Player Matchup

Chaac
Chaac
BluePhrost
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 1
Chang'e
Chang'e
ChummierCrowd2
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,379 Elo+
Solo
Ganesha
Ganesha
JIF Creamy
Ganesha
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
370W - 360L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
Ugliesthook
Ratatoskr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 1
Awilix
Awilix
Yonkerz89
Awilix
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,021 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,254 Elo+

VS

Team Averages
Level 93
1,580 SR
1,434 Elo+
Ah Puch
Ah Puch
BadwolfRuNzPS
Ah Puch
Level 143
God Stats
26W - 22L
1,591 SR
Queue Stats
1,122W - 1,151L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Lan2117
Gilgamesh
Level 181
God Stats
4W - 0L
1,500 SR
Queue Stats
354W - 358L
1,418 Elo+
Solo
Atlas
Atlas
Savy420
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,546 Elo+
Solo
Chang'e
Chang'e
xiaohuan
Chang'e
Level 75
God Stats
4W - 1L
1,852 SR
Queue Stats
344W - 330L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xiuluoshow
Ah Muzen Cab
Level 37
God Stats
3W - 6L
1,457 SR
Queue Stats
177W - 184L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 4 / 7
10,613
708
16,271
22,084
28,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 2
8,476
565
3,936
12,117
4,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JIF Creamy
Ganesha
17
0 / 8 / 9
9,841
656
13,062
25,544
32,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Ugliesthook
Ratatoskr
19
5 / 5 / 5
10,915
728
14,957
16,911
10,926
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Yonkerz89
Awilix
13
4 / 8 / 3
9,064
604
10,526
16,799
9,206
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
7 / 3 / 14
12,123
808
17,692
10,555
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Lan2117
Gilgamesh
19
5 / 4 / 18
12,643
843
16,729
19,743
20,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Savy420
Atlas
17
2 / 1 / 15
10,702
713
6,832
10,907
8,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
xiaohuan
Chang'e
17
4 / 5 / 18
11,073
738
14,990
21,026
10,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xiuluoshow
Ah Muzen Cab
20
14 / 2 / 11
12,600
840
25,136
19,511
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
14
Kills
32
32
Deaths
15
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
3
14
4.67
L
Chaac
4
4
7
1.88
L
1
7
2
0.29
L
Ganesha
JIF Creamy
Ganesha
0
8
9
0.56
W
Gilgamesh
Lan2117
Gilgamesh
5
4
18
3.5
W
Atlas
Savy420
Atlas
2
1
15
9.5
L
Ratatoskr
Ugliesthook
Ratatoskr
5
5
5
1.5
L
Awilix
Yonkerz89
Awilix
4
8
3
0.69
W
Chang'e
xiaohuan
Chang'e
4
5
18
2.6
W
Ah Muzen Cab
xiuluoshow
Ah Muzen Cab
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,752
Damage
81,379
93,455
Taken
81,742
86,063
Mitigated
53,919
22,954
Healing
34,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,692
1,548
730
2,069
10,555
4,968
1,900
1,101
9,454
36,109
322
L
Chaac
16,271
1,782
0
4,652
22,084
28,350
0
10,230
11,854
0
41,532
L
3,936
417
1,253
946
12,117
4,991
0
7,088
5,029
7,744
186
L
Ganesha
JIF Creamy
Ganesha
13,062
1,058
609
3,423
25,544
32,590
0
8,377
17,167
27,375
292
W
Gilgamesh
Lan2117
Gilgamesh
16,729
4,114
590
1,701
19,743
20,005
90
5,333
14,410
0
28,505
W
Atlas
Savy420
Atlas
6,832
2,154
1,740
3,452
10,907
8,305
691
1,163
9,744
19,795
242
L
Ratatoskr
Ugliesthook
Ratatoskr
14,957
7,471
2,149
5,795
16,911
10,926
0
8,193
8,718
0
24,305
L
Awilix
Yonkerz89
Awilix
10,526
4,220
1,766
2,361
16,799
9,206
0
4,909
11,890
0
17,291
W
Chang'e
xiaohuan
Chang'e
14,990
1,466
10,909
10,008
21,026
10,469
1,566
4,980
16,046
26,961
521
W
Ah Muzen Cab
xiuluoshow
Ah Muzen Cab
25,136
13,489
473
3,148
19,511
10,172
3,897
4,308
15,203
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
59,141
156
Minions Killed
168
0
Camps Cleared
0
1,141,444
Distance Traveled
1,395,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,123
808
48
3
0
212,350
0
L
Chaac
10,613
708
67
4
0
250,696
0
L
Chang'e
8,476
565
26
2
0
135,532
0
L
Ganesha
9,841
656
11
1
0
238,994
0
W
Gilgamesh
12,643
843
30
2
0
277,876
1
W
Atlas
10,702
713
28
2
0
322,103
0
L
Ratatoskr
10,915
728
25
2
0
293,571
0
L
Awilix
9,064
604
27
2
0
222,651
0
W
Chang'e
11,073
738
32
2
0
292,736
0
W
Ah Muzen Cab
12,600
840
30
2
0
290,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role