Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CheezyV3
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 21L
1,569 Elo+
Party 2
Nut
Nut
MrMeatHammr
Nut
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
44W - 38L
1,557 Elo+
Party 2
Atlas
Atlas
TacoZlul
Atlas
Level 79
God Stats
7W - 2L
1,687 SR
Queue Stats
72W - 57L
1,615 Elo+
Party 2
Team Averages
Level 92
1,492 SR
1,548 Elo+

VS

Team Averages
Level 126
1,545 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AllNamesAreGone
Sobek
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,505 Elo+
Party 1
Ishtar
Ishtar
Diamantike
Ishtar
Level 146
God Stats
0W - 3L
1,746 SR
Queue Stats
3W - 12L
1,231 Elo+
Solo
Aphrodite
Aphrodite
LokiUltDown
Aphrodite
Level 63
God Stats
2W - 6L
1,442 SR
Queue Stats
137W - 141L
1,484 Elo+
Party 1
Bastet
Bastet
TwoPieceSpecial
Bastet
Level 144
God Stats
14W - 17L
1,536 SR
Queue Stats
228W - 240L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 2 / 7
8,767
1,461
8,477
9,055
10,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
13
2 / 3 / 11
7,904
1,317
7,135
5,657
3,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
CheezyV3
Izanami
13
4 / 2 / 10
8,200
1,367
5,020
6,996
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 10
7,446
1,241
7,381
4,638
1,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
TacoZlul
Atlas
13
1 / 2 / 13
7,830
1,305
7,137
9,384
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 5
6,905
1,151
5,637
8,139
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
6,503
1,084
1,459
2,530
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Diamantike
Ishtar
12
4 / 3 / 3
8,227
1,371
5,498
5,832
2,318
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
LokiUltDown
Aphrodite
12
1 / 4 / 8
7,273
1,212
6,953
9,141
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 5
8,173
1,362
11,575
11,905
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
15
Kills
9
9
Deaths
15
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
7
5.25
W
Anubis
 
Anubis
2
3
11
2.5
L
Merlin
 
Merlin
0
3
5
0.83
L
0
1
3
1.5
W
Izanami
CheezyV3
Izanami
4
2
10
4.5
L
Ishtar
Diamantike
Ishtar
4
3
3
1.83
L
Aphrodite
LokiUltDown
Aphrodite
1
4
8
1.25
W
1
0
10
6
W
Atlas
TacoZlul
Atlas
1
2
13
3.75
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
31,122
35,730
Taken
37,547
26,860
Mitigated
16,226
4,522
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,477
963
0
1,724
9,055
10,089
0
2,160
5,911
0
18,723
W
Anubis
 
Anubis
7,135
320
0
1,874
5,657
3,151
0
3,041
2,616
27,683
0
L
Merlin
 
Merlin
5,637
119
0
290
8,139
3,159
0
3,056
5,083
17,771
0
L
1,459
294
0
320
2,530
1,735
0
1,158
1,372
3,024
0
W
Izanami
CheezyV3
Izanami
5,020
3,112
0
508
6,996
2,935
0
3,487
3,509
0
12,380
L
Ishtar
Diamantike
Ishtar
5,498
2,913
0
396
5,832
2,318
0
1,670
4,162
0
21,259
L
Aphrodite
LokiUltDown
Aphrodite
6,953
602
1,154
2,116
9,141
4,753
0
3,936
5,205
13,371
0
W
7,381
4,966
0
0
4,638
1,915
0
1,223
3,415
0
14,086
W
Atlas
TacoZlul
Atlas
7,137
2,788
0
416
9,384
8,770
0
4,138
4,486
11,701
0
L
11,575
2,425
0
655
11,905
4,261
0
4,452
7,453
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
37,081
130
Minions Killed
98
6
Camps Cleared
4
665,228
Distance Traveled
548,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,767
1,461
28
5
2
134,523
0
W
Anubis
7,904
1,317
46
8
0
119,383
0
L
Merlin
6,905
1,151
24
4
1
125,565
0
L
Sobek
6,503
1,084
2
0
0
42,572
0
W
Izanami
8,200
1,367
24
4
0
125,587
0
L
Ishtar
8,227
1,371
40
7
1
118,564
0
L
Aphrodite
7,273
1,212
15
3
2
111,658
0
W
Nut
7,446
1,241
22
4
4
147,429
0
W
Atlas
7,830
1,305
10
2
0
138,306
0
L
Bastet
8,173
1,362
17
3
0
150,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role