Player Matchup

Nut
Nut
Drastictea8
Nut
Level 31
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 62L
1,312 Elo+
Solo
Eset
Eset
Horangatang
Eset
Level 63
God Stats
6W - 9L
1,546 SR
Queue Stats
150W - 166L
1,455 Elo+
Party 2
Pele
Pele
Vakacool
Pele
Level 47
God Stats
10W - 9L
1,403 SR
Queue Stats
107W - 126L
1,443 Elo+
Party 2
Cerberus
Cerberus
bowring_34
Cerberus
Level 69
God Stats
1W - 4L
1,468 SR
Queue Stats
152W - 163L
1,456 Elo+
Party 2
Bacchus
Bacchus
sipchoccymlk
Bacchus
Level 73
God Stats
4W - 3L
1,590 SR
Queue Stats
91W - 76L
1,433 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,420 Elo+

VS

Team Averages
Level 102
1,516 SR
1,475 Elo+
Ah Puch
Ah Puch
HecticDesert169
Ah Puch
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 241L
1,499 Elo+
Solo
Mulan
Mulan
HoneyYio
Mulan
Level 85
God Stats
39W - 25L
1,566 SR
Queue Stats
98W - 83L
1,436 Elo+
Solo
Cthulhu
Cthulhu
beamerbum
Cthulhu
Level 106
God Stats
10W - 8L
1,470 SR
Queue Stats
318W - 302L
1,490 Elo+
Solo
Nut
Nut
beeguyes
Nut
Level 117
God Stats
11W - 10L
1,721 SR
Queue Stats
94W - 102L
1,484 Elo+
Party 1
Izanami
Izanami
sleepykiwi
Izanami
Level 55
God Stats
5W - 7L
1,323 SR
Queue Stats
79W - 81L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,778
478
3,097
5,448
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 0
5,728
573
2,730
4,893
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
7
0 / 2 / 0
4,549
455
1,150
7,525
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
bowring_34
Cerberus
9
0 / 1 / 0
5,164
516
3,498
8,983
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
sipchoccymlk
Bacchus
8
0 / 3 / 1
4,901
490
3,984
10,011
9,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,624
662
3,315
3,814
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
HoneyYio
Mulan
13
3 / 0 / 2
6,379
638
2,108
7,334
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
beamerbum
Cthulhu
10
4 / 0 / 3
6,474
647
6,405
9,880
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 1
7,434
743
6,241
7,778
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
sleepykiwi
Izanami
9
0 / 0 / 5
5,517
552
3,151
3,172
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
0
0
W
Mulan
HoneyYio
Mulan
3
0
2
4
L
1
1
0
1
L
Pele
0
2
0
0
W
Cthulhu
beamerbum
Cthulhu
4
0
3
5.5
W
2
0
1
2.5
L
Cerberus
bowring_34
Cerberus
0
1
0
0
L
Bacchus
sipchoccymlk
Bacchus
0
3
1
0.17
W
Izanami
sleepykiwi
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
21,220
36,860
Taken
31,978
20,190
Mitigated
16,626
9,954
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,097
2,132
0
1,410
5,448
1,976
0
1,918
3,530
0
27,118
W
3,315
0
0
861
3,814
1,511
0
1,443
2,371
51,770
561
W
Mulan
HoneyYio
Mulan
2,108
64
0
4,871
7,334
3,410
0
1,537
5,753
0
49,415
L
2,730
89
44
1,424
4,893
1,961
0
3,338
1,555
38,646
1,004
L
Pele
1,150
421
0
1,424
7,525
2,335
0
1,197
6,328
0
24,665
W
Cthulhu
beamerbum
Cthulhu
6,405
690
252
2,491
9,880
7,867
0
3,068
6,768
23,506
1,731
W
6,241
3,828
0
3,784
7,778
2,821
1,626
2,773
4,666
0
58,385
L
Cerberus
bowring_34
Cerberus
3,498
303
0
2,301
8,983
4,612
0
188
8,795
31,504
1,229
L
Bacchus
sipchoccymlk
Bacchus
3,984
359
0
3,351
10,011
9,306
0
2,934
7,077
19,085
0
W
Izanami
sleepykiwi
Izanami
3,151
2,174
0
1,286
3,172
1,017
545
946
2,226
0
30,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
32,428
256
Minions Killed
360
0
Camps Cleared
0
1,014,715
Distance Traveled
1,022,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,778
478
37
4
0
190,526
2
W
Ah Puch
6,624
662
91
9
0
213,649
1
W
Mulan
6,379
638
84
8
0
243,207
0
L
Eset
5,728
573
91
9
0
190,151
0
L
Pele
4,549
455
39
4
0
238,404
0
W
Cthulhu
6,474
647
36
4
0
212,814
5
W
Nut
7,434
743
102
10
0
174,479
0
L
Cerberus
5,164
516
55
6
0
185,419
0
L
Bacchus
4,901
490
34
3
0
210,215
0
W
Izanami
5,517
552
47
5
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role