Player Matchup

Nut
Nut
KineticVibez
Nut
Level 138
God Stats
5W - 7L
1,351 SR
Queue Stats
20W - 19L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
SlaveBeyondDeath
Cthulhu
Level 99
God Stats
2W - 1L
1,438 SR
Queue Stats
36W - 39L
1,494 Elo+
Party 1
Janus
Janus
SpectreUnknown
Janus
Level 123
God Stats
4W - 0L
1,753 SR
Queue Stats
60W - 61L
1,477 Elo+
Party 1
Thor
Thor
Thunder__SAVAGE
Thor
Level 96
God Stats
3W - 3L
1,424 SR
Queue Stats
243W - 206L
1,466 Elo+
Solo
Horus
Horus
acuchimoyaMF
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,477 Elo+

VS

Team Averages
Level 93
1,490 SR
1,500 Elo+
Maman Brigitte
Maman Brigitte
Bandolero-ATR
Maman Brigitte
Level 38
God Stats
2W - 4L
1,296 SR
Queue Stats
372W - 385L
1,445 Elo+
Solo
Sobek
Sobek
BlackFNNino
Sobek
Level 90
God Stats
2W - 2L
1,852 SR
Queue Stats
351W - 334L
1,560 Elo+
Party 2
Charon
Charon
DocterBaggins
Charon
Level 57
God Stats
2W - 5L
1,313 SR
Queue Stats
47W - 33L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Markohla
Danzaburou
Level 114
God Stats
3W - 2L
1,607 SR
Queue Stats
41W - 30L
1,502 Elo+
Party 3
Thanatos
Thanatos
Traumatized XI
Thanatos
Level 165
God Stats
4W - 8L
1,382 SR
Queue Stats
442W - 430L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,013
601
4,740
7,870
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,364
636
6,206
9,384
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 2
6,736
674
4,655
2,931
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 4
5,979
598
3,353
8,553
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 4
5,193
519
2,717
7,757
5,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Bandolero-ATR
Maman Brigitte
9
0 / 2 / 0
5,027
503
1,528
6,369
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 2 / 0
5,501
550
4,052
9,854
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
5,554
555
4,520
7,254
3,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Markohla
Danzaburou
10
1 / 3 / 2
5,096
510
4,195
5,380
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
3 / 3 / 0
5,792
579
5,029
10,778
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Bandolero-ATR
Maman Brigitte
0
2
0
0
L
1
2
0
0.5
L
0
3
3
0.5
W
3
1
1
3.5
L
Danzaburou
Markohla
Danzaburou
1
3
2
0.67
W
1
2
3
1.25
W
5
0
2
6
W
4
1
4
6
L
Thanatos
3
3
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
19,324
36,495
Taken
39,635
17,326
Mitigated
19,988
13,708
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Bandolero-ATR
Maman Brigitte
1,528
49
0
1,270
6,369
2,050
0
1,419
4,736
21,978
1,401
L
4,052
458
0
4,795
9,854
8,403
0
4,269
4,773
24,105
2,734
L
4,520
1,376
0
1,619
7,254
3,755
0
817
6,371
26,521
0
W
4,740
3,785
0
4,133
7,870
2,793
0
1,622
6,248
0
53,323
L
Danzaburou
Markohla
Danzaburou
4,195
1,810
0
1,075
5,380
1,980
0
748
4,583
0
31,679
W
6,206
469
0
2,590
9,384
4,871
0
2,650
6,186
38,344
0
W
4,655
422
0
250
2,931
1,035
0
1,567
1,208
40,682
0
W
3,353
459
0
3,430
8,553
3,209
0
742
7,762
0
37,324
L
Thanatos
5,029
1,585
0
8,725
10,778
3,800
0
2,239
8,311
0
37,993
W
2,717
736
545
2,760
7,757
5,418
0
2,234
5,523
0
10,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
26,970
340
Minions Killed
260
0
Camps Cleared
0
1,043,425
Distance Traveled
1,056,656
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,027
503
50
5
0
213,146
3
L
Sobek
5,501
550
45
5
0
202,607
0
L
Charon
5,554
555
41
4
0
196,813
0
W
Nut
6,013
601
108
11
0
176,952
0
L
Danzaburou
5,096
510
61
6
0
219,015
3
W
Cthulhu
6,364
636
83
8
0
216,502
0
W
Janus
6,736
674
81
8
0
224,592
0
W
Thor
5,979
598
57
6
0
218,652
1
L
Thanatos
5,792
579
63
6
0
225,075
0
W
Horus
5,193
519
11
1
0
206,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role