528
3,840
5,385
49,225
1,761
L
Guan Yu
Nitefelina
Guan Yu
6,757
775
0
4,562
10,199
9,415
0
1,424
8,775
0
46,032
W
6,730
3,153
0
703
5,817
2,427
324
1,639
4,178
0
47,257
L
Fenrir
Siynergy
Fenrir
2,616
476
0
1,042
9,008
3,493
0
3,084
5,924
0
26,934
W
4,367
3,045
0
4,375
11,497
4,098
18
697
10,800
0
57,226
W
Yemoja
3,478
766
1,940
2,585
6,361
4,188
293
1,218
5,143
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
32,047
283
Minions Killed
313
0
Camps Cleared
0
1,027,702
Distance Traveled
1,060,049
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,724
520
49
4
0
207,608
0
L
Ares
5,466
497
16
1
0
202,911
0
W
Anubis
7,746
704
80
7
0
203,558
0
L
Cupid
5,440
495
65
6
0
190,816
0
L
Anubis
6,116
556
80
7
0
212,550
2
L
Guan Yu
6,717
611
81
7
0
209,165
2
W
Neith
5,874
534
70
6
0
179,853
0
L
Fenrir
4,879
444
41
4
0
212,260
2
W
Arachne
6,749
614
84
8
0
263,065
0
W
Yemoja
5,954
541
30
3
0
205,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role