Player Matchup

He Bo
He Bo
DonHulio9
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 144L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
EPICKILLER258
Aphrodite
Level 124
God Stats
2W - 5L
1,331 SR
Queue Stats
240W - 219L
1,522 Elo+
Solo
Chaac
Chaac
Number1Ace
Chaac
Level 104
God Stats
2W - 1L
1,394 SR
Queue Stats
99W - 97L
1,499 Elo+
Party 2
Sol
Sol
SFB_Stix
Sol
Level 154
God Stats
7W - 5L
1,229 SR
Queue Stats
437W - 432L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
X1Saiko
Sun Wukong
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,453 Elo+
Party 2
Team Averages
Level 121
1,391 SR
1,483 Elo+

VS

Team Averages
Level 121
1,434 SR
1,542 Elo+
Cernunnos
Cernunnos
ArkChaos34
Cernunnos
Level 139
God Stats
1W - 4L
1,179 SR
Queue Stats
251W - 208L
1,562 Elo+
Solo
Odin
Odin
E3TREmi
Odin
Level 87
God Stats
1W - 2L
1,504 SR
Queue Stats
58W - 55L
1,560 Elo+
Solo
Thor
Thor
Hiro_reborn69
Thor
Level 124
God Stats
5W - 9L
1,371 SR
Queue Stats
208W - 203L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
SonRikisimas
Cabrakan
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
112W - 108L
1,507 Elo+
Solo
Ix Chel
Ix Chel
sp2099
Ix Chel
Level 126
God Stats
1W - 3L
1,391 SR
Queue Stats
71W - 64L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DonHulio9
He Bo
14
5 / 1 / 4
8,081
539
10,903
10,761
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
EPICKILLER258
Aphrodite
15
4 / 0 / 1
8,638
576
6,513
8,381
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
12
3 / 1 / 4
7,040
469
5,049
11,935
10,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 1 / 4
8,345
556
4,861
6,560
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
X1Saiko
Sun Wukong
15
3 / 0 / 0
9,285
619
9,270
13,350
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArkChaos34
Cernunnos
14
2 / 1 / 0
7,682
512
5,209
8,848
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
E3TREmi
Odin
14
0 / 3 / 0
7,444
496
7,230
12,991
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 0
6,317
421
3,579
13,364
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SonRikisimas
Cabrakan
10
0 / 6 / 1
6,263
418
4,411
14,111
13,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
sp2099
Ix Chel
13
0 / 1 / 0
6,953
464
2,356
7,836
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArkChaos34
Cernunnos
2
1
0
2
W
He Bo
DonHulio9
He Bo
5
1
4
7
L
Odin
E3TREmi
Odin
0
3
0
0
W
Aphrodite
EPICKILLER258
Aphrodite
4
0
1
4.5
L
1
4
0
0.25
W
Chaac
3
1
4
5
W
0
1
4
2
L
Cabrakan
SonRikisimas
Cabrakan
0
6
1
0.08
W
Sun Wukong
X1Saiko
Sun Wukong
3
0
0
3
L
Ix Chel
sp2099
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
22,785
50,987
Taken
57,150
34,447
Mitigated
39,018
26,368
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArkChaos34
Cernunnos
5,209
2,142
0
3,423
8,848
3,601
325
4,096
4,752
0
77,577
W
He Bo
DonHulio9
He Bo
10,903
901
0
5,255
10,761
3,704
0
1,873
8,888
65,105
1,493
L
Odin
E3TREmi
Odin
7,230
1,436
0
3,007
12,991
13,747
0
99
11,946
0
61,783
W
Aphrodite
EPICKILLER258
Aphrodite
6,513
471
2,143
6,583
8,381
3,791
0
2,882
5,499
65,345
2,687
L
3,579
650
0
3,243
13,364
4,867
0
5,233
7,972
0
54,013
W
Chaac
5,049
687
0
4,105
11,935
10,406
0
2,098
9,837
0
30,981
W
4,861
2,096
136
2,855
6,560
2,296
0
1,045
5,515
73,594
0
L
Cabrakan
SonRikisimas
Cabrakan
4,411
768
0
1,874
14,111
13,623
0
6,965
7,082
20,386
229
W
Sun Wukong
X1Saiko
Sun Wukong
9,270
2,753
0
5,291
13,350
14,250
0
0
12,375
0
71,972
L
Ix Chel
sp2099
Ix Chel
2,356
368
50
1,729
7,836
3,180
0
4,380
3,080
50,150
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
34,659
505
Minions Killed
431
0
Camps Cleared
0
1,447,354
Distance Traveled
1,347,041
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,682
512
129
9
0
272,068
0
W
He Bo
8,081
539
91
6
0
317,299
3
L
Odin
7,444
496
98
7
0
243,817
0
W
Aphrodite
8,638
576
119
8
0
270,396
0
L
Thor
6,317
421
75
5
0
293,197
0
W
Chaac
7,040
469
47
3
0
300,772
1
W
Sol
8,345
556
127
8
0
290,831
0
L
Cabrakan
6,263
418
22
1
0
266,957
6
W
Sun Wukong
9,285
619
121
8
0
268,056
2
L
Ix Chel
6,953
464
107
7
0
271,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role