Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Arctos1027
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
Inglesh
Ix Chel
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 335L
1,520 Elo+
Party 4
Set
Set
Shinobu1568
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,389 Elo+
Party 4
Vulcan
Vulcan
SoulReapper115
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,439 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,471 Elo+

VS

Team Averages
Level 144
1,592 SR
1,464 Elo+
Nut
Nut
CalumL
Nut
Level 159
God Stats
1W - 0L
1,824 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Super-hero-ds
Zeus
Level 116
God Stats
36W - 24L
1,530 SR
Queue Stats
1,083W - 1,141L
1,440 Elo+
Solo
Horus
Horus
Sụpport
Horus
Level 159
God Stats
1W - 0L
1,655 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Ares
Ares
先有圣人后有天我惠美如画中仙
Ares
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
22W - 32L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
多余的解释
Nu Wa
Level 138
God Stats
5W - 1L
1,685 SR
Queue Stats
176W - 161L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 6 / 3
6,685
669
8,571
12,324
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Arctos1027
Hun Batz
11
3 / 4 / 0
6,582
658
7,058
10,637
9,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Inglesh
Ix Chel
12
1 / 6 / 1
6,587
659
9,005
11,792
4,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 1
6,227
623
1,126
12,378
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
6,736
674
6,471
7,376
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
CalumL
Nut
16
12 / 2 / 14
9,839
984
16,590
10,812
6,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 0 / 14
9,569
957
15,381
5,456
3,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Horus
Sụpport
Horus
13
1 / 1 / 20
8,673
867
4,949
16,685
14,205
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 15
8,670
867
6,354
11,442
14,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 23
8,570
857
9,044
7,519
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
113
4
Kills
27
27
Deaths
5
7
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
3
0.25
L
Hun Batz
Arctos1027
Hun Batz
3
4
0
0.75
W
Nut
CalumL
Nut
12
2
14
9.5
L
Ix Chel
Inglesh
Ix Chel
1
6
1
0.25
L
0
7
1
0.07
L
0
4
2
0.25
W
9
0
14
16
W
Horus
Sụpport
Horus
1
1
20
11
W
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
52,318
54,507
Taken
51,914
27,125
Mitigated
43,284
9,455
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,571
1,623
662
398
12,324
4,217
0
7,238
4,970
0
26,240
L
Hun Batz
Arctos1027
Hun Batz
7,058
396
0
625
10,637
9,963
0
5,212
5,323
0
14,177
W
Nut
CalumL
Nut
16,590
9,268
1,707
2,257
10,812
6,103
2,598
3,524
7,288
0
33,637
L
Ix Chel
Inglesh
Ix Chel
9,005
643
3,569
2,609
11,792
4,817
0
5,078
6,554
25,569
0
L
1,126
569
175
564
12,378
5,134
0
8,011
4,260
0
2,975
L
6,471
1,860
84
769
7,376
2,994
0
4,145
3,163
19,767
364
W
15,381
409
1,341
656
5,456
3,579
1,581
2,111
3,345
35,064
880
W
Horus
Sụpport
Horus
4,949
1,643
9,509
9,166
16,685
14,205
801
5,176
11,509
0
6,224
W
6,354
118
1,183
620
11,442
14,369
703
1,776
9,666
10,872
852
W
9,044
3,007
272
83
7,519
5,028
2,351
2,766
4,753
21,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
45,321
104
Minions Killed
113
0
Camps Cleared
0
796,008
Distance Traveled
959,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,685
669
30
3
0
173,312
0
L
Hun Batz
6,582
658
5
1
0
165,976
0
W
Nut
9,839
984
28
3
0
174,176
0
L
Ix Chel
6,587
659
28
3
0
148,076
0
L
Set
6,227
623
8
1
0
160,438
0
L
Vulcan
6,736
674
33
3
0
148,206
0
W
Zeus
9,569
957
53
5
0
195,290
0
W
Horus
8,673
867
0
0
0
211,426
0
W
Ares
8,670
867
6
1
0
202,693
0
W
Nu Wa
8,570
857
26
3
0
175,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role