Player Matchup

Bacchus
Bacchus
AnimeKewchiee
Bacchus
Level 129
God Stats
0W - 3L
1,488 SR
Queue Stats
25W - 29L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
Jαded
Ne Zha
Level 27
God Stats
3W - 2L
1,731 SR
Queue Stats
12W - 4L
1,850 Elo+
Party 2
Hel
Hel
sir-dirty-bush
Hel
Level 40
God Stats
1W - 6L
1,277 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 65
1,499 SR
1,581 Elo+

VS

Team Averages
Level 105
1,519 SR
1,487 Elo+
Nike
Nike
 
Nike
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MyWifiBroke
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,529 Elo+
Party 1
Neith
Neith
SoyAlvar0
Neith
Level 54
God Stats
5W - 1L
1,557 SR
Queue Stats
41W - 35L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 4 / 3
6,301
630
3,105
13,369
12,921
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Jαded
Ne Zha
13
4 / 3 / 0
7,585
759
12,909
12,554
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 3
5,906
591
2,460
6,937
2,314
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 2 / 7
8,084
808
7,030
9,402
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
MyWifiBroke
Cthulhu
12
4 / 2 / 3
8,024
802
11,008
10,602
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
SoyAlvar0
Neith
14
6 / 0 / 4
8,577
858
10,191
6,775
2,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
7
2.25
L
Bacchus
0
4
3
0.38
L
Ne Zha
Jαded
Ne Zha
4
3
0
1.33
W
Cthulhu
MyWifiBroke
Cthulhu
4
2
3
2.75
W
Neith
SoyAlvar0
Neith
6
0
4
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
28,229
32,860
Taken
26,779
24,434
Mitigated
18,855
4,181
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,030
1,192
0
2,486
9,402
8,587
0
1,753
7,255
62
37,142
L
Bacchus
3,105
420
0
651
13,369
12,921
0
4,984
8,235
12,512
105
L
Ne Zha
Jαded
Ne Zha
12,909
4,249
0
2,554
12,554
9,199
0
3,418
9,027
0
32,325
W
Cthulhu
MyWifiBroke
Cthulhu
11,008
2,600
6
1,586
10,602
7,718
0
3,022
7,231
22,829
180
W
Neith
SoyAlvar0
Neith
10,191
4,023
0
2,309
6,775
2,550
1,226
790
5,639
0
26,215
L
2,460
551
389
587
6,937
2,314
0
2,564
4,279
7,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,792
Gold Earned
24,685
77
Minions Killed
131
0
Camps Cleared
0
483,687
Distance Traveled
547,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,084
808
46
5
0
183,985
0
L
Bacchus
6,301
630
24
2
0
180,423
0
L
Ne Zha
7,585
759
42
4
0
194,455
0
W
Cthulhu
8,024
802
43
4
0
191,710
0
W
Neith
8,577
858
42
4
0
171,928
0
L
Hel
5,906
591
11
1
0
108,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role