Player Matchup

Fenrir
Fenrir
ShockwaveTDC
Fenrir
Level 66
God Stats
0W - 2L
1,521 SR
Queue Stats
156W - 152L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
SoggySushii
Xing Tian
Level 129
God Stats
4W - 2L
1,914 SR
Queue Stats
646W - 608L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
Steezy406
Jing Wei
Level 192
God Stats
2W - 1L
1,793 SR
Queue Stats
5W - 6L
1,520 Elo+
Party 3
Charon
Charon
The IDeal 0ne
Charon
Level 161
God Stats
3W - 1L
1,698 SR
Queue Stats
107W - 106L
1,483 Elo+
Party 3
Bake Kujira
Bake Kujira
bmad222
Bake Kujira
Level 103
God Stats
5W - 6L
1,628 SR
Queue Stats
187W - 158L
1,615 Elo+
Solo
Team Averages
Level 130
1,711 SR
1,542 Elo+

VS

Team Averages
Level 160
1,573 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Arabella
Discordia
Level 159
God Stats
20W - 14L
1,832 SR
Queue Stats
167W - 114L
1,670 Elo+
Solo
Osiris
Osiris
Cadillacavill
Osiris
Level 156
God Stats
3W - 5L
1,299 SR
Queue Stats
62W - 66L
1,480 Elo+
Party 1
Arachne
Arachne
amazedyet737
Arachne
Level 146
God Stats
10W - 6L
1,732 SR
Queue Stats
71W - 72L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 2 / 1
6,314
451
2,831
8,705
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
SoggySushii
Xing Tian
10
0 / 2 / 0
6,308
451
3,266
11,303
7,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Steezy406
Jing Wei
13
0 / 1 / 0
7,100
507
4,787
8,690
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 0
7,123
509
2,719
10,232
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
bmad222
Bake Kujira
13
1 / 2 / 1
7,850
561
11,265
14,309
16,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 5
7,415
530
9,177
6,002
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
 
Bakasura
13
3 / 0 / 5
7,280
520
6,361
12,137
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
Arabella
Discordia
15
2 / 0 / 3
8,430
602
6,277
4,102
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
7,479
534
7,314
13,838
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
amazedyet737
Arachne
12
3 / 0 / 4
7,655
547
4,578
12,837
9,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
5
2.5
W
Bakasura
 
Bakasura
3
0
5
5.5
W
Discordia
Arabella
Discordia
2
0
3
3.5
W
2
2
1
1.25
L
Fenrir
0
2
1
0.25
L
Xing Tian
SoggySushii
Xing Tian
0
2
0
0
L
Jing Wei
Steezy406
Jing Wei
0
1
0
0
L
0
3
0
0
W
Arachne
amazedyet737
Arachne
3
0
4
5
L
Bake Kujira
bmad222
Bake Kujira
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
33,707
53,239
Taken
48,916
35,420
Mitigated
28,964
13,625
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,177
3,547
0
2,874
6,002
2,207
552
362
5,640
0
68,599
W
Bakasura
 
Bakasura
6,361
3,919
0
6,988
12,137
5,497
0
2,390
9,581
0
52,700
W
Discordia
Arabella
Discordia
6,277
611
0
1,250
4,102
1,495
0
1,720
2,160
70,368
1,429
W
7,314
4,429
0
7,242
13,838
10,085
0
6,778
6,400
0
55,653
L
Fenrir
2,831
587
0
3,495
8,705
3,309
0
853
7,574
0
41,498
L
Xing Tian
SoggySushii
Xing Tian
3,266
292
0
2,307
11,303
7,407
0
918
9,601
22,165
0
L
Jing Wei
Steezy406
Jing Wei
4,787
3,536
0
2,255
8,690
3,301
1,027
0
8,690
0
64,246
L
2,719
454
0
1,758
10,232
4,643
45
3,646
5,498
53,138
735
W
Arachne
amazedyet737
Arachne
4,578
2,918
0
5,615
12,837
9,680
0
4,480
8,129
0
22,934
L
Bake Kujira
bmad222
Bake Kujira
11,265
6,343
0
3,810
14,309
16,760
34
17
13,822
65,035
2,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
38,259
483
Minions Killed
474
0
Camps Cleared
0
1,335,753
Distance Traveled
1,418,147
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,415
530
98
7
0
254,100
2
W
Bakasura
7,280
520
98
7
0
321,222
1
W
Discordia
8,430
602
144
10
0
289,806
3
W
Osiris
7,479
534
90
6
0
245,154
0
L
Fenrir
6,314
451
73
5
0
308,087
1
L
Xing Tian
6,308
451
29
2
0
276,468
1
L
Jing Wei
7,100
507
131
9
0
248,227
0
L
Charon
7,123
509
113
8
0
248,254
5
W
Arachne
7,655
547
44
3
0
307,865
0
L
Bake Kujira
7,850
561
137
10
0
254,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role