Player Matchup

Ishtar
Ishtar
DeChooSenOne
Ishtar
Level 53
God Stats
1W - 6L
1,381 SR
Queue Stats
50W - 54L
1,512 Elo+
Solo
Vulcan
Vulcan
MCTP4123
Vulcan
Level 36
God Stats
1W - 5L
1,078 SR
Queue Stats
8W - 19L
1,307 Elo+
Solo
Cerberus
Cerberus
Pickandroll
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Shiva
Shiva
Taizer
Shiva
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thrashos
Cu Chulainn
Level 67
God Stats
3W - 3L
1,407 SR
Queue Stats
70W - 52L
1,527 Elo+
Solo
Team Averages
Level 59
1,373 SR
1,469 Elo+

VS

Team Averages
Level 59
1,516 SR
1,457 Elo+
Sun Wukong
Sun Wukong
Bahzinghaaa
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Sol
Sol
Jester8080
Sol
Level 41
God Stats
33W - 37L
1,531 SR
Queue Stats
157W - 158L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XahRag
Ah Muzen Cab
Level 87
God Stats
5W - 6L
1,524 SR
Queue Stats
30W - 18L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
max-maxim-otto
Cthulhu
Level 11
God Stats
5W - 6L
1,524 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 1
Arachne
Arachne
steboeyer
Arachne
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 60L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
2 / 2 / 1
9,566
1,063
7,631
8,483
4,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
MCTP4123
Vulcan
15
0 / 0 / 2
9,156
1,017
13,299
6,325
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Pickandroll
Cerberus
13
0 / 3 / 0
7,887
876
155
5,292
2,397
Shiva
Taizer
Shiva
14
1 / 5 / 2
9,005
1,001
6,876
14,495
8,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Thrashos
Cu Chulainn
14
0 / 1 / 2
8,714
968
3,818
8,916
7,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

231

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bahzinghaaa
Sun Wukong
15
6 / 2 / 3
10,174
1,130
13,327
12,893
10,155
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

16
1 / 0 / 9
9,668
1,074
10,848
3,937
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
XahRag
Ah Muzen Cab
15
1 / 0 / 7
9,403
1,045
9,777
4,087
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 1 / 4
8,610
957
4,504
8,588
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
steboeyer
Arachne
15
3 / 0 / 3
9,887
1,099
3,488
4,777
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
11
11
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bahzinghaaa
Sun Wukong
6
2
3
3.75
L
Ishtar
2
2
1
1.25
W
1
0
9
5.5
L
Vulcan
MCTP4123
Vulcan
0
0
2
1
L
Cerberus
Pickandroll
Cerberus
0
3
0
0
L
Shiva
Taizer
Shiva
1
5
2
0.4
L
Cu Chulainn
Thrashos
Cu Chulainn
0
1
2
1
W
Ah Muzen Cab
XahRag
Ah Muzen Cab
1
0
7
4.5
W
0
1
4
2
W
Arachne
steboeyer
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
41,944
43,511
Taken
34,282
25,413
Mitigated
25,175
2,511
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bahzinghaaa
Sun Wukong
13,327
1,896
0
3,010
12,893
10,155
0
3,519
9,374
0
24,074
L
Ishtar
7,631
4,449
0
439
8,483
4,295
0
1,494
6,710
0
37,780
W
10,848
3,910
0
1,157
3,937
1,576
0
1,978
1,959
39,593
2,241
L
Vulcan
MCTP4123
Vulcan
13,299
5,283
0
658
6,325
2,901
0
2,768
3,040
40,413
63
L
Cerberus
Pickandroll
Cerberus
155
61
0
321
5,292
2,397
0
2,063
2,959
266
0
L
Shiva
Taizer
Shiva
6,876
2,213
54
798
14,495
8,209
0
4,881
9,110
0
17,906
L
Cu Chulainn
Thrashos
Cu Chulainn
3,818
297
0
241
8,916
7,611
0
2,741
5,814
0
11,876
W
Ah Muzen Cab
XahRag
Ah Muzen Cab
9,777
5,191
0
426
4,087
2,029
0
906
3,181
0
30,603
W
4,504
283
79
942
8,588
8,735
0
4,893
3,695
17,518
0
W
Arachne
steboeyer
Arachne
3,488
2,905
0
1,015
4,777
2,680
0
2,095
2,682
0
11,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
47,742
213
Minions Killed
208
6
Camps Cleared
7
755,158
Distance Traveled
902,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,174
1,130
32
4
1
199,619
0
L
Ishtar
9,566
1,063
86
10
1
163,348
0
W
Sol
9,668
1,074
67
7
2
175,887
0
L
Vulcan
9,156
1,017
73
8
2
212,725
0
L
Cerberus
7,887
876
0
0
0
33,283
0
L
Shiva
9,005
1,001
34
4
3
144,070
0
L
Cu Chulainn
8,714
968
20
2
0
201,732
0
W
Ah Muzen Cab
9,403
1,045
59
7
0
165,101
0
W
Cthulhu
8,610
957
36
4
0
168,036
1
W
Arachne
9,887
1,099
14
2
4
193,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role