Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chaînsaw
Hachiman
Level 48
God Stats
3W - 1L
1,473 SR
Queue Stats
26W - 28L
1,397 Elo+
Solo
Lancelot
Lancelot
LeWinnss
Lancelot
Level 49
God Stats
3W - 3L
1,708 SR
Queue Stats
60W - 59L
1,433 Elo+
Solo
Yemoja
Yemoja
Prarius
Yemoja
Level 45
God Stats
4W - 4L
1,521 SR
Queue Stats
18W - 10L
1,518 Elo+
Solo
Ah Puch
Ah Puch
scinigami
Ah Puch
Level 48
God Stats
10W - 4L
1,581 SR
Queue Stats
275W - 294L
1,436 Elo+
Solo
Team Averages
Level 66
1,557 SR
1,457 Elo+

VS

Team Averages
Level 73
1,498 SR
1,478 Elo+
Sobek
Sobek
 
Sobek
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Joschka3011
Neith
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 52L
1,500 Elo+
Party 1
Eset
Eset
Lcaai
Eset
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 65L
1,601 Elo+
Party 1
Mercury
Mercury
LÐ50
Mercury
Level 41
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 20L
1,256 Elo+
Solo
Osiris
Osiris
NikIaSnipes
Osiris
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
6 / 1 / 1
9,432
726
9,509
13,715
11,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Chaînsaw
Hachiman
14
3 / 0 / 1
7,596
584
6,866
7,438
2,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
LeWinnss
Lancelot
15
6 / 0 / 4
8,190
630
4,973
10,738
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Prarius
Yemoja
11
0 / 1 / 3
6,744
519
1,764
7,013
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
scinigami
Ah Puch
12
1 / 1 / 5
7,440
572
5,608
6,441
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 1
5,346
411
1,137
6,776
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,634
433
3,706
6,410
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Eset
Lcaai
Eset
12
2 / 4 / 0
7,154
550
6,940
7,136
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LÐ50
Mercury
11
0 / 6 / 1
5,825
448
3,060
11,703
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
8
0 / 3 / 0
5,478
421
2,708
8,593
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
1
1
6.5
L
Sobek
 
Sobek
0
2
1
0.25
W
Hachiman
Chaînsaw
Hachiman
3
0
1
3.5
L
1
1
0
1
L
Eset
Lcaai
Eset
2
4
0
0.5
W
Lancelot
LeWinnss
Lancelot
6
0
4
8
L
Mercury
LÐ50
Mercury
0
6
1
0.08
L
Osiris
0
3
0
0
W
Yemoja
Prarius
Yemoja
0
1
3
1.5
W
Ah Puch
scinigami
Ah Puch
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
17,551
45,345
Taken
40,618
25,627
Mitigated
19,783
19,564
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,509
720
0
2,190
13,715
11,949
0
624
13,051
64,092
2,206
L
Sobek
 
Sobek
1,137
53
152
1,134
6,776
4,584
0
1,920
4,816
8,321
1,656
W
Hachiman
Chaînsaw
Hachiman
6,866
3,775
0
3,171
7,438
2,820
1,661
965
6,393
0
63,593
L
3,706
747
0
972
6,410
2,423
0
2,403
3,903
0
27,687
L
Eset
Lcaai
Eset
6,940
333
39
692
7,136
2,682
0
3,244
3,892
31,781
0
W
Lancelot
LeWinnss
Lancelot
4,973
1,441
0
6,792
10,738
4,981
0
1,510
9,118
0
68,663
L
Mercury
LÐ50
Mercury
3,060
1,334
0
500
11,703
4,760
0
3,413
8,110
0
34,680
L
Osiris
2,708
866
0
2,551
8,593
5,334
0
4,772
3,194
0
22,933
W
Yemoja
Prarius
Yemoja
1,764
648
2,869
1,485
7,013
3,867
1,068
1,117
5,832
16,361
0
W
Ah Puch
scinigami
Ah Puch
5,608
58
0
3,057
6,441
2,010
400
3,354
2,549
45,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
29,437
434
Minions Killed
248
0
Camps Cleared
0
1,310,187
Distance Traveled
1,088,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,432
726
124
10
0
242,844
1
L
Sobek
5,346
411
5
0
0
233,297
2
W
Hachiman
7,596
584
94
7
0
257,015
0
L
Neith
5,634
433
51
4
0
230,544
0
L
Eset
7,154
550
87
7
0
235,387
0
W
Lancelot
8,190
630
122
9
0
337,416
0
L
Mercury
5,825
448
63
5
0
249,485
0
L
Osiris
5,478
421
42
3
0
140,113
0
W
Yemoja
6,744
519
20
2
0
231,853
0
W
Ah Puch
7,440
572
74
6
0
241,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role