Player Matchup

Poseidon
Poseidon
Gold V
Efraoh
Poseidon
Gold V
Level 137
God Stats
5W - 5L
1,696 SR
Queue Stats
78W - 90L
1,423 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Fomortiiz
Erlang Shen
Gold IV
Level 104
God Stats
6W - 11L
1,606 SR
Queue Stats
170W - 172L
1,455 MMR
Solo
King Arthur
King Arthur
Gold II
Inxrtz
King Arthur
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,436 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Leo_NoCaprio__
Heimdallr
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,301 MMR
Party 1
Charon
Charon
Gold I
Rxmjan-
Charon
Gold I
Level 144
God Stats
0W - 1L
1,825 SR
Queue Stats
27W - 24L
1,563 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,625 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,473 SR
1,453 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Cz_gamer_hk
Geb
Gold V
Level 195
God Stats
1W - 1L
1,112 SR
Queue Stats
25W - 27L
1,394 MMR
Solo
Awilix
Awilix
Gold III
LycaondArcadie
Awilix
Gold III
Level 127
God Stats
7W - 4L
1,623 SR
Queue Stats
36W - 32L
1,427 MMR
Solo
Medusa
Medusa
Gold III
namechanged9638
Medusa
Gold III
Level 117
God Stats
10W - 5L
1,628 SR
Queue Stats
83W - 87L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Efraoh
Poseidon
15
1 / 3 / 0
8,362
492
8,195
9,853
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Erlang Shen
Fomortiiz
Erlang Shen
15
1 / 3 / 1
7,874
463
5,128
19,062
11,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

King Arthur
Inxrtz
King Arthur
14
3 / 3 / 1
9,190
541
13,097
14,735
14,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Leo_NoCaprio__
Heimdallr
13
0 / 6 / 0
7,183
423
6,106
12,456
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
Rxmjan-
Charon
13
0 / 2 / 2
8,323
490
8,415
14,787
14,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
SusanoAthenaThanatos

VS

Bans
BacchusMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 0 / 1
9,809
577
5,704
4,298
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
 
Sobek
13
1 / 0 / 7
8,442
497
7,421
15,198
11,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
0 / 3 / 3
8,344
491
5,618
14,624
15,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 0 / 4
10,020
589
13,609
15,449
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
4 / 2 / 5
9,653
568
13,526
13,811
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Sobek
 
Sobek
1
0
7
4.5
W
0
3
3
0.5
L
Poseidon
Efraoh
Poseidon
1
3
0
0.33
L
Erlang Shen
Fomortiiz
Erlang Shen
1
3
1
0.5
L
King Arthur
Inxrtz
King Arthur
3
3
1
1.17
L
Heimdallr
Leo_NoCaprio__
Heimdallr
0
6
0
0
W
8
0
4
10
L
Charon
Rxmjan-
Charon
0
2
2
0.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
45,878
70,893
Taken
63,380
49,676
Mitigated
41,874
14,858
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,704
234
0
170
4,298
1,820
0
2,082
2,216
83,642
1,975
W
Sobek
 
Sobek
7,421
879
0
5,741
15,198
11,151
0
5,998
9,200
25,512
1,909
W
5,618
830
0
1,890
14,624
15,683
0
705
13,919
40,370
896
L
Poseidon
Efraoh
Poseidon
8,195
1,523
0
663
9,853
3,637
0
3,326
6,353
87,639
1,827
L
Erlang Shen
Fomortiiz
Erlang Shen
5,128
2,637
0
8,660
19,062
11,333
0
2,904
16,031
0
86,552
L
King Arthur
Inxrtz
King Arthur
13,097
2,042
0
1,891
14,735
14,820
0
3,354
10,874
622
68,797
L
Heimdallr
Leo_NoCaprio__
Heimdallr
6,106
2,412
0
1,796
12,456
5,700
0
1,914
10,542
0
55,289
W
13,609
5,862
0
7,372
15,449
7,090
0
3,874
11,575
0
85,829
L
Charon
Rxmjan-
Charon
8,415
1,546
0
1,848
14,787
14,186
0
5,395
9,118
31,268
1,419
W
13,526
7,054
0
3,369
13,811
6,130
924
3,955
9,856
0
97,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,932
Gold Earned
46,268
511
Minions Killed
573
0
Camps Cleared
0
1,684,194
Distance Traveled
1,942,867
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,809
577
181
11
0
406,016
4
W
Sobek
8,442
497
30
2
0
397,787
4
W
Geb
8,344
491
92
5
0
336,668
3
L
Poseidon
8,362
492
158
9
0
338,047
2
L
Erlang Shen
7,874
463
116
7
0
385,579
0
L
King Arthur
9,190
541
104
6
0
273,995
0
L
Heimdallr
7,183
423
96
6
0
336,866
3
W
Awilix
10,020
589
107
6
0
414,900
2
L
Charon
8,323
490
37
2
0
349,707
4
W
Medusa
9,653
568
163
10
0
387,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role