Player Matchup

Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
A420Brownie
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,523 Elo+
Party 1
Chaac
Chaac
Birby300
Chaac
Level 74
God Stats
10W - 19L
1,537 SR
Queue Stats
10W - 23L
1,380 Elo+
Party 3
Nike
Nike
Brolly54
Nike
Level 7
God Stats
5W - 4L
1,834 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 1
Loki
Loki
CheekRipper
Loki
Level 119
God Stats
136W - 101L
1,553 SR
Queue Stats
165W - 138L
1,487 Elo+
Party 3
Team Averages
Level 89
1,585 SR
1,479 Elo+

VS

Team Averages
Level 161
1,574 SR
1,649 Elo+
Atlas
Atlas
Brain Sneeze
Atlas
Level 200
God Stats
30W - 21L
1,592 SR
Queue Stats
264W - 254L
1,621 Elo+
Party 2
Cupid
Cupid
OG RO3SKI
Cupid
Level 159
God Stats
7W - 8L
1,621 SR
Queue Stats
29W - 38L
1,484 Elo+
Solo
Zeus
Zeus
Power4311
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 110L
1,753 Elo+
Party 2
King Arthur
King Arthur
doreyfish
King Arthur
Level 139
God Stats
4W - 3L
1,484 SR
Queue Stats
88W - 69L
1,643 Elo+
Solo
Pele
Pele
powerdaisho
Pele
Level 149
God Stats
1W - 2L
1,673 SR
Queue Stats
27W - 25L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
6,576
939
6,138
4,153
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 3
6,617
945
2,706
8,322
5,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Birby300
Chaac
7
0 / 0 / 0
3,488
498
0
0
0
Nike
10
0 / 3 / 0
5,352
765
4,809
6,428
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,057
865
1,994
4,597
1,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,607
801
4,024
3,413
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
OG RO3SKI
Cupid
12
1 / 2 / 3
6,334
905
3,351
5,242
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
0 / 1 / 1
6,061
866
4,377
3,481
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
doreyfish
King Arthur
11
3 / 1 / 1
5,980
854
5,970
6,286
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
5,662
809
1,315
2,284
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
5
5
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
1
0
3
2.5
L
Chaac
Birby300
Chaac
0
0
0
0
W
0
1
1
0.5
L
Nike
0
3
0
0
L
2
1
0
2
W
Cupid
OG RO3SKI
Cupid
1
2
3
1.25
W
Zeus
0
1
1
0.5
W
King Arthur
doreyfish
King Arthur
3
1
1
3.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,647
Damage
19,037
23,500
Taken
20,706
13,776
Mitigated
10,452
5,858
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,138
371
420
1,209
4,153
1,720
0
1,403
2,482
25,652
366
L
2,706
824
873
2,700
8,322
5,875
0
3,667
4,088
8,496
0
L
Chaac
Birby300
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
4,024
1,401
0
410
3,413
2,558
51
949
2,346
10,719
842
L
Nike
4,809
504
0
656
6,428
4,429
0
1,326
4,880
0
8,482
L
1,994
677
0
0
4,597
1,752
0
789
3,667
0
11,968
W
Cupid
OG RO3SKI
Cupid
3,351
1,351
132
1,656
5,242
1,749
14
2,528
2,346
0
17,801
W
Zeus
4,377
599
0
310
3,481
1,132
0
1,625
1,718
18,806
0
W
King Arthur
doreyfish
King Arthur
5,970
879
0
882
6,286
4,300
0
1,968
3,815
0
13,711
W
1,315
236
0
622
2,284
713
27
770
1,225
0
9,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
29,644
120
Minions Killed
132
0
Camps Cleared
0
637,279
Distance Traveled
703,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,576
939
71
10
0
166,172
0
L
Maui
6,617
945
13
2
0
151,519
0
L
Chaac
3,488
498
0
0
0
0
0
W
Atlas
5,607
801
14
2
0
155,616
1
L
Nike
5,352
765
10
1
0
155,687
0
L
Loki
6,057
865
26
4
0
163,901
0
W
Cupid
6,334
905
39
6
0
135,805
0
W
Zeus
6,061
866
44
6
0
119,181
0
W
King Arthur
5,980
854
16
2
0
169,079
0
W
Pele
5,662
809
19
3
0
124,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role