Player Matchup

Achilles
Achilles
Greenie Hulk 08
Achilles
Level 38
God Stats
4W - 6L
1,137 SR
Queue Stats
205W - 207L
1,297 Elo+
Solo
The Morrigan
The Morrigan
Terpenekings
The Morrigan
Level 39
God Stats
1W - 1L
1,653 SR
Queue Stats
66W - 100L
1,283 Elo+
Party 1
Chernobog
Chernobog
adonis8218
Chernobog
Level 26
God Stats
7W - 13L
1,311 SR
Queue Stats
51W - 80L
1,336 Elo+
Party 1
Team Averages
Level 34
1,367 SR
1,305 Elo+

VS

Team Averages
Level 85
1,499 SR
1,326 Elo+
Olorun
Olorun
Nyick1
Olorun
Level 156
God Stats
1W - 0L
1,706 SR
Queue Stats
32W - 35L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Popciclecold
Heimdallr
Level 33
God Stats
9W - 18L
1,297 SR
Queue Stats
9W - 19L
1,204 Elo+
Solo
Sun Wukong
Sun Wukong
fishyfun01
Sun Wukong
Level 66
God Stats
15W - 10L
1,494 SR
Queue Stats
100W - 93L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 2 / 4
10,762
673
10,222
26,211
27,709
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Terpenekings
The Morrigan
15
0 / 5 / 4
9,939
621
6,647
14,497
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
adonis8218
Chernobog
15
6 / 6 / 1
11,088
693
14,107
17,389
8,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nyick1
Olorun
18
5 / 1 / 4
12,151
759
22,051
14,189
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Popciclecold
Heimdallr
15
0 / 5 / 7
10,507
657
4,884
11,935
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fishyfun01
Sun Wukong
19
8 / 3 / 4
12,597
787
20,177
20,024
19,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
13
13
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
4
2
W
Olorun
Nyick1
Olorun
5
1
4
7
W
Heimdallr
Popciclecold
Heimdallr
0
5
7
0.7
L
The Morrigan
Terpenekings
The Morrigan
0
5
4
0.4
L
Chernobog
adonis8218
Chernobog
6
6
1
1.08
W
Sun Wukong
fishyfun01
Sun Wukong
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
47,112
58,097
Taken
46,148
43,231
Mitigated
30,642
10,158
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,222
2,061
0
6,501
26,211
27,709
42
11,368
13,973
0
33,727
W
Olorun
Nyick1
Olorun
22,051
9,894
843
3,579
14,189
6,337
1,366
1,224
12,965
60,442
6,220
W
Heimdallr
Popciclecold
Heimdallr
4,884
2,787
390
1,448
11,935
5,003
1,173
2,006
9,929
0
22,579
L
The Morrigan
Terpenekings
The Morrigan
6,647
3,507
0
1,160
14,497
7,239
0
4,963
9,111
30,659
96
L
Chernobog
adonis8218
Chernobog
14,107
9,950
0
2,497
17,389
8,283
182
5,320
11,346
0
51,263
W
Sun Wukong
fishyfun01
Sun Wukong
20,177
2,049
0
6,209
20,024
19,302
0
3,472
16,552
1,598
51,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
35,255
137
Minions Killed
184
0
Camps Cleared
0
877,784
Distance Traveled
806,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,762
673
38
2
0
372,385
0
W
Olorun
12,151
759
88
6
0
281,385
0
W
Heimdallr
10,507
657
37
2
0
202,559
0
L
The Morrigan
9,939
621
37
2
0
247,318
0
L
Chernobog
11,088
693
62
4
0
258,081
0
W
Sun Wukong
12,597
787
59
4
0
322,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role