Player Matchup

Da Ji
Da Ji
Psychoro
Da Ji
Level 28
God Stats
1W - 3L
1,225 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 1
Medusa
Medusa
SUCCORRO_Matrix
Medusa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Hel
Hel
VengeanceZombie1
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 1
Charon
Charon
a_Salty_Mexican5
Charon
Level 68
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Cerberus
Cerberus
tyoo8047
Cerberus
Level 138
God Stats
6W - 7L
1,272 SR
Queue Stats
526W - 530L
1,500 Elo+
Solo
Team Averages
Level 88
1,443 SR
1,485 Elo+

VS

Team Averages
Level 94
1,481 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DNBE
Fenrir
Level 108
God Stats
3W - 3L
1,413 SR
Queue Stats
349W - 335L
1,519 Elo+
Solo
Poseidon
Poseidon
Drayr192
Poseidon
Level 84
God Stats
1W - 3L
1,209 SR
Queue Stats
72W - 67L
1,484 Elo+
Solo
Nut
Nut
chavargh
Nut
Level 146
God Stats
0W - 1L
1,781 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Psychoro
Da Ji
10
1 / 0 / 3
5,379
538
1,374
6,200
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
4,716
472
4,627
3,686
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
5,813
581
4,037
6,163
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 0
4,972
497
2,216
3,207
2,281
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tyoo8047
Cerberus
11
4 / 0 / 1
6,565
657
5,248
9,219
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,807
481
2,536
5,354
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
 
Hades
7
0 / 1 / 0
4,617
462
1,774
4,242
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DNBE
Fenrir
7
0 / 2 / 0
4,486
449
2,013
5,922
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Drayr192
Poseidon
11
1 / 2 / 0
5,808
581
4,026
5,440
1,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
5,039
504
2,796
7,363
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Hades
 
Hades
0
1
0
0
L
Fenrir
DNBE
Fenrir
0
2
0
0
L
Poseidon
Drayr192
Poseidon
1
2
0
0.5
W
Da Ji
Psychoro
Da Ji
1
0
3
2.5
W
0
0
2
1
W
2
1
3
3.5
W
2
0
0
2
L
0
3
0
0
W
Cerberus
tyoo8047
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
13,145
28,475
Taken
28,321
15,398
Mitigated
11,412
12,923
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,536
812
0
2,772
5,354
1,729
0
896
4,458
0
28,164
L
Hades
 
Hades
1,774
285
51
1,293
4,242
2,083
0
2,296
1,870
10,609
1,167
L
Fenrir
DNBE
Fenrir
2,013
22
0
2,059
5,922
3,635
0
2,205
3,669
0
10,908
L
Poseidon
Drayr192
Poseidon
4,026
771
0
2,375
5,440
1,719
0
2,562
2,878
44,643
1,245
W
Da Ji
Psychoro
Da Ji
1,374
306
0
3,706
6,200
2,337
0
682
5,518
0
36,748
W
4,627
1,048
0
365
3,686
1,296
0
0
3,686
0
33,521
W
4,037
226
864
3,070
6,163
2,478
51
3,289
2,874
32,065
0
W
2,216
265
0
770
3,207
2,281
0
0
3,207
14,481
2,174
L
2,796
2,113
0
2,976
7,363
2,246
0
2,831
4,162
0
42,191
W
Cerberus
tyoo8047
Cerberus
5,248
404
0
4,148
9,219
7,006
0
1,673
7,546
42,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
24,757
287
Minions Killed
241
0
Camps Cleared
0
950,240
Distance Traveled
897,172
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,807
481
59
6
0
180,738
0
L
Hades
4,617
462
23
2
0
160,470
2
L
Fenrir
4,486
449
12
1
0
212,034
0
L
Poseidon
5,808
581
78
8
0
181,855
0
W
Da Ji
5,379
538
60
6
0
208,623
2
W
Medusa
4,716
472
47
5
0
172,672
0
W
Hel
5,813
581
43
4
0
185,860
0
W
Charon
4,972
497
26
3
0
167,421
0
L
Nut
5,039
504
69
7
0
162,075
0
W
Cerberus
6,565
657
111
11
0
215,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role