Player Matchup

Artio
Artio
Gold III
Darkxtalents
Artio
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 180L
1,388 MMR
Party 3
Nut
Nut
Gold IV
F00T8ALLLegend
Nut
Gold IV
Level 131
God Stats
3W - 6L
1,765 SR
Queue Stats
127W - 129L
1,410 MMR
Party 3
Loki
Loki
Bronze III
K1ddSuavee
Loki
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Zeus
Zeus
Gold III
TrixstaELT
Zeus
Gold III
Level 86
God Stats
0W - 2L
1,261 SR
Queue Stats
47W - 52L
1,473 MMR
Party 2
Sobek
Sobek
Silver I
YaBoiGlove
Sobek
Silver I
Level 77
God Stats
3W - 2L
1,401 SR
Queue Stats
17W - 22L
1,338 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,486 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,541 SR
1,425 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
UnsocialPnda
Cernunnos
Silver II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 63L
1,136 MMR
Party 4
Chiron
Chiron
Gold IV
What Is A Drone
Chiron
Gold IV
Level 176
God Stats
93W - 63L
1,683 SR
Queue Stats
294W - 306L
1,470 MMR
Party 1
Charon
Charon
Gold V
sniperbaitt
Charon
Gold V
Level 88
God Stats
83W - 64L
1,814 SR
Queue Stats
199W - 214L
1,397 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
thegodmiah
Gilgamesh
Gold II
Level 157
God Stats
2W - 1L
1,208 SR
Queue Stats
95W - 100L
1,621 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,299
456
2,684
10,853
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,658
479
5,539
14,222
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
7,385
462
3,149
13,421
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
6,885
430
4,830
9,874
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
10
0 / 2 / 1
6,666
417
4,370
11,360
9,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Bake KujiraAthenaThothBellona

VS

Bans
KukulkanRamaCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 0 / 3
8,449
528
9,516
14,017
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
UnsocialPnda
Cernunnos
14
1 / 1 / 5
8,260
516
5,975
10,321
3,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 2
9,711
607
8,099
7,825
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 0 / 9
8,854
553
6,519
10,383
9,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
thegodmiah
Gilgamesh
16
9 / 0 / 5
11,091
693
11,209
15,378
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
21
21
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
L
0
6
0
0
L
0
3
1
0.17
L
1
5
0
0.2
L
0
5
1
0.1
W
Cernunnos
UnsocialPnda
Cernunnos
1
1
5
3.5
W
6
1
2
7
L
Sobek
0
2
1
0.25
W
Charon
1
0
9
5.5
W
Gilgamesh
thegodmiah
Gilgamesh
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
41,318
59,730
Taken
57,924
28,632
Mitigated
37,625
13,441
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,516
1,390
0
2,100
14,017
6,250
26
2,555
11,462
0
66,313
L
2,684
465
0
958
10,853
5,063
0
200
9,766
33,404
1,697
L
5,539
3,139
0
3,784
14,222
5,669
0
1,891
12,228
0
66,936
L
3,149
951
0
4,616
13,421
5,141
0
1,698
11,671
0
55,867
L
4,830
1,181
0
1,000
9,874
3,302
0
78
9,742
47,460
804
W
Cernunnos
UnsocialPnda
Cernunnos
5,975
2,742
0
5,894
10,321
3,962
960
472
9,849
0
62,811
W
8,099
3,827
782
2,896
7,825
3,397
105
2,750
5,075
0
90,925
L
Sobek
4,370
494
0
3,083
11,360
9,457
0
2,508
8,801
16,412
0
W
Charon
6,519
1,466
0
2,572
10,383
9,203
176
3,042
7,341
35,661
2,787
W
Gilgamesh
thegodmiah
Gilgamesh
11,209
3,710
0
3,682
15,378
14,813
491
3,938
10,979
0
85,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
46,365
413
Minions Killed
495
0
Camps Cleared
0
1,470,898
Distance Traveled
1,626,490
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,449
528
89
6
0
358,979
1
L
Artio
7,299
456
82
5
0
255,468
0
L
Nut
7,658
479
116
7
0
289,357
2
L
Loki
7,385
462
105
7
0
335,186
0
L
Zeus
6,885
430
90
6
0
264,606
1
W
Cernunnos
8,260
516
99
6
0
307,387
2
W
Chiron
9,711
607
145
9
0
334,430
2
L
Sobek
6,666
417
20
1
0
326,281
2
W
Charon
8,854
553
34
2
0
317,783
4
W
Gilgamesh
11,091
693
128
8
0
307,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role