Player Matchup

Apollo
Apollo
CheapNEazy
Apollo
Level 157
God Stats
3W - 4L
1,562 SR
Queue Stats
165W - 133L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
Ducksworthy
Cabrakan
Level 130
God Stats
2W - 1L
1,358 SR
Queue Stats
91W - 85L
1,592 Elo+
Party 2
Charon
Charon
GhettoGaggers
Charon
Level 23
God Stats
4W - 0L
1,954 SR
Queue Stats
17W - 6L
1,757 Elo+
Party 2
Thor
Thor
TeammatesBullyMe
Thor
Level 26
God Stats
5W - 2L
1,727 SR
Queue Stats
19W - 9L
1,651 Elo+
Party 2
Jormungandr
Jormungandr
kneegrowpicker
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,873 Elo+
Party 2
Team Averages
Level 70
1,620 SR
1,692 Elo+

VS

Team Averages
Level 127
1,615 SR
1,511 Elo+
Chaac
Chaac
AmbitionBeat
Chaac
Level 102
God Stats
4W - 3L
1,673 SR
Queue Stats
77W - 62L
1,557 Elo+
Solo
Sol
Sol
BruhwAsgooD
Sol
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 203L
1,528 Elo+
Party 1
King Arthur
King Arthur
Get_Flanked_Kidd
King Arthur
Level 116
God Stats
2W - 2L
1,497 SR
Queue Stats
37W - 43L
1,462 Elo+
Solo
Anhur
Anhur
Laxative effekt
Anhur
Level 102
God Stats
16W - 17L
1,527 SR
Queue Stats
143W - 154L
1,428 Elo+
Solo
Nemesis
Nemesis
andrewk-89
Nemesis
Level 177
God Stats
7W - 5L
1,880 SR
Queue Stats
373W - 388L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CheapNEazy
Apollo
16
4 / 1 / 4
8,962
597
10,412
12,496
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
Ducksworthy
Cabrakan
2
0 / 0 / 0
4,816
321
0
0
0
14
2 / 0 / 7
8,498
567
6,537
8,898
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 1
9,057
604
9,091
10,145
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
kneegrowpicker
Jormungandr
16
3 / 0 / 5
9,745
650
12,488
12,315
13,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,269
418
7,524
16,805
15,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 0
8,272
551
4,568
7,087
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Get_Flanked_Kidd
King Arthur
12
0 / 3 / 0
6,927
462
4,070
13,461
11,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 1
6,530
435
2,602
10,760
3,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
andrewk-89
Nemesis
14
2 / 3 / 0
7,958
531
3,618
11,323
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
2
2
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
2
0
0
W
Apollo
CheapNEazy
Apollo
4
1
4
6
W
Cabrakan
Ducksworthy
Cabrakan
0
0
0
0
L
King Arthur
Get_Flanked_Kidd
King Arthur
0
3
0
0
W
2
0
7
5.5
L
0
5
1
0.1
W
9
1
1
9.5
L
Nemesis
andrewk-89
Nemesis
2
3
0
0.67
W
Jormungandr
kneegrowpicker
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
22,382
43,854
Taken
59,436
30,260
Mitigated
37,599
18,990
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,524
1,258
0
3,124
16,805
15,115
0
5,459
11,153
1,250
43,518
L
4,568
885
0
3,061
7,087
2,482
504
266
6,821
63,887
8,730
W
Apollo
CheapNEazy
Apollo
10,412
7,076
0
7,771
12,496
5,277
94
1,946
10,550
0
90,775
W
Cabrakan
Ducksworthy
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Get_Flanked_Kidd
King Arthur
4,070
1,079
0
1,541
13,461
11,705
0
6,899
5,738
0
44,219
W
6,537
1,452
0
3,498
8,898
7,102
41
1,354
7,544
38,029
0
L
2,602
1,373
0
1,696
10,760
3,505
0
2,669
8,045
0
30,096
W
9,091
2,496
0
4,295
10,145
4,735
0
2,296
7,849
0
71,963
L
Nemesis
andrewk-89
Nemesis
3,618
1,639
0
936
11,323
4,792
0
1,728
9,531
0
64,487
W
Jormungandr
kneegrowpicker
Jormungandr
12,488
2,901
0
3,426
12,315
13,146
0
793
11,522
66,720
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
35,956
415
Minions Killed
402
0
Camps Cleared
0
1,120,288
Distance Traveled
1,430,300
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,269
418
52
3
0
311,954
2
L
Sol
8,272
551
125
8
0
257,312
0
W
Apollo
8,962
597
121
8
0
270,034
0
W
Cabrakan
4,816
321
0
0
0
0
0
L
King Arthur
6,927
462
66
4
0
271,166
1
W
Charon
8,498
567
45
3
0
284,173
6
L
Anhur
6,530
435
61
4
0
259,156
5
W
Thor
9,057
604
130
9
0
322,369
0
L
Nemesis
7,958
531
98
7
0
330,712
0
W
Jormungandr
9,745
650
119
8
0
243,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role