Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BruhwAsgooD
Danzaburou
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 203L
1,510 Elo+
Party 2
Agni
Agni
andrewk-89
Agni
Level 177
God Stats
2W - 7L
1,495 SR
Queue Stats
373W - 388L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
gatsume
Kuzenbo
Level 129
God Stats
5W - 1L
2,027 SR
Queue Stats
128W - 85L
1,600 Elo+
Solo
Ymir
Ymir
tyoo8047
Ymir
Level 138
God Stats
2W - 2L
1,582 SR
Queue Stats
428W - 424L
1,498 Elo+
Solo
Team Averages
Level 143
1,621 SR
1,533 Elo+

VS

Team Averages
Level 118
1,550 SR
1,546 Elo+
Cerberus
Cerberus
BioMoss
Cerberus
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 42L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
CapriSunOneSucc
Cthulhu
Level 108
God Stats
7W - 1L
1,765 SR
Queue Stats
181W - 174L
1,536 Elo+
Solo
Neith
Neith
INSANE HURICANE
Neith
Level 100
God Stats
4W - 5L
1,373 SR
Queue Stats
58W - 41L
1,511 Elo+
Party 1
Ravana
Ravana
Iovestick
Ravana
Level 117
God Stats
4W - 1L
1,802 SR
Queue Stats
59W - 45L
1,551 Elo+
Party 1
Eset
Eset
SoggySushii
Eset
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
652W - 619L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 2 / 0
2,748
550
799
3,034
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
BruhwAsgooD
Danzaburou
5
0 / 0 / 0
2,958
592
1,065
2,274
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,446
689
898
2,161
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
gatsume
Kuzenbo
8
1 / 0 / 0
3,963
793
1,849
4,583
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
5
0 / 0 / 0
3,235
647
380
2,811
1,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BioMoss
Cerberus
5
1 / 0 / 0
3,637
727
1,860
2,462
1,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,639
728
1,704
3,806
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 1
3,463
693
1,955
2,104
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Iovestick
Ravana
6
1 / 0 / 1
3,688
738
814
2,123
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,843
769
1,184
2,106
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
Cerberus
BioMoss
Cerberus
1
0
0
1
L
Danzaburou
BruhwAsgooD
Danzaburou
0
0
0
0
W
0
1
0
0
W
0
0
1
0.5
W
Ravana
Iovestick
Ravana
1
0
1
1.5
W
0
0
1
0.5
L
0
0
0
0
L
Kuzenbo
gatsume
Kuzenbo
1
0
0
1
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,991
Damage
7,517
14,863
Taken
12,601
6,570
Mitigated
4,946
5,783
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
799
243
0
527
3,034
904
0
581
2,379
0
7,117
W
Cerberus
BioMoss
Cerberus
1,860
55
0
1,627
2,462
1,316
0
182
2,280
9,097
0
L
Danzaburou
BruhwAsgooD
Danzaburou
1,065
673
0
909
2,274
672
0
519
1,755
0
15,288
W
1,704
155
0
885
3,806
1,796
0
1,593
1,957
16,148
1,193
W
1,955
403
0
926
2,104
665
0
132
1,972
0
21,539
W
Ravana
Iovestick
Ravana
814
412
0
1,732
2,123
676
0
256
1,823
0
15,291
W
1,184
40
0
1,115
2,106
493
0
514
1,442
17,587
766
L
898
0
0
750
2,161
564
0
894
1,081
13,932
0
L
Kuzenbo
gatsume
Kuzenbo
1,849
673
0
2,190
4,583
2,762
0
1,373
2,939
18,260
0
L
Ymir
380
33
0
1,407
2,811
1,668
0
790
2,021
5,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,350
Gold Earned
18,270
127
Minions Killed
184
0
Camps Cleared
0
471,261
Distance Traveled
560,405
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,748
550
12
2
0
73,955
0
W
Cerberus
3,637
727
18
4
0
118,321
4
L
Danzaburou
2,958
592
31
6
0
82,024
0
W
Cthulhu
3,639
728
44
9
0
94,584
2
W
Neith
3,463
693
39
8
0
112,328
0
W
Ravana
3,688
738
37
7
0
134,013
0
W
Eset
3,843
769
46
9
0
101,159
0
L
Agni
3,446
689
34
7
0
95,091
0
L
Kuzenbo
3,963
793
44
9
0
99,636
0
L
Ymir
3,235
647
6
1
0
120,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role