Player Matchup

Thanatos
Thanatos
K a i s e e2002
Thanatos
Level 100
God Stats
26W - 24L
1,611 SR
Queue Stats
286W - 286L
1,564 Elo+
Solo
Chaac
Chaac
McSwergatron
Chaac
Level 129
God Stats
37W - 25L
1,707 SR
Queue Stats
480W - 385L
1,683 Elo+
Solo
Aphrodite
Aphrodite
candisFIT666
Aphrodite
Level 146
God Stats
14W - 4L
1,555 SR
Queue Stats
274W - 265L
1,504 Elo+
Solo
Agni
Agni
mduggan1980
Agni
Level 99
God Stats
4W - 5L
1,861 SR
Queue Stats
96W - 77L
1,566 Elo+
Solo
Nut
Nut
tucker997
Nut
Level 144
God Stats
41W - 40L
1,579 SR
Queue Stats
331W - 299L
1,554 Elo+
Solo
Team Averages
Level 124
1,662 SR
1,574 Elo+

VS

Team Averages
Level 141
1,676 SR
1,551 Elo+
The Morrigan
The Morrigan
ArbiterElite343
The Morrigan
Level 148
God Stats
7W - 3L
1,774 SR
Queue Stats
75W - 79L
1,563 Elo+
Party 1
Xing Tian
Xing Tian
Ninth Hassan
Xing Tian
Level 124
God Stats
4W - 0L
1,709 SR
Queue Stats
36W - 29L
1,571 Elo+
Party 1
Neith
Neith
TomMusclay
Neith
Level 137
God Stats
13W - 8L
1,577 SR
Queue Stats
314W - 302L
1,591 Elo+
Solo
Hun Batz
Hun Batz
shawnou
Hun Batz
Level 153
God Stats
6W - 2L
1,666 SR
Queue Stats
303W - 292L
1,465 Elo+
Solo
Ares
Ares
yonkzoid
Ares
Level 145
God Stats
2W - 4L
1,657 SR
Queue Stats
190W - 155L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 1 / 0
4,789
479
1,025
8,559
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,325
633
9,588
13,395
10,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
candisFIT666
Aphrodite
8
0 / 3 / 0
4,785
479
3,715
7,281
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,312
531
3,533
5,742
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
1 / 1 / 0
3,925
393
1,829
1,736
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArbiterElite343
The Morrigan
10
2 / 0 / 2
5,680
568
6,529
4,601
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Ninth Hassan
Xing Tian
10
2 / 0 / 4
6,094
609
2,436
10,705
8,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
1 / 1 / 1
6,733
673
4,237
3,192
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
shawnou
Hun Batz
11
2 / 0 / 2
5,709
571
3,284
6,567
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
0 / 2 / 3
5,578
558
6,473
10,305
9,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
7
7
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArbiterElite343
The Morrigan
2
0
2
3
L
Thanatos
0
1
0
0
L
2
1
0
2
W
Xing Tian
Ninth Hassan
Xing Tian
2
0
4
4
W
Neith
1
1
1
1.5
L
Aphrodite
candisFIT666
Aphrodite
0
3
0
0
L
0
1
0
0
W
Hun Batz
shawnou
Hun Batz
2
0
2
3
L
1
1
0
1
W
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
22,959
36,713
Taken
35,370
19,813
Mitigated
23,435
18,059
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArbiterElite343
The Morrigan
6,529
1,352
0
976
4,601
1,882
0
2,136
2,219
39,161
2,235
L
Thanatos
1,025
51
0
5,378
8,559
3,285
0
3,196
5,313
0
23,833
L
9,588
1,940
0
5,562
13,395
10,544
0
5,171
7,537
0
49,724
W
Xing Tian
Ninth Hassan
Xing Tian
2,436
132
1,311
1,425
10,705
8,132
0
2,927
7,096
17,826
0
W
Neith
4,237
1,302
0
1,511
3,192
1,137
492
203
2,983
0
56,510
L
Aphrodite
candisFIT666
Aphrodite
3,715
324
2,099
3,394
7,281
3,327
0
3,227
3,974
21,731
0
L
3,533
203
0
1,236
5,742
2,187
0
1,766
3,976
36,333
0
W
Hun Batz
shawnou
Hun Batz
3,284
939
0
4,221
6,567
2,510
0
295
6,218
0
40,745
L
1,829
1,444
0
390
1,736
470
0
257
1,479
0
5,331
W
Ares
6,473
840
0
3,291
10,305
9,774
0
607
9,606
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
29,794
274
Minions Killed
324
0
Camps Cleared
0
854,240
Distance Traveled
1,047,904
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,680
568
74
7
0
205,602
2
L
Thanatos
4,789
479
60
6
0
199,009
0
L
Chaac
6,325
633
84
8
0
192,407
3
W
Xing Tian
6,094
609
32
3
0
223,401
3
W
Neith
6,733
673
107
11
0
185,048
1
L
Aphrodite
4,785
479
43
4
0
188,498
0
L
Agni
5,312
531
75
8
0
222,962
0
W
Hun Batz
5,709
571
64
6
0
240,043
1
L
Nut
3,925
393
12
1
0
51,364
0
W
Ares
5,578
558
47
5
0
193,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role