Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
D0fl4ming0
Tsukuyomi
Gold I
Level 127
God Stats
26W - 19L
1,843 SR
Queue Stats
289W - 280L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Kairos192
Kuzenbo
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,466 MMR
Solo
Achilles
Achilles
Gold II
LoukaX9
Achilles
Gold II
Level 88
God Stats
2W - 1L
1,519 SR
Queue Stats
234W - 240L
1,464 MMR
Solo
Danzaburou
Danzaburou
Gold V
PyskaczXD
Danzaburou
Gold V
Level 276
God Stats
90W - 97L
1,486 SR
Queue Stats
479W - 481L
1,347 MMR
Party 2
Persephone
Persephone
Gold III
ℓucifer
Persephone
Gold III
Level 188
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,606 SR
1,450 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,619 SR
1,471 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver IV
ErKiller99
Jing Wei
Silver IV
Level 83
God Stats
0W - 1L
1,698 SR
Queue Stats
24W - 19L
1,460 MMR
Solo
Thoth
Thoth
Bronze III
XP4NDA SKILLSX
Thoth
Bronze III
Level 79
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold V
mendigomuerto
Aphrodite
Gold V
Level 130
God Stats
3W - 3L
1,890 SR
Queue Stats
34W - 30L
1,460 MMR
Solo
Pele
Pele
Bronze III
turnedlightning
Pele
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D0fl4ming0
Tsukuyomi
19
7 / 0 / 10
11,142
655
10,833
10,952
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Kairos192
Kuzenbo
12
0 / 4 / 9
8,545
503
4,569
14,121
15,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
LoukaX9
Achilles
15
3 / 2 / 5
9,375
551
9,022
20,150
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
PyskaczXD
Danzaburou
16
6 / 1 / 3
10,238
602
10,901
9,901
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ℓucifer
Persephone
16
9 / 0 / 6
11,321
666
16,847
5,542
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThanatosAthenaAo KuangBake Kujira

VS

Bans
VamanaScyllaArtemisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 3 / 3
8,392
494
8,701
21,819
19,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
ErKiller99
Jing Wei
14
2 / 5 / 2
8,363
492
6,530
12,063
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
6,326
372
1,217
5,740
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
mendigomuerto
Aphrodite
16
1 / 5 / 0
9,326
549
11,349
15,235
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 7 / 2
7,294
429
5,280
17,885
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
25
Kills
7
7
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
3
1.5
W
Tsukuyomi
D0fl4ming0
Tsukuyomi
7
0
10
12
L
Jing Wei
ErKiller99
Jing Wei
2
5
2
0.6
W
Kuzenbo
Kairos192
Kuzenbo
0
4
9
1.13
W
Achilles
LoukaX9
Achilles
3
2
5
2.75
W
Danzaburou
PyskaczXD
Danzaburou
6
1
3
7.5
L
0
5
1
0.1
L
Aphrodite
mendigomuerto
Aphrodite
1
5
0
0.2
L
1
7
2
0.29
W
Persephone
ℓucifer
Persephone
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,172
Damage
33,077
60,666
Taken
72,742
45,554
Mitigated
37,533
22,993
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,701
767
1,841
5,688
21,819
19,101
0
9,362
11,958
34,372
0
W
Tsukuyomi
D0fl4ming0
Tsukuyomi
10,833
3,046
0
5,783
10,952
4,652
1,255
2,233
8,551
0
104,895
L
Jing Wei
ErKiller99
Jing Wei
6,530
5,147
0
2,200
12,063
4,620
0
1,050
10,986
0
64,687
W
Kuzenbo
Kairos192
Kuzenbo
4,569
2,031
0
4,664
14,121
15,417
225
4,064
10,019
17,067
0
W
Achilles
LoukaX9
Achilles
9,022
2,042
0
5,458
20,150
19,108
167
9,434
9,767
0
55,667
W
Danzaburou
PyskaczXD
Danzaburou
10,901
5,372
0
4,690
9,901
4,180
3,205
2,027
7,874
0
80,398
L
1,217
0
0
500
5,740
1,322
0
2,457
3,049
21,136
209
L
Aphrodite
mendigomuerto
Aphrodite
11,349
387
0
7,990
15,235
6,225
0
1,080
13,228
78,464
1,025
L
5,280
1,327
0
5,372
17,885
6,265
0
6,506
11,083
0
52,846
W
Persephone
ℓucifer
Persephone
16,847
1,693
0
2,398
5,542
2,197
939
2,302
3,164
83,801
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
39,701
534
Minions Killed
459
0
Camps Cleared
0
1,755,493
Distance Traveled
1,520,423
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,392
494
35
2
0
303,843
0
W
Tsukuyomi
11,142
655
157
9
0
402,048
2
L
Jing Wei
8,363
492
128
8
0
321,548
5
W
Kuzenbo
8,545
503
22
1
0
344,488
0
W
Achilles
9,375
551
86
5
0
325,708
6
W
Danzaburou
10,238
602
133
8
0
332,262
0
L
Thoth
6,326
372
54
3
0
251,684
0
L
Aphrodite
9,326
549
148
9
0
285,604
0
L
Pele
7,294
429
94
6
0
357,744
0
W
Persephone
11,321
666
136
8
0
350,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role