Player Matchup

Odin
Odin
ChineseBTR
Odin
Level 129
God Stats
5W - 3L
1,612 SR
Queue Stats
75W - 73L
1,515 Elo+
Party 1
Scylla
Scylla
Exist_Thrash29
Scylla
Level 105
God Stats
1W - 1L
1,262 SR
Queue Stats
59W - 67L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
MlSTERAUTlSMO
Heimdallr
Level 157
God Stats
5W - 4L
1,531 SR
Queue Stats
80W - 87L
1,550 Elo+
Party 1
Pele
Pele
RiZeInSaNeX
Pele
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,556 Elo+
Party 1
Ganesha
Ganesha
basketcase798
Ganesha
Level 62
God Stats
11W - 14L
1,315 SR
Queue Stats
35W - 39L
1,502 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,533 Elo+

VS

Team Averages
Level 140
1,373 SR
1,493 Elo+
Xbalanque
Xbalanque
CardioToxn74
Xbalanque
Level 173
God Stats
11W - 5L
1,525 SR
Queue Stats
192W - 191L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
MargaAfro
Gilgamesh
Level 139
God Stats
4W - 4L
1,113 SR
Queue Stats
187W - 218L
1,471 Elo+
Party 2
Geb
Geb
SoggySushii
Geb
Level 129
God Stats
2W - 2L
1,230 SR
Queue Stats
572W - 550L
1,593 Elo+
Solo
Nemesis
Nemesis
Vados1048
Nemesis
Level 153
God Stats
7W - 7L
1,498 SR
Queue Stats
114W - 149L
1,427 Elo+
Party 2
Janus
Janus
urfatdad
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 206L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,991
599
10,842
12,044
10,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 2 / 7
8,326
555
7,137
7,066
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
MlSTERAUTlSMO
Heimdallr
15
2 / 1 / 9
8,419
561
6,117
9,970
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 1 / 6
9,623
642
13,360
13,679
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
13
0 / 0 / 12
8,060
537
3,733
8,661
6,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CardioToxn74
Xbalanque
14
1 / 3 / 1
7,720
515
7,946
8,879
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MargaAfro
Gilgamesh
12
1 / 3 / 0
7,219
481
7,090
18,260
14,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 2
7,343
490
6,667
14,463
11,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Vados1048
Nemesis
13
0 / 3 / 1
6,944
463
1,607
10,709
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
urfatdad
Janus
13
3 / 7 / 0
8,294
553
7,734
11,437
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
19
Kills
5
5
Deaths
19
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CardioToxn74
Xbalanque
1
3
1
0.5
W
2
1
4
4
W
5
2
7
4.25
L
Gilgamesh
MargaAfro
Gilgamesh
1
3
0
0.33
W
Heimdallr
MlSTERAUTlSMO
Heimdallr
2
1
9
6.5
W
10
1
6
13
L
0
3
2
0.33
L
Nemesis
Vados1048
Nemesis
0
3
1
0.17
W
Ganesha
0
0
12
6
L
Janus
urfatdad
Janus
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,189
Damage
31,044
51,420
Taken
63,748
29,926
Mitigated
38,226
16,702
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CardioToxn74
Xbalanque
7,946
2,834
0
3,068
8,879
3,168
717
550
8,329
0
70,461
W
10,842
2,023
0
2,978
12,044
10,256
0
867
11,115
0
65,869
W
7,137
883
0
460
7,066
2,542
148
3,417
3,311
53,467
0
L
Gilgamesh
MargaAfro
Gilgamesh
7,090
1,999
0
3,582
18,260
14,844
0
758
17,502
0
47,455
W
Heimdallr
MlSTERAUTlSMO
Heimdallr
6,117
3,298
0
2,694
9,970
4,545
0
2,132
7,798
0
70,758
W
13,360
2,046
0
7,114
13,679
5,884
0
4,207
9,332
0
83,271
L
6,667
672
0
3,065
14,463
11,070
165
3,911
10,328
27,345
2,436
L
Nemesis
Vados1048
Nemesis
1,607
267
0
932
10,709
5,039
0
806
9,857
0
62,272
W
Ganesha
3,733
331
548
2,908
8,661
6,699
0
3,378
5,203
21,791
0
L
Janus
urfatdad
Janus
7,734
867
0
846
11,437
4,105
0
4,222
6,862
57,540
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
37,520
461
Minions Killed
420
0
Camps Cleared
0
1,508,666
Distance Traveled
1,503,985
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,720
515
120
8
0
266,409
7
W
Odin
8,991
599
108
7
0
262,870
0
W
Scylla
8,326
555
93
6
0
289,845
0
L
Gilgamesh
7,219
481
84
6
0
279,241
5
W
Heimdallr
8,419
561
142
9
0
282,362
0
W
Pele
9,623
642
118
8
0
364,664
0
L
Geb
7,343
490
22
1
0
321,758
4
L
Nemesis
6,944
463
89
6
0
358,664
0
W
Ganesha
8,060
537
0
0
0
308,925
0
L
Janus
8,294
553
105
7
0
277,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role