Player Matchup

Sun Wukong
Sun Wukong
Ogr_Akagami
Sun Wukong
Level 88
God Stats
8W - 5L
1,602 SR
Queue Stats
182W - 185L
1,425 Elo+
Party 1
Pele
Pele
Ogr_ShinyZz
Pele
Level 55
God Stats
4W - 5L
1,407 SR
Queue Stats
313W - 302L
1,391 Elo+
Party 1
Poseidon
Poseidon
Petelequeiro
Poseidon
Level 51
God Stats
2W - 4L
1,299 SR
Queue Stats
37W - 48L
1,394 Elo+
Solo
Maui
Maui
Poogatron
Maui
Level 88
God Stats
3W - 4L
1,563 SR
Queue Stats
64W - 73L
1,449 Elo+
Solo
Neith
Neith
Wojciech902
Neith
Level 141
God Stats
16W - 21L
1,594 SR
Queue Stats
305W - 307L
1,460 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,424 Elo+

VS

Team Averages
Level 92
1,414 SR
1,427 Elo+
Cthulhu
Cthulhu
HolyDcot
Cthulhu
Level 49
God Stats
22W - 17L
1,640 SR
Queue Stats
152W - 147L
1,455 Elo+
Solo
He Bo
He Bo
HotboxUK
He Bo
Level 71
God Stats
8W - 6L
1,194 SR
Queue Stats
71W - 62L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
MrBoumBoum1
Erlang Shen
Level 47
God Stats
4W - 4L
1,398 SR
Queue Stats
48W - 59L
1,417 Elo+
Solo
Arachne
Arachne
RainOver
Arachne
Level 159
God Stats
19W - 23L
1,434 SR
Queue Stats
765W - 727L
1,470 Elo+
Solo
Charybdis
Charybdis
ReaAssaultGaming
Charybdis
Level 133
God Stats
24W - 38L
1,403 SR
Queue Stats
320W - 324L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ogr_Akagami
Sun Wukong
15
4 / 4 / 0
9,600
600
13,082
15,342
15,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 1
7,207
450
5,967
16,668
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Petelequeiro
Poseidon
12
0 / 6 / 0
7,626
477
4,747
9,627
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
12
0 / 1 / 2
7,157
447
4,028
9,614
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 0
8,581
536
9,536
8,410
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyDcot
Cthulhu
13
1 / 1 / 4
8,065
504
5,919
14,164
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
HotboxUK
He Bo
18
8 / 0 / 4
9,604
600
10,478
8,949
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MrBoumBoum1
Erlang Shen
14
3 / 4 / 2
7,892
493
7,329
17,776
14,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
RainOver
Arachne
15
7 / 0 / 3
8,572
536
9,467
12,122
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
13
0 / 2 / 4
7,042
440
7,113
11,270
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
19
19
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HolyDcot
Cthulhu
1
1
4
3
W
He Bo
HotboxUK
He Bo
8
0
4
10
W
Erlang Shen
MrBoumBoum1
Erlang Shen
3
4
2
1
L
Sun Wukong
Ogr_Akagami
Sun Wukong
4
4
0
1
L
0
7
1
0.07
L
Poseidon
Petelequeiro
Poseidon
0
6
0
0
L
Maui
0
1
2
1
W
Arachne
RainOver
Arachne
7
0
3
8.5
W
Charybdis
0
2
4
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
40,306
59,661
Taken
64,281
37,450
Mitigated
37,675
13,860
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HolyDcot
Cthulhu
5,919
342
1,900
4,686
14,164
10,426
551
2,807
11,357
31,708
2,600
W
He Bo
HotboxUK
He Bo
10,478
0
261
2,759
8,949
3,528
0
2,599
6,350
82,545
3,502
W
Erlang Shen
MrBoumBoum1
Erlang Shen
7,329
3,962
0
6,178
17,776
14,158
0
212
17,564
0
49,736
L
Sun Wukong
Ogr_Akagami
Sun Wukong
13,082
2,965
0
1,774
15,342
15,133
0
1,168
14,174
0
78,946
L
5,967
942
0
5,986
16,668
6,907
0
3,763
12,905
0
60,666
L
Poseidon
Petelequeiro
Poseidon
4,747
834
0
410
9,627
3,592
0
5,207
4,420
57,485
429
L
Maui
4,028
1,012
0
2,522
9,614
8,199
0
3,420
6,194
14,555
1,036
W
Arachne
RainOver
Arachne
9,467
7,589
0
4,439
12,122
5,708
0
1,724
10,398
0
46,371
W
Charybdis
7,113
3,536
0
4,804
11,270
3,855
262
1,070
10,200
0
61,880
L
9,536
2,365
0
3,168
8,410
3,619
0
2,357
6,053
0
80,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
41,175
487
Minions Killed
436
0
Camps Cleared
0
1,539,430
Distance Traveled
1,610,544
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,065
504
44
3
0
324,491
5
W
He Bo
9,604
600
132
8
0
365,426
0
W
Erlang Shen
7,892
493
76
5
0
286,099
1
L
Sun Wukong
9,600
600
126
8
0
252,182
0
L
Pele
7,207
450
98
6
0
344,308
0
L
Poseidon
7,626
477
100
6
0
310,156
2
L
Maui
7,157
447
25
2
0
345,208
7
W
Arachne
8,572
536
72
5
0
365,436
0
W
Charybdis
7,042
440
112
7
0
269,092
0
L
Neith
8,581
536
138
9
0
287,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role