Player Matchup

Tsukuyomi
Tsukuyomi
DarkSage6745
Tsukuyomi
Level 155
God Stats
1W - 3L
1,873 SR
Queue Stats
81W - 70L
1,571 Elo+
Party 1
Anhur
Anhur
GamingChairUser
Anhur
Level 49
God Stats
10W - 5L
1,649 SR
Queue Stats
16W - 15L
1,547 Elo+
Solo
Ganesha
Ganesha
Gsgt Reaper4578
Ganesha
Level 153
God Stats
1W - 2L
1,571 SR
Queue Stats
136W - 126L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Yost-in-time_PR
Danzaburou
Level 192
God Stats
9W - 11L
1,887 SR
Queue Stats
95W - 88L
1,600 Elo+
Solo
Charon
Charon
vJokii
Charon
Level 156
God Stats
1W - 4L
1,420 SR
Queue Stats
133W - 134L
1,573 Elo+
Solo
Team Averages
Level 141
1,680 SR
1,573 Elo+

VS

Team Averages
Level 136
1,562 SR
1,571 Elo+
Sylvanus
Sylvanus
BruhCattt
Sylvanus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,593 Elo+
Party 2
Agni
Agni
ThatsSB
Agni
Level 155
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 20L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
Unsedused
Erlang Shen
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,585 Elo+
Party 2
Pele
Pele
desecho_opcional
Pele
Level 149
God Stats
5W - 1L
1,653 SR
Queue Stats
128W - 128L
1,512 Elo+
Solo
Cupid
Cupid
uglygooseboy
Cupid
Level 51
God Stats
5W - 2L
1,656 SR
Queue Stats
203W - 200L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkSage6745
Tsukuyomi
11
0 / 2 / 0
6,382
491
6,546
10,142
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 0
5,636
434
1,605
5,188
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 2 / 1
6,032
464
2,147
10,644
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Yost-in-time_PR
Danzaburou
12
1 / 3 / 1
6,553
504
3,642
11,433
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charon
vJokii
Charon
10
0 / 4 / 2
5,909
455
3,994
8,696
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruhCattt
Sylvanus
12
2 / 0 / 2
7,187
553
2,961
4,458
3,020
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
ThatsSB
Agni
14
4 / 2 / 2
7,917
609
9,293
8,657
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Unsedused
Erlang Shen
13
3 / 0 / 2
8,191
630
6,584
9,007
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 4
8,059
620
5,669
9,269
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 0 / 0
8,115
624
3,953
4,161
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
12
12
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BruhCattt
Sylvanus
2
0
2
3
L
Tsukuyomi
DarkSage6745
Tsukuyomi
0
2
0
0
L
0
1
0
0
L
0
2
1
0.25
W
Agni
ThatsSB
Agni
4
2
2
2.5
W
Erlang Shen
Unsedused
Erlang Shen
3
0
2
4
L
Danzaburou
Yost-in-time_PR
Danzaburou
1
3
1
0.5
W
2
0
4
4
W
1
0
0
1
L
Charon
vJokii
Charon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
28,460
46,103
Taken
35,552
27,299
Mitigated
21,788
11,059
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BruhCattt
Sylvanus
2,961
1,102
1,844
1,637
4,458
3,020
0
1,673
2,616
25,313
0
L
Tsukuyomi
DarkSage6745
Tsukuyomi
6,546
1,648
0
4,533
10,142
7,922
0
236
8,952
0
47,254
L
1,605
813
0
1,846
5,188
1,703
0
523
4,665
0
25,951
L
2,147
31
0
1,920
10,644
9,205
0
2,792
7,650
19,985
0
W
Agni
ThatsSB
Agni
9,293
622
0
1,000
8,657
3,275
258
2,535
5,832
64,916
678
W
Erlang Shen
Unsedused
Erlang Shen
6,584
3,259
0
2,844
9,007
8,865
0
258
8,005
0
51,896
L
Danzaburou
Yost-in-time_PR
Danzaburou
3,642
894
0
1,470
11,433
5,042
0
2,703
8,498
0
53,308
W
5,669
1,137
0
1,239
9,269
4,636
0
1,063
8,076
0
81,822
W
3,953
2,333
114
2,092
4,161
1,992
564
100
4,061
0
71,830
L
Charon
vJokii
Charon
3,994
190
0
1,290
8,696
3,427
0
5,141
3,187
39,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
39,469
328
Minions Killed
502
0
Camps Cleared
0
1,212,431
Distance Traveled
1,284,357
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,187
553
32
2
0
252,093
0
L
Tsukuyomi
6,382
491
77
6
0
224,695
1
L
Anhur
5,636
434
82
6
0
266,377
0
L
Ganesha
6,032
464
7
1
0
262,477
2
W
Agni
7,917
609
116
9
0
260,998
0
W
Erlang Shen
8,191
630
89
7
0
240,193
3
L
Danzaburou
6,553
504
78
6
0
243,738
0
W
Pele
8,059
620
142
11
0
300,748
0
W
Cupid
8,115
624
123
9
0
230,325
0
L
Charon
5,909
455
84
6
0
215,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role