Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
Dos Equis Crisp
Surtr
Gold V
Level 93
God Stats
42W - 27L
1,698 SR
Queue Stats
211W - 227L
1,342 MMR
Solo
Cthulhu
Cthulhu
Silver III
Juan1NDone
Cthulhu
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,356 MMR
Solo
Cernunnos
Cernunnos
Silver III
MrDinosaurio409
Cernunnos
Silver III
Level 116
God Stats
1W - 1L
1,615 SR
Queue Stats
6W - 10L
1,479 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,563 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 181
1,430 SR
1,392 MMR
Terra
Terra
Silver I
Articolvi
Terra
Silver I
Level 283
God Stats
2W - 1L
1,573 SR
Queue Stats
78W - 66L
1,325 MMR
Solo
Chiron
Chiron
Silver I
ChRiSss619
Chiron
Silver I
Level 146
God Stats
7W - 7L
1,230 SR
Queue Stats
152W - 156L
1,379 MMR
Solo
Artio
Artio
Gold II
Sparruu
Artio
Gold II
Level 164
God Stats
2W - 0L
1,544 SR
Queue Stats
43W - 42L
1,465 MMR
Solo
Loki
Loki
Silver III
WanderingRuin
Loki
Silver III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,396 MMR
Party 1
Eset
Eset
Silver III
scorpion966
Eset
Silver III
Level 155
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 10L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 2 / 0
7,729
455
5,384
11,950
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
 
Persephone
12
0 / 6 / 2
7,381
434
6,540
10,909
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 0
7,252
427
5,167
14,425
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Juan1NDone
Cthulhu
10
1 / 4 / 1
7,279
428
8,035
17,623
13,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
MrDinosaurio409
Cernunnos
14
0 / 2 / 0
7,869
463
3,558
11,156
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaAo KuangThorThanatos

VS

Bans
AwilixMartichorasVamanaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Articolvi
Terra
12
0 / 2 / 9
8,275
487
6,247
18,339
16,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ChRiSss619
Chiron
16
2 / 0 / 2
9,841
579
10,767
8,533
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Sparruu
Artio
17
9 / 0 / 2
11,330
666
14,039
17,859
19,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 3
10,040
591
7,905
12,903
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 7
9,029
531
9,341
7,597
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
21
21
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
0
1
L
Persephone
 
Persephone
0
6
2
0.17
W
Terra
Articolvi
Terra
0
2
9
2.25
W
Chiron
ChRiSss619
Chiron
2
0
2
3
L
0
7
0
0
L
Cthulhu
Juan1NDone
Cthulhu
1
4
1
0.38
L
Cernunnos
MrDinosaurio409
Cernunnos
0
2
0
0
W
Artio
Sparruu
Artio
9
0
2
10
W
9
1
3
10.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
48,299
66,063
Taken
65,231
35,312
Mitigated
48,834
16,135
Healing
27,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,384
932
0
4,287
11,950
4,558
0
3,501
8,206
0
61,834
L
Persephone
 
Persephone
6,540
623
0
2,574
10,909
3,333
0
5,500
4,821
41,705
1,727
W
Terra
Articolvi
Terra
6,247
911
3,324
4,183
18,339
16,006
87
5,306
13,033
22,833
590
W
Chiron
ChRiSss619
Chiron
10,767
2,712
740
2,937
8,533
4,131
866
2,021
6,512
0
100,094
L
5,167
1,781
0
1,807
14,425
10,329
0
8,065
5,402
1,697
48,866
L
Cthulhu
Juan1NDone
Cthulhu
8,035
1,086
0
3,972
17,623
13,109
0
7,681
9,682
32,171
0
L
Cernunnos
MrDinosaurio409
Cernunnos
3,558
1,266
0
3,495
11,156
3,983
0
1,880
9,186
0
68,523
W
Artio
Sparruu
Artio
14,039
981
884
7,317
17,859
19,597
0
2,503
15,356
80,796
5,969
W
7,905
1,804
0
5,971
12,903
5,534
110
1,924
10,979
0
84,240
W
9,341
436
726
1,075
7,597
3,566
297
3,623
3,974
67,597
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
48,515
432
Minions Killed
628
0
Camps Cleared
0
1,618,900
Distance Traveled
1,746,263
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,729
455
104
6
0
370,808
0
L
Persephone
7,381
434
73
4
0
291,911
2
W
Terra
8,275
487
30
2
0
342,867
6
W
Chiron
9,841
579
167
10
0
328,946
2
L
Surtr
7,252
427
79
5
0
310,037
0
L
Cthulhu
7,279
428
53
3
0
323,375
2
L
Cernunnos
7,869
463
123
7
0
322,769
5
W
Artio
11,330
666
161
9
0
335,946
0
W
Loki
10,040
591
130
8
0
408,380
0
W
Eset
9,029
531
140
8
0
330,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role