Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnsweredUser
Ah Muzen Cab
Level 101
God Stats
8W - 8L
1,607 SR
Queue Stats
22W - 21L
1,461 Elo+
Solo
Thanatos
Thanatos
Boasy Vp
Thanatos
Level 95
God Stats
6W - 7L
1,467 SR
Queue Stats
83W - 102L
1,540 Elo+
Solo
Bellona
Bellona
Delilah_Moon
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,439 Elo+
Solo
Geb
Geb
Rocswell707
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,484 Elo+
Solo
Anubis
Anubis
WilierMirror345
Anubis
Level 82
God Stats
389W - 414L
1,482 SR
Queue Stats
1,345W - 1,444L
1,413 Elo+
Solo
Team Averages
Level 92
1,511 SR
1,468 Elo+

VS

Team Averages
Level 92
1,400 SR
1,451 Elo+
Horus
Horus
BdelloidToast16
Horus
Level 121
God Stats
36W - 40L
1,414 SR
Queue Stats
1,007W - 1,040L
1,412 Elo+
Solo
Ravana
Ravana
GunnGamer5190
Ravana
Level 64
God Stats
6W - 6L
1,300 SR
Queue Stats
105W - 112L
1,494 Elo+
Solo
Olorun
Olorun
Hunger ll
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 161L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Micaaaaaa
Danzaburou
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
91W - 83L
1,448 Elo+
Solo
Yemoja
Yemoja
bthebones
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 182L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnsweredUser
Ah Muzen Cab
16
3 / 1 / 4
10,571
1,175
16,357
7,380
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Boasy Vp
Thanatos
13
0 / 0 / 0
8,100
900
0
0
0
Bellona
Delilah_Moon
Bellona
16
5 / 3 / 4
10,765
1,196
13,223
14,659
21,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 1 / 3
10,027
1,114
12,460
14,594
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 2 / 5
9,931
1,103
13,432
9,740
5,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

254

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,321
1,036
4,711
16,905
16,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 3 / 4
10,302
1,145
10,300
11,866
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Hunger ll
Olorun
15
1 / 3 / 5
9,600
1,067
7,006
10,802
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Micaaaaaa
Danzaburou
15
2 / 1 / 5
10,370
1,152
16,988
12,364
5,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bthebones
Yemoja
15
1 / 1 / 4
9,998
1,111
3,997
8,065
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
7
7
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnsweredUser
Ah Muzen Cab
3
1
4
5
W
1
1
3
2.5
L
Thanatos
Boasy Vp
Thanatos
0
0
0
0
L
Bellona
Delilah_Moon
Bellona
5
3
4
2.33
W
2
3
4
1.33
W
Olorun
Hunger ll
Olorun
1
3
5
1.17
W
Danzaburou
Micaaaaaa
Danzaburou
2
1
5
4.5
L
0
1
3
1.5
L
1
2
5
1.75
W
Yemoja
bthebones
Yemoja
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,472
Damage
43,002
46,373
Taken
60,002
49,481
Mitigated
39,251
4,747
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnsweredUser
Ah Muzen Cab
16,357
5,561
0
217
7,380
3,313
0
1,687
5,629
0
45,459
W
4,711
2,738
584
2,275
16,905
16,666
0
7,244
9,179
0
12,733
L
Thanatos
Boasy Vp
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Delilah_Moon
Bellona
13,223
2,739
0
1,408
14,659
21,699
0
2,937
11,430
0
21,441
W
10,300
2,236
0
1,990
11,866
6,523
0
3,861
7,741
0
48,454
W
Olorun
Hunger ll
Olorun
7,006
2,843
274
610
10,802
4,733
0
3,988
6,651
14,811
0
W
Danzaburou
Micaaaaaa
Danzaburou
16,988
10,813
0
3,156
12,364
5,613
0
6,996
5,320
0
30,294
L
12,460
240
0
922
14,594
18,950
0
3,602
10,850
23,130
1,562
L
13,432
172
0
2,200
9,740
5,519
0
2,095
7,585
31,655
0
W
Yemoja
bthebones
Yemoja
3,997
576
3,784
3,028
8,065
5,716
0
2,862
5,106
9,907
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
49,591
174
Minions Killed
200
3
Camps Cleared
9
767,036
Distance Traveled
922,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,571
1,175
78
9
3
203,684
0
W
Horus
9,321
1,036
25
3
0
181,138
0
L
Thanatos
8,100
900
0
0
0
0
0
L
Bellona
10,765
1,196
16
2
0
196,753
0
W
Ravana
10,302
1,145
94
10
1
190,634
0
W
Olorun
9,600
1,067
22
2
5
181,608
0
W
Danzaburou
10,370
1,152
40
4
3
185,276
0
L
Geb
10,027
1,114
32
4
0
180,312
0
L
Anubis
9,931
1,103
48
5
0
186,287
0
W
Yemoja
9,998
1,111
19
2
0
184,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role