Player Matchup

Loki
Loki
KingRobTheSecond
Loki
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Solo
Bacchus
Bacchus
Procrak20
Bacchus
Level 126
God Stats
6W - 6L
1,464 SR
Queue Stats
275W - 315L
1,428 Elo+
Party 1
Nut
Nut
Sro_Pool
Nut
Level 56
God Stats
3W - 6L
1,299 SR
Queue Stats
100W - 118L
1,440 Elo+
Party 1
Thanatos
Thanatos
chrnodog
Thanatos
Level 102
God Stats
5W - 4L
1,387 SR
Queue Stats
26W - 43L
1,360 Elo+
Party 1
Hel
Hel
zXGoldenStrikeXz
Hel
Level 104
God Stats
3W - 2L
1,468 SR
Queue Stats
275W - 297L
1,437 Elo+
Party 1
Team Averages
Level 91
1,423 SR
1,422 Elo+

VS

Team Averages
Level 102
1,537 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HazedSloth
Pele
Level 149
God Stats
7W - 4L
1,685 SR
Queue Stats
191W - 191L
1,457 Elo+
Solo
Sol
Sol
Rame963
Sol
Level 94
God Stats
1W - 6L
1,500 SR
Queue Stats
75W - 75L
1,477 Elo+
Solo
Hachiman
Hachiman
bloodynoselol
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
waltjr308
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,837
767
0
2,067
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Procrak20
Bacchus
6
1 / 0 / 0
3,878
776
1,266
4,019
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,321
664
1,925
1,649
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
chrnodog
Thanatos
6
1 / 1 / 0
3,388
678
1,225
3,502
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,395
679
1,639
2,228
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
1
0 / 0 / 0
2,415
483
0
0
0
6
1 / 1 / 1
3,482
696
1,008
3,984
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
6
1 / 0 / 1
3,403
681
1,204
1,496
312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
bloodynoselol
Hachiman
5
0 / 0 / 0
2,944
589
1,867
1,376
383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ymir
5
0 / 1 / 0
3,223
645
1,090
3,666
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
1
1
1
1.5
W
0
0
0
0
W
Bacchus
Procrak20
Bacchus
1
0
0
1
L
Sol
1
0
1
1.5
W
0
0
1
0.5
L
Hachiman
bloodynoselol
Hachiman
0
0
0
0
W
Thanatos
chrnodog
Thanatos
1
1
0
1
L
Ymir
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,055
Damage
5,169
13,465
Taken
10,522
5,708
Mitigated
3,863
5,196
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
1,008
198
0
685
3,984
1,334
0
716
3,116
0
20,102
W
0
0
0
740
2,067
541
0
0
2,067
0
21,361
W
Bacchus
Procrak20
Bacchus
1,266
272
149
1,820
4,019
2,660
0
435
3,584
8,720
2,481
L
Sol
1,204
460
0
818
1,496
312
0
582
758
11,760
0
W
1,925
1,310
0
0
1,649
503
0
655
994
0
14,481
L
Hachiman
bloodynoselol
Hachiman
1,867
1,396
0
409
1,376
383
0
416
960
0
9,686
W
Thanatos
chrnodog
Thanatos
1,225
428
0
1,366
3,502
1,339
0
503
2,999
0
13,358
L
Ymir
1,090
546
0
886
3,666
1,834
0
793
2,873
9,825
0
W
1,639
383
53
1,068
2,228
665
0
701
1,527
16,409
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,819
Gold Earned
15,467
162
Minions Killed
86
0
Camps Cleared
0
512,216
Distance Traveled
376,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,415
483
0
0
0
0
0
L
Pele
3,482
696
34
7
0
99,471
0
W
Loki
3,837
767
46
9
0
103,237
0
W
Bacchus
3,878
776
22
4
0
101,166
0
L
Sol
3,403
681
19
4
0
86,495
0
W
Nut
3,321
664
24
5
0
106,104
0
L
Hachiman
2,944
589
21
4
0
86,728
0
W
Thanatos
3,388
678
30
6
0
111,547
0
L
Ymir
3,223
645
12
2
0
104,202
0
W
Hel
3,395
679
40
8
0
90,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role