Player Matchup

Cupid
Cupid
CursedBadboy
Cupid
Level 129
God Stats
0W - 1L
1,504 SR
Queue Stats
31W - 27L
1,513 Elo+
Party 1
Fenrir
Fenrir
IDiedFirst7
Fenrir
Level 67
God Stats
4W - 5L
1,474 SR
Queue Stats
72W - 75L
1,411 Elo+
Solo
Discordia
Discordia
Triptruffel
Discordia
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 28L
1,414 Elo+
Party 1
Team Averages
Level 75
1,493 SR
1,446 Elo+

VS

Team Averages
Level 77
1,509 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dead-93-Inside
Danzaburou
Level 66
God Stats
40W - 34L
1,637 SR
Queue Stats
186W - 195L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Jack93Danials
Sun Wukong
Level 77
God Stats
11W - 9L
1,389 SR
Queue Stats
59W - 77L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,510
651
4,598
9,719
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
11
1 / 3 / 0
6,297
630
2,208
7,370
3,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Triptruffel
Discordia
12
0 / 3 / 1
6,409
641
3,719
6,942
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 1 / 4
8,210
821
7,038
4,683
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Dead-93-Inside
Danzaburou
13
5 / 0 / 4
8,423
842
8,855
5,528
2,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Jack93Danials
Sun Wukong
12
0 / 0 / 9
7,071
707
4,571
7,801
6,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
4
8
L
0
5
1
0.1
W
Danzaburou
Dead-93-Inside
Danzaburou
5
0
4
7
L
Fenrir
1
3
0
0.33
W
Sun Wukong
Jack93Danials
Sun Wukong
0
0
9
4.5
L
Discordia
Triptruffel
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
20,464
24,031
Taken
18,012
9,387
Mitigated
10,811
4,469
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,038
470
443
366
4,683
1,832
442
1,368
3,297
19,549
87
L
4,598
1,855
1,394
1,490
9,719
3,449
0
3,009
6,587
0
26,556
W
Danzaburou
Dead-93-Inside
Danzaburou
8,855
3,449
0
1,665
5,528
2,218
1,612
1,205
4,304
0
37,169
L
Fenrir
2,208
233
272
973
7,370
3,384
0
1,633
5,737
0
10,419
W
Sun Wukong
Jack93Danials
Sun Wukong
4,571
311
0
1,894
7,801
6,761
392
1,172
6,582
0
13,849
L
Discordia
Triptruffel
Discordia
3,719
513
0
340
6,942
2,554
0
2,253
4,643
26,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,216
Gold Earned
23,704
113
Minions Killed
115
0
Camps Cleared
0
510,425
Distance Traveled
557,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,210
821
29
3
0
183,836
0
L
Cupid
6,510
651
61
6
0
167,534
0
W
Danzaburou
8,423
842
69
7
0
183,048
0
L
Fenrir
6,297
630
17
2
0
185,594
0
W
Sun Wukong
7,071
707
17
2
0
191,091
0
L
Discordia
6,409
641
35
4
0
157,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role