Player Matchup

Eset
Eset
Danknips
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 33L
1,817 Elo+
Solo
Ullr
Ullr
MartinMaralex
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,763 Elo+
Party 2
Erlang Shen
Erlang Shen
staizze
Erlang Shen
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,763 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,781 Elo+

VS

Team Averages
Level 145
1,671 SR
1,553 Elo+
Horus
Horus
ChainingStraw64
Horus
Level 143
God Stats
3W - 1L
1,495 SR
Queue Stats
19W - 13L
1,556 Elo+
Party 1
Medusa
Medusa
SebNoises
Medusa
Level 145
God Stats
4W - 0L
1,981 SR
Queue Stats
8W - 1L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
TheJunkyardGuard
Nu Wa
Level 146
God Stats
65W - 68L
1,537 SR
Queue Stats
638W - 697L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 3 / 0
9,184
765
11,182
10,263
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 7 / 2
7,436
620
4,252
13,228
3,282
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
staizze
Erlang Shen
13
0 / 5 / 1
7,768
647
5,992
16,532
12,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
9,747
812
13,394
14,733
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
SebNoises
Medusa
15
7 / 1 / 4
10,231
853
12,515
10,988
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
5 / 0 / 8
10,083
840
10,120
3,347
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Eset
1
3
0
0.33
L
0
7
2
0.14
W
Medusa
SebNoises
Medusa
7
1
4
9
W
5
0
8
9
L
Erlang Shen
staizze
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
36,029
40,023
Taken
29,068
19,118
Mitigated
17,523
3,716
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,394
4,242
1,159
5,527
14,733
11,338
125
6,025
8,663
0
26,091
L
Eset
11,182
583
476
1,447
10,263
3,259
0
2,453
7,223
51,566
0
L
4,252
1,408
0
275
13,228
3,282
0
3,325
9,090
0
22,838
W
Medusa
SebNoises
Medusa
12,515
4,590
0
1,356
10,988
4,865
1,363
4,562
6,381
0
54,186
W
10,120
3,101
0
281
3,347
1,320
1,180
551
2,796
31,674
964
L
Erlang Shen
staizze
Erlang Shen
5,992
2,958
0
1,518
16,532
12,577
0
2,880
12,734
0
30,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
30,061
176
Minions Killed
158
0
Camps Cleared
0
637,600
Distance Traveled
753,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,747
812
31
3
0
257,237
0
L
Eset
9,184
765
104
9
0
215,712
0
L
Ullr
7,436
620
33
3
0
184,670
0
W
Medusa
10,231
853
64
5
0
253,107
0
W
Nu Wa
10,083
840
63
5
0
242,940
0
L
Erlang Shen
7,768
647
39
3
0
237,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role