Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Koiturn
Skadi
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 66L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
PredatoR1289838
Gilgamesh
Level 124
God Stats
2W - 4L
1,114 SR
Queue Stats
270W - 259L
1,494 Elo+
Solo
Kukulkan
Kukulkan
roosterz
Kukulkan
Level 201
God Stats
7W - 5L
1,318 SR
Queue Stats
142W - 150L
1,474 Elo+
Solo
Cerberus
Cerberus
星骋敢的
Cerberus
Level 109
God Stats
7W - 7L
1,237 SR
Queue Stats
263W - 254L
1,540 Elo+
Solo
Team Averages
Level 158
1,334 SR
1,511 Elo+

VS

Team Averages
Level 123
1,633 SR
1,522 Elo+
Cthulhu
Cthulhu
AcidRain2798
Cthulhu
Level 84
God Stats
13W - 6L
1,750 SR
Queue Stats
68W - 61L
1,531 Elo+
Party 1
Eset
Eset
Generalsteve225
Eset
Level 153
God Stats
4W - 0L
1,850 SR
Queue Stats
86W - 79L
1,550 Elo+
Party 1
Athena
Athena
MP7_Champ141
Athena
Level 127
God Stats
2W - 0L
1,742 SR
Queue Stats
15W - 14L
1,480 Elo+
Party 1
Medusa
Medusa
itspurpl3
Medusa
Level 109
God Stats
60W - 44L
1,538 SR
Queue Stats
73W - 63L
1,480 Elo+
Solo
Surtr
Surtr
vaedrath
Surtr
Level 144
God Stats
6W - 6L
1,284 SR
Queue Stats
81W - 72L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 2 / 0
3,077
440
594
4,250
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Koiturn
Skadi
7
0 / 3 / 1
3,644
521
2,890
4,440
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PredatoR1289838
Gilgamesh
7
0 / 2 / 0
3,881
554
2,154
7,028
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
roosterz
Kukulkan
9
1 / 0 / 0
4,531
647
990
1,681
558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
星骋敢的
Cerberus
7
0 / 0 / 1
3,777
540
1,288
5,218
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcidRain2798
Cthulhu
9
1 / 0 / 1
4,892
699
3,874
3,496
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,666
667
1,434
2,669
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
7
1 / 0 / 3
4,542
649
1,426
4,139
3,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
itspurpl3
Medusa
9
4 / 0 / 1
5,407
772
6,212
4,020
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
vaedrath
Surtr
8
1 / 1 / 0
4,364
623
1,106
5,061
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
7
7
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Cthulhu
AcidRain2798
Cthulhu
1
0
1
1.5
W
0
0
0
0
L
Skadi
Koiturn
Skadi
0
3
1
0.17
W
Athena
1
0
3
2.5
L
Gilgamesh
PredatoR1289838
Gilgamesh
0
2
0
0
W
Medusa
itspurpl3
Medusa
4
0
1
4.5
L
Kukulkan
roosterz
Kukulkan
1
0
0
1
W
Surtr
vaedrath
Surtr
1
1
0
1
L
Cerberus
星骋敢的
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
14,052
22,617
Taken
19,385
8,292
Mitigated
9,976
7,095
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
594
388
61
1,409
4,250
1,199
0
797
3,453
0
3,657
W
Cthulhu
AcidRain2798
Cthulhu
3,874
683
0
911
3,496
2,650
0
0
3,496
24,228
0
W
1,434
313
0
909
2,669
788
0
501
2,168
34,685
0
L
Skadi
Koiturn
Skadi
2,890
865
0
255
4,440
1,137
0
464
3,976
0
19,028
W
Athena
1,426
612
0
1,534
4,139
3,000
0
0
4,139
13,447
0
L
Gilgamesh
PredatoR1289838
Gilgamesh
2,154
515
0
1,442
7,028
3,399
0
3,441
2,989
0
20,807
W
Medusa
itspurpl3
Medusa
6,212
2,548
0
2,018
4,020
1,347
0
0
4,020
0
37,283
L
Kukulkan
roosterz
Kukulkan
990
51
0
912
1,681
558
0
883
798
30,236
0
W
Surtr
vaedrath
Surtr
1,106
484
0
2,725
5,061
2,191
0
1,727
3,334
395
31,819
L
Cerberus
星骋敢的
Cerberus
1,288
301
0
3,016
5,218
1,999
0
601
4,617
20,432
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
23,871
201
Minions Killed
257
0
Camps Cleared
0
582,714
Distance Traveled
713,832
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,077
440
12
2
0
63,977
0
W
Cthulhu
4,892
699
64
9
0
139,612
0
W
Eset
4,666
667
62
9
0
134,430
2
L
Skadi
3,644
521
29
4
0
129,979
0
W
Athena
4,542
649
18
3
0
142,330
2
L
Gilgamesh
3,881
554
35
5
0
113,217
0
W
Medusa
5,407
772
53
8
0
119,489
0
L
Kukulkan
4,531
647
59
8
0
127,131
0
W
Surtr
4,364
623
60
9
0
177,971
0
L
Cerberus
3,777
540
66
9
0
148,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role