Player Matchup

Pele
Pele
BigKorean
Pele
Level 153
God Stats
4W - 1L
1,741 SR
Queue Stats
61W - 12L
1,884 Elo+
Solo
Shiva
Shiva
Sokka 2Tough
Shiva
Level 159
God Stats
2W - 3L
1,281 SR
Queue Stats
150W - 167L
1,377 Elo+
Party 2
Scylla
Scylla
dethbybooty
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,259 Elo+
Party 2
Team Averages
Level 146
1,507 SR
1,507 Elo+

VS

Team Averages
Level 72
1,615 SR
1,721 Elo+
Awilix
Awilix
Esoteriic187
Awilix
Level 117
God Stats
0W - 1L
1,844 SR
Queue Stats
3W - 4L
1,724 Elo+
Party 1
Cthulhu
Cthulhu
Puppiies187
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Merlin
Merlin
Whomsus
Merlin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
9 / 2 / 7
9,384
938
12,869
10,819
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
7 / 0 / 10
8,890
889
9,148
9,598
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
14
5 / 1 / 10
8,882
888
8,240
5,769
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 8 / 0
8,338
834
7,652
13,278
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Puppiies187
Cthulhu
9
0 / 7 / 1
6,271
627
4,855
12,695
8,675
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Whomsus
Merlin
12
0 / 6 / 0
6,830
683
2,116
8,764
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
21
Kills
3
3
Deaths
21
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
9
2
7
6.25
L
Awilix
3
8
0
0.38
L
Cthulhu
Puppiies187
Cthulhu
0
7
1
0.07
W
7
0
10
12
L
Merlin
Whomsus
Merlin
0
6
0
0
W
Scylla
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
14,623
26,186
Taken
34,737
13,222
Mitigated
15,245
7,702
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,869
4,487
0
3,594
10,819
5,027
511
2,545
8,274
0
43,249
L
Awilix
7,652
2,693
175
1,092
13,278
4,077
0
2,570
9,956
0
17,022
L
Cthulhu
Puppiies187
Cthulhu
4,855
1,355
0
370
12,695
8,675
0
3,599
8,502
10,089
0
W
9,148
2,158
330
2,952
9,598
6,263
335
3,557
6,041
0
22,997
L
Merlin
Whomsus
Merlin
2,116
120
0
160
8,764
2,493
0
1,840
6,340
21,037
430
W
Scylla
8,240
415
0
826
5,769
1,932
461
1,258
4,511
35,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
21,439
140
Minions Killed
81
0
Camps Cleared
0
581,499
Distance Traveled
503,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,384
938
54
5
0
201,023
0
L
Awilix
8,338
834
23
2
0
174,640
0
L
Cthulhu
6,271
627
14
1
0
174,026
0
W
Shiva
8,890
889
31
3
0
202,018
0
L
Merlin
6,830
683
44
4
0
154,793
0
W
Scylla
8,882
888
55
6
0
178,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role