Player Matchup

Sobek
Sobek
ElF3nixYT
Sobek
Level 8
God Stats
2W - 1L
1,770 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 1
Zeus
Zeus
rozel7295
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Solo
Thanatos
Thanatos
xToxic_Dynamite
Thanatos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,488 Elo+
Party 1
Team Averages
Level 69
1,590 SR
1,386 Elo+

VS

Team Averages
Level 118
1,669 SR
1,570 Elo+
Nox
Nox
NoTinThEOpeN
Nox
Level 124
God Stats
27W - 6L
1,718 SR
Queue Stats
64W - 28L
1,616 Elo+
Party 2
Nemesis
Nemesis
OuTinThEOpeN
Nemesis
Level 161
God Stats
5W - 1L
1,461 SR
Queue Stats
236W - 128L
1,609 Elo+
Party 2
Bacchus
Bacchus
VisinThEOpeN
Bacchus
Level 68
God Stats
9W - 2L
1,827 SR
Queue Stats
74W - 68L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElF3nixYT
Sobek
15
0 / 3 / 2
8,705
622
3,960
14,086
15,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
0 / 8 / 1
8,767
626
6,342
11,949
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
3 / 4 / 0
9,900
707
8,082
15,903
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
11,116
794
10,409
7,902
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
OuTinThEOpeN
Nemesis
18
7 / 1 / 8
12,665
905
16,155
14,059
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
VisinThEOpeN
Bacchus
15
1 / 0 / 9
10,336
738
6,130
10,000
12,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
15
15
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
ElF3nixYT
Sobek
0
3
2
0.33
W
7
2
4
4.5
W
Nemesis
OuTinThEOpeN
Nemesis
7
1
8
11
W
Bacchus
VisinThEOpeN
Bacchus
1
0
9
5.5
L
Zeus
0
8
1
0.06
L
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
32,694
41,938
Taken
31,961
26,523
Mitigated
22,132
7,014
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ElF3nixYT
Sobek
3,960
430
0
1,044
14,086
15,042
0
6,944
7,124
13,624
0
W
10,409
331
0
250
7,902
3,179
486
2,379
5,523
35,015
726
W
Nemesis
OuTinThEOpeN
Nemesis
16,155
6,244
0
2,776
14,059
6,542
921
4,624
9,435
0
69,792
W
Bacchus
VisinThEOpeN
Bacchus
6,130
592
0
1,388
10,000
12,411
15
3,352
6,648
19,500
3,951
L
Zeus
6,342
462
0
407
11,949
4,252
0
4,253
7,664
31,583
0
L
Thanatos
8,082
1,532
0
5,563
15,903
7,229
0
4,743
11,144
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
34,117
126
Minions Killed
168
0
Camps Cleared
0
783,471
Distance Traveled
884,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,705
622
19
1
0
290,293
0
W
Nox
11,116
794
53
4
0
246,570
0
W
Nemesis
12,665
905
99
7
0
353,264
0
W
Bacchus
10,336
738
16
1
0
284,428
1
L
Zeus
8,767
626
50
4
0
200,811
0
L
Thanatos
9,900
707
57
4
0
292,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role