Player Matchup

Tyr
Tyr
Platinum V
Brenswimstar
Tyr
Platinum V
Level 158
God Stats
11W - 1L
1,844 SR
Queue Stats
15W - 1L
2,088 MMR
Solo
Athena
Athena
Diamond III
Jshampooo
Athena
Diamond III
Level 159
God Stats
4W - 2L
1,754 SR
Queue Stats
142W - 106L
2,082 MMR
Solo
Tiamat
Tiamat
Diamond V
Kïut
Tiamat
Diamond V
Level 159
God Stats
1W - 1L
1,816 SR
Queue Stats
46W - 27L
2,204 MMR
Solo
Loki
Loki
Diamond IV
TheGEast
Loki
Diamond IV
Level 170
God Stats
8W - 5L
1,728 SR
Queue Stats
240W - 197L
2,162 MMR
Solo
Anhur
Anhur
Diamond II
VíoletEvergarden
Anhur
Diamond II
Level 204
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
2,185 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,728 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,508 SR
1,857 MMR
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Frahma
Heimdallr
Platinum I
Level 100
God Stats
40W - 36L
1,611 SR
Queue Stats
103W - 87L
2,066 MMR
Party 2
Nike
Nike
Diamond V
Kickback xx
Nike
Diamond V
Level 158
God Stats
1W - 2L
1,321 SR
Queue Stats
141W - 126L
2,061 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
dumbyandere
Morgan Le Fay
Diamond IV
Level 167
God Stats
9W - 9L
1,609 SR
Queue Stats
198W - 185L
2,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,511
592
4,639
12,058
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Jshampooo
Athena
9
1 / 1 / 0
5,300
482
1,743
8,548
7,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Kïut
Tiamat
11
0 / 1 / 0
5,855
532
3,203
4,800
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
0 / 2 / 1
5,300
482
1,387
8,123
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 0
5,485
499
3,560
8,531
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonThorSobekBake Kujira

VS

Bans
OdinThothDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 0 / 0
7,169
652
5,949
6,478
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
 
Cabrakan
11
0 / 1 / 5
6,241
567
3,737
9,121
9,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Frahma
Heimdallr
12
1 / 0 / 2
6,090
554
2,742
5,334
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 1 / 1
6,867
624
8,583
8,077
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
dumbyandere
Morgan Le Fay
12
2 / 0 / 1
5,958
542
4,430
3,883
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
0
5
W
Cabrakan
 
Cabrakan
0
1
5
2.5
L
1
1
0
1
W
Heimdallr
Frahma
Heimdallr
1
0
2
2
L
Athena
Jshampooo
Athena
1
1
0
1
W
1
1
1
1.5
L
Tiamat
Kïut
Tiamat
0
1
0
0
L
Loki
0
2
1
0.25
L
0
4
0
0
W
Morgan Le Fay
dumbyandere
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
25,441
42,060
Taken
32,893
21,729
Mitigated
22,683
12,059
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,949
3,630
0
2,617
6,478
2,251
196
397
6,081
0
68,484
W
Cabrakan
 
Cabrakan
3,737
555
0
2,232
9,121
9,890
28
1,236
7,824
20,323
1,975
L
4,639
744
0
6,642
12,058
6,583
0
0
12,058
0
52,067
W
Heimdallr
Frahma
Heimdallr
2,742
1,122
0
2,771
5,334
2,167
0
977
4,087
0
54,860
L
Athena
Jshampooo
Athena
1,743
802
0
1,244
8,548
7,233
0
2,593
5,766
19,258
0
W
8,583
952
0
2,198
8,077
6,795
0
0
8,077
0
63,111
L
Tiamat
Kïut
Tiamat
3,203
246
0
1,498
4,800
2,000
0
2,969
1,501
38,466
0
L
Loki
1,387
241
0
435
8,123
2,775
0
937
7,101
0
42,034
L
3,560
1,855
0
2,240
8,531
3,138
0
1,033
7,498
0
46,982
W
Morgan Le Fay
dumbyandere
Morgan Le Fay
4,430
381
0
885
3,883
1,580
0
1,775
1,878
37,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
32,325
373
Minions Killed
425
0
Camps Cleared
0
1,186,259
Distance Traveled
1,151,149
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,169
652
123
11
0
216,642
2
W
Cabrakan
6,241
567
16
1
0
219,049
3
L
Tyr
6,511
592
99
9
0
237,868
1
W
Heimdallr
6,090
554
105
10
0
253,728
1
L
Athena
5,300
482
25
2
0
233,743
3
W
Nike
6,867
624
109
10
0
220,794
2
L
Tiamat
5,855
532
89
8
0
232,198
3
L
Loki
5,300
482
78
7
0
303,095
0
L
Anhur
5,485
499
82
7
0
179,355
2
W
Morgan Le Fay
5,958
542
72
7
0
240,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role