Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DesertFalke
Nut
Level 68
God Stats
37W - 35L
1,530 SR
Queue Stats
193W - 185L
1,507 Elo+
Party 1
Ymir
Ymir
HzFxGyRoS
Ymir
Level 159
God Stats
12W - 14L
1,727 SR
Queue Stats
609W - 608L
1,434 Elo+
Party 1
Ra
Ra
Jarillo_6
Ra
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
107W - 94L
1,535 Elo+
Solo
Bacchus
Bacchus
Jee-Bey35
Bacchus
Level 65
God Stats
30W - 15L
1,594 SR
Queue Stats
192W - 203L
1,474 Elo+
Solo
Team Averages
Level 106
1,618 SR
1,490 Elo+

VS

Team Averages
Level 99
1,485 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AviSalem21
Erlang Shen
Level 79
God Stats
2W - 2L
1,307 SR
Queue Stats
107W - 99L
1,470 Elo+
Solo
Chang'e
Chang'e
DLH Schnulli
Chang'e
Level 137
God Stats
54W - 50L
1,490 SR
Queue Stats
675W - 648L
1,506 Elo+
Solo
Da Ji
Da Ji
WhoTfIsJulia
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,581 Elo+
Solo
Nike
Nike
tinynad
Nike
Level 124
God Stats
12W - 7L
1,630 SR
Queue Stats
107W - 86L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
3,628
726
1,095
3,150
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,639
728
1,576
2,853
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
6
0 / 0 / 0
3,677
735
1,595
2,645
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 1 / 1
3,557
711
1,543
2,707
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jee-Bey35
Bacchus
5
0 / 0 / 1
3,468
694
968
4,616
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 1
3,179
636
3,946
3,129
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
AviSalem21
Erlang Shen
1
0 / 0 / 0
2,437
487
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
DLH Schnulli
Chang'e
6
1 / 1 / 0
3,478
696
1,175
2,763
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,468
694
1,780
3,916
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
tinynad
Nike
5
0 / 0 / 0
3,327
665
1,098
4,332
1,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Neith
 
Neith
0
1
1
0.5
L
Erlang Shen
AviSalem21
Erlang Shen
0
0
0
0
L
Chang'e
DLH Schnulli
Chang'e
1
1
0
1
W
1
1
0
1
W
Ymir
0
0
0
0
W
0
1
1
0.5
W
Bacchus
Jee-Bey35
Bacchus
0
0
1
0.5
L
1
0
0
1
L
Nike
tinynad
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,777
Damage
7,999
15,971
Taken
14,140
6,827
Mitigated
5,196
5,063
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,095
340
0
778
3,150
1,143
0
442
2,708
0
19,911
L
Neith
 
Neith
3,946
1,042
0
1,417
3,129
953
0
968
2,161
0
16,827
L
Erlang Shen
AviSalem21
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
DLH Schnulli
Chang'e
1,175
160
40
1,380
2,763
845
0
1,261
1,443
16,222
426
W
1,576
1,160
0
703
2,853
821
0
0
2,853
0
21,781
W
Ymir
1,595
365
0
500
2,645
1,592
0
0
2,645
17,762
852
W
1,543
165
204
1,100
2,707
874
0
686
2,021
18,158
0
W
Bacchus
Jee-Bey35
Bacchus
968
70
533
1,245
4,616
2,397
0
0
4,616
5,920
0
L
1,780
432
0
750
3,916
1,554
0
223
3,693
0
16,683
L
Nike
tinynad
Nike
1,098
132
0
1,363
4,332
1,844
0
1,316
2,758
0
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
15,889
145
Minions Killed
104
0
Camps Cleared
0
503,183
Distance Traveled
426,445
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,628
726
36
7
0
123,548
0
L
Neith
3,179
636
21
4
0
102,966
0
L
Erlang Shen
2,437
487
0
0
0
1,821
0
L
Chang'e
3,478
696
33
7
0
95,186
0
W
Nut
3,639
728
29
6
0
90,439
0
W
Ymir
3,677
735
44
9
0
86,454
0
W
Ra
3,557
711
28
6
0
98,541
1
W
Bacchus
3,468
694
8
2
0
104,201
3
L
Da Ji
3,468
694
33
7
0
115,556
0
L
Nike
3,327
665
17
3
0
110,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role