Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Buszuu
Ymir
Silver I
Level 135
God Stats
44W - 53L
1,514 SR
Queue Stats
173W - 230L
1,259 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Potgod-I
Ao Kuang
Gold V
Level 193
God Stats
1W - 2L
1,281 SR
Queue Stats
321W - 361L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,432 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,362 SR
1,318 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
GrxyScythe
Cthulhu
Silver III
Level 103
God Stats
1W - 1L
1,252 SR
Queue Stats
11W - 29L
1,111 MMR
Solo
Hel
Hel
Silver II
heyitsskittlez
Hel
Silver II
Level 89
God Stats
6W - 10L
1,335 SR
Queue Stats
64W - 97L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 1 / 1
9,743
650
13,529
13,953
6,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Buszuu
Ymir
14
0 / 3 / 3
8,492
566
5,610
15,977
17,258
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Potgod-I
Ao Kuang
13
1 / 4 / 2
8,787
586
6,100
20,331
21,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneAchillesAgniNe Zha

VS

Bans
ThothVulcanKuzenboKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 0 / 5
10,674
712
20,632
13,604
6,449
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
GrxyScythe
Cthulhu
14
2 / 2 / 2
9,973
665
13,706
15,711
14,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 5
11,417
761
7,884
7,853
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
1
2.5
W
Cernunnos
 
Cernunnos
3
0
5
5.5
L
Ymir
Buszuu
Ymir
0
3
3
0.5
W
Cthulhu
GrxyScythe
Cthulhu
2
2
2
1.5
L
Ao Kuang
Potgod-I
Ao Kuang
1
4
2
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
42,222
50,261
Taken
37,168
45,236
Mitigated
24,515
16,945
Healing
24,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,529
7,674
2,714
5,296
13,953
6,908
0
6,677
7,234
0
57,963
W
Cernunnos
 
Cernunnos
20,632
11,737
0
3,665
13,604
6,449
2,319
4,510
8,400
0
61,684
L
Ymir
Buszuu
Ymir
5,610
41
671
2,479
15,977
17,258
0
6,304
9,612
17,900
1,935
W
Cthulhu
GrxyScythe
Cthulhu
13,706
187
210
1,189
15,711
14,715
97
2,826
12,143
37,380
2,900
L
Ao Kuang
Potgod-I
Ao Kuang
6,100
1,137
0
5,785
20,331
21,070
0
7,133
13,110
27,967
4,628
W
7,884
366
12,969
6,043
7,853
3,351
327
2,101
5,437
43,382
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
32,064
164
Minions Killed
204
0
Camps Cleared
0
782,220
Distance Traveled
866,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,743
650
99
7
0
270,394
0
W
Cernunnos
10,674
712
75
5
0
279,929
0
L
Ymir
8,492
566
23
2
0
246,272
4
W
Cthulhu
9,973
665
48
3
0
284,336
3
L
Ao Kuang
8,787
586
42
3
0
265,554
0
W
Hel
11,417
761
81
5
0
302,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role