Player Matchup

Anubis
Anubis
DrWankDank
Anubis
Level 129
God Stats
2W - 8L
1,181 SR
Queue Stats
98W - 126L
1,467 Elo+
Solo
Ullr
Ullr
Drolxoxo
Ullr
Level 64
God Stats
5W - 10L
1,268 SR
Queue Stats
99W - 136L
1,487 Elo+
Party 2
Hercules
Hercules
YungDevos
Hercules
Level 86
God Stats
1W - 2L
1,532 SR
Queue Stats
86W - 87L
1,492 Elo+
Party 3
Thanatos
Thanatos
sxcstylin420
Thanatos
Level 86
God Stats
2W - 1L
1,853 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 3
Cabrakan
Cabrakan
tolx
Cabrakan
Level 117
God Stats
3W - 2L
1,731 SR
Queue Stats
171W - 227L
1,469 Elo+
Party 2
Team Averages
Level 96
1,513 SR
1,511 Elo+

VS

Team Averages
Level 106
1,440 SR
1,473 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
AppleCruzz--
Eset
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 160L
1,540 Elo+
Party 4
Awilix
Awilix
XplosivNut
Awilix
Level 125
God Stats
4W - 8L
1,527 SR
Queue Stats
163W - 147L
1,460 Elo+
Party 1
Izanami
Izanami
lethalweapon3454
Izanami
Level 38
God Stats
3W - 7L
1,173 SR
Queue Stats
30W - 43L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrWankDank
Anubis
13
1 / 4 / 2
7,228
516
5,761
8,985
4,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
2 / 3 / 3
7,557
540
5,328
10,105
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
YungDevos
Hercules
12
2 / 0 / 4
7,385
528
5,679
11,746
10,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
sxcstylin420
Thanatos
13
3 / 3 / 3
7,467
533
5,524
13,449
5,625
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
tolx
Cabrakan
13
0 / 3 / 1
7,047
503
7,242
11,616
14,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 2
8,071
577
8,930
12,701
9,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
 
Bacchus
13
2 / 0 / 1
7,567
541
7,134
9,367
10,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 0
8,443
603
6,840
6,134
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
XplosivNut
Awilix
15
6 / 2 / 3
8,133
581
9,474
11,165
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,346
525
4,114
8,920
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
13
13
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
2
1
W
Bacchus
 
Bacchus
2
0
1
2.5
W
4
2
0
2
L
Anubis
DrWankDank
Anubis
1
4
2
0.5
L
Ullr
2
3
3
1.17
W
Awilix
XplosivNut
Awilix
6
2
3
3.75
L
Hercules
YungDevos
Hercules
2
0
4
4
W
0
2
0
0
L
Thanatos
sxcstylin420
Thanatos
3
3
3
1.5
L
Cabrakan
tolx
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
36,492
55,901
Taken
48,287
38,717
Mitigated
31,493
21,847
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,930
875
0
5,784
12,701
9,651
0
5,518
6,278
0
63,657
W
Bacchus
 
Bacchus
7,134
360
0
2,844
9,367
10,364
0
2,027
7,340
31,220
1,317
W
6,840
931
204
1,189
6,134
2,412
0
2,389
3,745
72,702
2,078
L
Anubis
DrWankDank
Anubis
5,761
205
0
3,446
8,985
4,416
0
4,602
4,115
55,151
0
L
Ullr
5,328
1,463
0
1,059
10,105
3,820
0
1,304
8,801
0
64,231
W
Awilix
XplosivNut
Awilix
9,474
3,764
0
4,032
11,165
5,079
0
1,802
9,309
0
60,650
L
Hercules
YungDevos
Hercules
5,679
1,659
0
4,340
11,746
10,124
0
5,027
6,501
0
23,395
W
4,114
3,176
0
2,352
8,920
3,987
0
0
8,920
0
68,632
L
Thanatos
sxcstylin420
Thanatos
5,524
1,676
0
10,399
13,449
5,625
0
1,850
11,501
0
49,293
L
Cabrakan
tolx
Cabrakan
7,242
1,050
0
2,603
11,616
14,732
0
0
11,616
40,520
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
39,560
408
Minions Killed
513
0
Camps Cleared
0
1,363,336
Distance Traveled
1,454,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,071
577
104
7
0
265,035
2
W
Bacchus
7,567
541
37
3
0
342,525
4
W
Eset
8,443
603
157
11
0
280,801
0
L
Anubis
7,228
516
98
7
0
260,290
3
L
Ullr
7,557
540
91
7
0
265,107
1
W
Awilix
8,133
581
87
6
0
311,812
0
L
Hercules
7,385
528
48
3
0
295,368
0
W
Izanami
7,346
525
128
9
0
254,399
0
L
Thanatos
7,467
533
81
6
0
310,273
1
L
Cabrakan
7,047
503
90
6
0
232,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role