Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
ImGreaterThanUR
Cu Chulainn
Bronze III
Level 131
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 4L
1,522 MMR
Party 3
Nut
Nut
Bronze III
ImWorseThanUR
Nut
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 3
Janus
Janus
Bronze III
Jumpe_Yumm74
Janus
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,465 MMR
Party 2
Ganesha
Ganesha
Bronze III
Neon8090
Ganesha
Bronze III
Level 103
God Stats
5W - 7L
1,441 SR
Queue Stats
13W - 24L
1,465 MMR
Party 2
Lancelot
Lancelot
Gold V
xArmaV2x
Lancelot
Gold V
Level 158
God Stats
3W - 2L
1,902 SR
Queue Stats
43W - 36L
1,516 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,615 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,506 SR
1,499 MMR
Odin
Odin
Gold II
Amalatialonj
Odin
Gold II
Level 62
God Stats
1W - 2L
1,290 SR
Queue Stats
89W - 88L
1,530 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Jaimø
Ne Zha
Gold III
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
199W - 209L
1,525 MMR
Party 1
Bacchus
Bacchus
Gold III
KTORES
Bacchus
Gold III
Level 153
God Stats
6W - 1L
1,626 SR
Queue Stats
29W - 24L
1,510 MMR
Solo
Discordia
Discordia
Gold IV
SamuraiSardar
Discordia
Gold IV
Level 96
God Stats
23W - 20L
1,551 SR
Queue Stats
167W - 179L
1,462 MMR
Solo
Chiron
Chiron
Bronze III
Skarooy
Chiron
Bronze III
Level 137
God Stats
2W - 1L
1,564 SR
Queue Stats
26W - 17L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImGreaterThanUR
Cu Chulainn
14
0 / 1 / 0
8,308
554
9,881
17,776
17,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 1
6,704
447
4,709
13,643
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 1 / 1
7,269
485
3,021
7,659
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Neon8090
Ganesha
11
0 / 1 / 0
6,540
436
3,246
9,434
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
xArmaV2x
Lancelot
13
2 / 5 / 0
7,197
480
7,579
16,118
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
EsetArachneBellonaKuzenbo

VS

Bans
AresUllrJing WeiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
9,100
607
12,556
13,635
15,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Jaimø
Ne Zha
16
6 / 0 / 3
9,279
619
10,498
11,319
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Bacchus
KTORES
Bacchus
13
2 / 0 / 6
8,198
547
6,405
11,208
10,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SamuraiSardar
Discordia
15
1 / 0 / 4
8,675
578
7,021
6,110
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Skarooy
Chiron
14
4 / 2 / 4
9,074
605
11,239
10,295
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Cu Chulainn
ImGreaterThanUR
Cu Chulainn
0
1
0
0
L
0
6
1
0.08
W
Ne Zha
Jaimø
Ne Zha
6
0
3
7.5
L
0
1
1
0.5
W
Bacchus
KTORES
Bacchus
2
0
6
5
L
Ganesha
Neon8090
Ganesha
0
1
0
0
W
Discordia
SamuraiSardar
Discordia
1
0
4
3
W
Chiron
Skarooy
Chiron
4
2
4
3
L
Lancelot
xArmaV2x
Lancelot
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
47,719
64,630
Taken
52,567
39,540
Mitigated
38,014
13,606
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,556
2,570
0
2,060
13,635
15,472
0
1,295
12,340
0
81,825
L
Cu Chulainn
ImGreaterThanUR
Cu Chulainn
9,881
2,179
0
4,265
17,776
17,907
0
388
17,388
5,927
74,900
L
4,709
2,866
0
2,376
13,643
4,790
0
1,796
11,799
0
43,555
W
Ne Zha
Jaimø
Ne Zha
10,498
1,751
0
8,158
11,319
4,943
0
2,301
8,934
0
83,322
L
3,021
149
0
500
7,659
3,046
0
3,308
3,933
67,186
0
W
Bacchus
KTORES
Bacchus
6,405
1,194
0
1,902
11,208
10,820
0
3,143
7,996
23,050
0
L
Ganesha
Neon8090
Ganesha
3,246
104
0
2,296
9,434
6,756
0
3,601
5,491
18,525
0
W
Discordia
SamuraiSardar
Discordia
7,021
145
0
1,500
6,110
2,160
118
1,198
4,790
74,607
0
W
Chiron
Skarooy
Chiron
11,239
4,471
387
3,308
10,295
4,619
947
497
9,798
0
78,665
L
Lancelot
xArmaV2x
Lancelot
7,579
990
0
4,169
16,118
7,041
0
3,359
12,593
0
56,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
44,326
443
Minions Killed
559
0
Camps Cleared
0
1,544,024
Distance Traveled
1,568,321
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,100
607
146
10
0
291,868
2
L
Cu Chulainn
8,308
554
133
9
0
296,949
0
L
Nut
6,704
447
78
5
0
264,349
0
W
Ne Zha
9,279
619
132
9
0
349,276
2
L
Janus
7,269
485
140
9
0
316,841
0
W
Bacchus
8,198
547
28
2
0
352,997
11
L
Ganesha
6,540
436
10
1
0
318,393
6
W
Discordia
8,675
578
137
9
0
298,043
4
W
Chiron
9,074
605
116
8
0
276,137
0
L
Lancelot
7,197
480
82
5
0
347,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role