Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JCxSoul
Thanatos
Level 138
God Stats
2W - 1L
1,582 SR
Queue Stats
42W - 41L
1,555 Elo+
Party 1
Nut
Nut
ReuKnight
Nut
Level 127
God Stats
7W - 6L
1,622 SR
Queue Stats
108W - 80L
1,591 Elo+
Solo
Aphrodite
Aphrodite
SONofSOUP
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,597 Elo+
Party 1
Hera
Hera
almamarcelaxdxd
Hera
Level 158
God Stats
4W - 3L
1,571 SR
Queue Stats
132W - 138L
1,520 Elo+
Party 2
Team Averages
Level 140
1,555 SR
1,553 Elo+

VS

Team Averages
Level 146
1,638 SR
1,570 Elo+
Fafnir
Fafnir
FredRechidd
Fafnir
Level 159
God Stats
4W - 2L
1,858 SR
Queue Stats
77W - 63L
1,632 Elo+
Party 3
Thoth
Thoth
Ghostilr
Thoth
Level 146
God Stats
5W - 1L
1,905 SR
Queue Stats
47W - 23L
1,724 Elo+
Party 3
Nut
Nut
NordVLord
Nut
Level 147
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 4L
1,426 Elo+
Solo
Charon
Charon
YOURMOMSCHOICE
Charon
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
58W - 52L
1,521 Elo+
Solo
Fenrir
Fenrir
liablepepehands
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 1
6,718
517
6,666
8,498
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JCxSoul
Thanatos
12
5 / 2 / 3
7,123
548
5,054
12,288
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 3
7,708
593
11,543
11,968
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SONofSOUP
Aphrodite
12
2 / 1 / 10
7,193
553
5,901
9,014
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 7
7,195
553
6,917
5,908
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 0 / 1
7,439
572
4,878
12,798
14,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Ghostilr
Thoth
12
1 / 3 / 1
6,650
512
4,793
7,426
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
5,789
445
5,125
11,819
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
1 / 3 / 3
6,284
483
8,631
10,951
6,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
6,001
462
3,681
12,902
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
L
Fafnir
2
0
1
2.5
L
Thoth
Ghostilr
Thoth
1
3
1
0.5
W
Thanatos
JCxSoul
Thanatos
5
2
3
3.25
L
0
6
0
0
W
5
2
3
3.25
W
Aphrodite
SONofSOUP
Aphrodite
2
1
10
7
L
1
3
3
0.83
W
3
0
7
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,081
Damage
27,108
47,676
Taken
55,896
24,655
Mitigated
33,185
26,880
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,666
1,967
0
1,414
8,498
6,148
0
3,533
4,925
0
45,203
L
Fafnir
4,878
622
0
1,990
12,798
14,872
0
569
11,210
37,779
4,883
L
Thoth
Ghostilr
Thoth
4,793
0
0
650
7,426
2,464
0
2,729
4,697
54,133
0
W
Thanatos
JCxSoul
Thanatos
5,054
1,266
0
10,842
12,288
5,201
0
2,333
9,915
0
50,286
L
5,125
3,477
0
3,406
11,819
3,809
0
1,092
10,727
0
43,947
W
11,543
8,132
0
5,779
11,968
5,285
744
3,580
8,334
0
66,758
W
Aphrodite
SONofSOUP
Aphrodite
5,901
1,470
3,420
4,872
9,014
6,164
0
3,396
5,498
18,271
2,426
L
8,631
1,955
0
1,234
10,951
6,465
0
5,273
5,678
25,431
0
W
6,917
1,356
0
553
5,908
1,857
42
3,708
1,844
53,029
1,118
L
3,681
901
0
1,673
12,902
5,575
0
2,551
10,313
0
45,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
32,163
385
Minions Killed
359
0
Camps Cleared
0
1,284,876
Distance Traveled
1,251,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,718
517
74
6
0
253,779
0
L
Fafnir
7,439
572
83
6
0
233,473
0
L
Thoth
6,650
512
110
8
0
244,341
0
W
Thanatos
7,123
548
81
6
0
291,949
0
L
Nut
5,789
445
76
6
0
238,694
0
W
Nut
7,708
593
102
8
0
222,830
1
W
Aphrodite
7,193
553
31
2
0
243,494
2
L
Charon
6,284
483
20
2
0
248,993
1
W
Hera
7,195
553
97
7
0
272,824
2
L
Fenrir
6,001
462
70
5
0
285,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role