Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BigDaDdYRufLuv9
Xing Tian
Level 107
God Stats
1W - 2L
1,301 SR
Queue Stats
121W - 120L
1,485 Elo+
Solo
Chang'e
Chang'e
CopyCatCiller
Chang'e
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 183L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Uptowncardshark
Erlang Shen
Level 89
God Stats
2W - 1L
1,738 SR
Queue Stats
68W - 60L
1,434 Elo+
Party 2
Nox
Nox
nug420showers
Nox
Level 76
God Stats
2W - 1L
1,244 SR
Queue Stats
90W - 83L
1,456 Elo+
Party 2
Team Averages
Level 84
1,456 SR
1,460 Elo+

VS

Team Averages
Level 89
1,545 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
Barcynos
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 3
Jormungandr
Jormungandr
IllBeUrDad
Jormungandr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,625 Elo+
Party 3
Terra
Terra
OG THICC YEET
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 50L
1,187 Elo+
Solo
Baba Yaga
Baba Yaga
dark-ship011
Baba Yaga
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 284L
1,417 Elo+
Party 1
Bastet
Bastet
sdunph39
Bastet
Level 170
God Stats
1W - 1L
1,723 SR
Queue Stats
132W - 188L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 3 / 15
11,826
788
16,294
20,862
18,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
BigDaDdYRufLuv9
Xing Tian
19
1 / 2 / 21
11,842
789
11,565
26,181
35,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
18
3 / 2 / 19
11,002
733
16,763
18,935
10,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Erlang Shen
Uptowncardshark
Erlang Shen
18
4 / 4 / 13
10,902
727
19,067
25,078
28,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 13
12,584
839
25,291
14,690
8,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barcynos
Ah Muzen Cab
17
1 / 6 / 9
9,507
634
21,359
15,776
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IllBeUrDad
Jormungandr
18
4 / 5 / 5
10,225
682
18,532
24,260
30,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 10
9,396
626
10,398
24,154
22,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
dark-ship011
Baba Yaga
18
4 / 4 / 6
9,834
656
13,392
13,171
7,206
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
sdunph39
Bastet
16
4 / 6 / 6
10,155
677
20,913
19,565
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
26
Kills
13
13
Deaths
27
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
15
4.83
L
Ah Muzen Cab
Barcynos
Ah Muzen Cab
1
6
9
0.92
W
Xing Tian
BigDaDdYRufLuv9
Xing Tian
1
2
21
5.75
W
Chang'e
3
2
19
6.25
L
Jormungandr
IllBeUrDad
Jormungandr
4
5
5
1.3
L
0
6
10
0.83
W
Erlang Shen
Uptowncardshark
Erlang Shen
4
4
13
2.63
L
Baba Yaga
dark-ship011
Baba Yaga
4
4
6
1.75
W
11
2
13
8.75
L
Bastet
sdunph39
Bastet
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,980
Damage
84,594
105,746
Taken
96,926
100,815
Mitigated
77,780
56,054
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,294
3,637
1,082
3,462
20,862
18,176
3,600
5,848
14,716
0
30,010
L
Ah Muzen Cab
Barcynos
Ah Muzen Cab
21,359
7,007
221
419
15,776
8,183
0
8,707
6,889
0
32,335
W
Xing Tian
BigDaDdYRufLuv9
Xing Tian
11,565
1,202
4,373
4,299
26,181
35,610
837
8,410
17,250
21,607
0
W
Chang'e
16,763
3,223
20,018
10,166
18,935
10,033
1,320
8,286
10,403
39,001
173
L
Jormungandr
IllBeUrDad
Jormungandr
18,532
2,344
1,165
4,543
24,260
30,120
0
14,056
9,731
33,858
2,510
L
10,398
674
5,193
6,505
24,154
22,136
0
13,219
10,700
16,612
242
W
Erlang Shen
Uptowncardshark
Erlang Shen
19,067
9,141
2,165
7,178
25,078
28,358
1,181
8,579
16,002
0
27,227
L
Baba Yaga
dark-ship011
Baba Yaga
13,392
1,219
998
3,639
13,171
7,206
0
7,221
5,673
27,243
0
W
25,291
3,192
1,801
1,510
14,690
8,638
1,433
7,178
7,218
50,962
0
L
Bastet
sdunph39
Bastet
20,913
3,632
1,593
4,921
19,565
10,135
0
10,245
8,807
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
49,117
200
Minions Killed
126
0
Camps Cleared
0
1,509,603
Distance Traveled
1,325,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,826
788
48
3
0
313,555
0
L
Ah Muzen Cab
9,507
634
25
2
0
245,067
0
W
Xing Tian
11,842
789
19
1
0
322,178
0
W
Chang'e
11,002
733
59
4
0
284,827
0
L
Jormungandr
10,225
682
30
2
0
262,501
0
L
Terra
9,396
626
10
1
0
265,032
0
W
Erlang Shen
10,902
727
18
1
0
313,169
0
L
Baba Yaga
9,834
656
22
1
0
266,011
0
W
Nox
12,584
839
56
4
0
275,874
0
L
Bastet
10,155
677
39
3
0
287,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role