Player Matchup

Xing Tian
Xing Tian
BigDaddyD1904
Xing Tian
Level 107
God Stats
9W - 7L
1,627 SR
Queue Stats
118W - 109L
1,377 Elo+
Party 1
Arachne
Arachne
Dewon0892
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 3
Medusa
Medusa
UranoEntuAno
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Party 3
Kukulkan
Kukulkan
iiTzKenny_
Kukulkan
Level 109
God Stats
7W - 10L
1,631 SR
Queue Stats
125W - 118L
1,367 Elo+
Party 1
Mulan
Mulan
kaeltc
Mulan
Level 64
God Stats
10W - 5L
1,677 SR
Queue Stats
43W - 18L
1,537 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,355 Elo+

VS

Team Averages
Level 72
1,473 SR
1,332 Elo+
Poseidon
Poseidon
Akuma1086
Poseidon
Level 147
God Stats
68W - 69L
1,448 SR
Queue Stats
68W - 69L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Capouik
Cabrakan
Level 65
God Stats
13W - 12L
1,418 SR
Queue Stats
35W - 52L
1,298 Elo+
Party 2
Ne Zha
Ne Zha
Didnaian
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 4
Horus
Horus
Xaxar32
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 4
Thanatos
Thanatos
mar3chal
Thanatos
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 38L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigDaddyD1904
Xing Tian
16
4 / 3 / 15
11,695
557
10,770
20,021
21,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Dewon0892
Arachne
17
4 / 1 / 7
10,513
501
7,103
16,376
8,062
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Medusa
17
6 / 5 / 5
11,136
530
12,325
16,886
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iiTzKenny_
Kukulkan
19
6 / 2 / 4
12,424
592
11,998
10,034
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
kaeltc
Mulan
20
13 / 3 / 5
14,286
680
23,821
27,496
26,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akuma1086
Poseidon
19
1 / 5 / 1
10,720
510
9,662
13,184
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cabrakan
Capouik
Cabrakan
13
2 / 6 / 7
8,795
419
10,640
20,364
17,384
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Didnaian
Ne Zha
17
4 / 8 / 3
10,054
479
11,808
20,564
9,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Xaxar32
Horus
13
2 / 9 / 1
8,845
421
7,713
23,415
18,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
mar3chal
Thanatos
13
4 / 7 / 2
8,571
408
10,715
18,691
7,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
33
Kills
13
14
Deaths
35
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akuma1086
Poseidon
1
5
1
0.3
W
Xing Tian
BigDaddyD1904
Xing Tian
4
3
15
3.83
L
Cabrakan
Capouik
Cabrakan
2
6
7
0.92
W
Arachne
Dewon0892
Arachne
4
1
7
7.5
L
Ne Zha
Didnaian
Ne Zha
4
8
3
0.69
W
Medusa
6
5
5
1.7
L
Horus
Xaxar32
Horus
2
9
1
0.28
W
Kukulkan
iiTzKenny_
Kukulkan
6
2
4
4
W
Mulan
kaeltc
Mulan
13
3
5
5.17
L
Thanatos
mar3chal
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,017
Damage
50,538
90,813
Taken
96,218
66,702
Mitigated
58,720
26,604
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akuma1086
Poseidon
9,662
1,320
0
1,518
13,184
5,224
892
5,653
7,531
99,660
2,575
W
Xing Tian
BigDaddyD1904
Xing Tian
10,770
1,208
0
2,683
20,021
21,411
84
5,997
13,975
31,379
0
L
Cabrakan
Capouik
Cabrakan
10,640
1,311
0
2,680
20,364
17,384
54
7,246
13,118
38,579
804
W
Arachne
Dewon0892
Arachne
7,103
4,750
0
5,358
16,376
8,062
368
2,928
13,399
0
83,401
L
Ne Zha
Didnaian
Ne Zha
11,808
5,139
0
1,974
20,564
9,928
0
2,124
18,440
0
85,165
W
Medusa
12,325
5,819
0
6,714
16,886
6,766
2,490
2,857
14,029
0
93,203
L
Horus
Xaxar32
Horus
7,713
2,327
120
2,749
23,415
18,404
70
1,820
21,595
0
47,415
W
Kukulkan
iiTzKenny_
Kukulkan
11,998
511
0
1,250
10,034
4,367
1,290
6,264
3,770
98,615
709
W
Mulan
kaeltc
Mulan
23,821
2,791
0
10,599
27,496
26,096
1,423
3,363
23,136
969
125,193
L
Thanatos
mar3chal
Thanatos
10,715
3,281
392
7,228
18,691
7,780
0
6,105
12,586
0
41,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,054
Gold Earned
46,985
584
Minions Killed
436
0
Camps Cleared
0
1,978,451
Distance Traveled
1,867,118
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,720
510
155
7
0
351,864
8
W
Xing Tian
11,695
557
31
1
0
406,019
2
L
Cabrakan
8,795
419
53
3
0
375,553
7
W
Arachne
10,513
501
98
5
0
469,392
0
L
Ne Zha
10,054
479
98
5
0
409,220
0
W
Medusa
11,136
530
138
7
0
337,237
0
L
Horus
8,845
421
82
4
0
355,638
1
W
Kukulkan
12,424
592
141
7
0
398,059
7
W
Mulan
14,286
680
176
8
0
367,744
0
L
Thanatos
8,571
408
48
2
0
374,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role