Player Matchup

Janus
Janus
Dr_F3ELGuDD
Janus
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 110L
1,456 Elo+
Party 1
Tyr
Tyr
ExpiredOdin
Tyr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Gidget_Gates
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 110L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Sleep_Walker_09
Kukulkan
Level 125
God Stats
5W - 3L
1,476 SR
Queue Stats
170W - 190L
1,484 Elo+
Solo
Da Ji
Da Ji
thedeadghost
Da Ji
Level 180
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 114L
1,470 Elo+
Party 1
Team Averages
Level 146
1,495 SR
1,458 Elo+

VS

Team Averages
Level 82
1,539 SR
1,400 Elo+
Vulcan
Vulcan
Da PR0FESS10NAL
Vulcan
Level 67
God Stats
6W - 4L
1,999 SR
Queue Stats
168W - 164L
1,481 Elo+
Solo
Nut
Nut
Dissidia16
Nut
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,348 Elo+
Party 2
Ares
Ares
El Don CG
Ares
Level 129
God Stats
2W - 3L
1,196 SR
Queue Stats
205W - 203L
1,485 Elo+
Party 2
Shiva
Shiva
Marqimarc
Shiva
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,278 Elo+
Party 2
Nox
Nox
the_og_sniper12
Nox
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
8,468
847
8,163
4,680
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 12
8,200
820
7,358
8,794
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Gidget_Gates
Cthulhu
15
4 / 3 / 9
9,336
934
7,456
9,898
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
4 / 0 / 10
9,055
906
5,414
3,687
2,596
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 3 / 9
8,946
895
10,795
8,295
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,283
728
3,443
4,056
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,018
702
5,000
7,840
3,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
0 / 4 / 3
6,477
648
4,993
13,182
11,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Marqimarc
Shiva
14
4 / 4 / 3
7,999
800
7,452
13,389
11,772
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 5 / 2
7,840
784
3,518
10,163
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
18
Kills
9
10
Deaths
18
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
1
4
2
0.5
W
2
2
8
3
L
Ares
0
4
3
0.38
W
1
2
12
3.5
W
Cthulhu
Gidget_Gates
Cthulhu
4
3
9
2.83
L
Shiva
Marqimarc
Shiva
4
4
3
1.38
W
Kukulkan
4
0
10
9
L
4
5
2
1
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
24,406
35,354
Taken
48,630
29,844
Mitigated
39,348
8,358
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
1,488
392
995
4,056
1,845
34
1,822
2,234
14,820
0
L
5,000
2,194
129
460
7,840
3,926
0
3,042
4,798
0
13,197
W
8,163
587
586
1,127
4,680
1,985
747
2,468
2,212
20,381
565
L
Ares
4,993
378
1,137
2,465
13,182
11,579
0
5,113
8,069
7,853
0
W
7,358
918
521
2,141
8,794
9,029
336
2,929
5,865
880
9,728
W
Cthulhu
Gidget_Gates
Cthulhu
7,456
451
637
631
9,898
11,038
1,042
2,948
6,950
20,503
0
L
Shiva
Marqimarc
Shiva
7,452
1,209
1,665
2,190
13,389
11,772
0
7,124
6,265
645
16,154
W
Kukulkan
5,414
534
327
874
3,687
2,596
1,295
2,762
925
17,922
0
L
3,518
388
0
1,087
10,163
10,226
130
4,054
6,109
8,638
200
W
10,795
3,127
544
970
8,295
5,196
657
1,416
6,879
0
14,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
36,617
117
Minions Killed
78
0
Camps Cleared
0
796,435
Distance Traveled
716,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,283
728
28
3
0
113,732
0
L
Nut
7,018
702
20
2
0
124,142
0
W
Janus
8,468
847
35
4
0
143,863
0
L
Ares
6,477
648
2
0
0
161,478
0
W
Tyr
8,200
820
8
1
0
178,457
0
W
Cthulhu
9,336
934
33
3
0
149,082
0
L
Shiva
7,999
800
15
2
0
175,231
0
W
Kukulkan
9,055
906
35
4
0
181,750
0
L
Nox
7,840
784
13
1
0
141,535
0
W
Da Ji
8,946
895
6
1
0
143,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role