Player Matchup

Tsukuyomi
Tsukuyomi
IDK2196
Tsukuyomi
Level 115
God Stats
4W - 1L
1,908 SR
Queue Stats
103W - 125L
1,451 Elo+
Party 1
Bacchus
Bacchus
Josh501st
Bacchus
Level 86
God Stats
22W - 14L
1,699 SR
Queue Stats
283W - 322L
1,422 Elo+
Party 3
Janus
Janus
KCDunmyre45
Janus
Level 72
God Stats
1W - 0L
1,375 SR
Queue Stats
83W - 96L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Madstcker13
Hun Batz
Level 51
God Stats
3W - 1L
1,493 SR
Queue Stats
50W - 68L
1,465 Elo+
Party 1
Medusa
Medusa
PhishJeens
Medusa
Level 58
God Stats
2W - 5L
1,209 SR
Queue Stats
189W - 221L
1,483 Elo+
Party 3
Team Averages
Level 76
1,537 SR
1,450 Elo+

VS

Team Averages
Level 43
1,573 SR
1,480 Elo+
Nut
Nut
AaronsFoodReview
Nut
Level 63
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 7L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Minthiy
Nu Wa
Level 28
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 2
Atlas
Atlas
MrR1chardSmoker
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 2
Thor
Thor
RampartMain5181
Thor
Level 69
God Stats
10W - 10L
1,527 SR
Queue Stats
56W - 58L
1,534 Elo+
Solo
Fenrir
Fenrir
TheOldSmoth
Fenrir
Level 40
God Stats
1W - 3L
1,573 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IDK2196
Tsukuyomi
13
4 / 0 / 1
7,184
718
6,626
7,520
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Josh501st
Bacchus
9
1 / 0 / 2
5,753
575
2,382
7,104
6,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,055
606
2,689
4,448
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Madstcker13
Hun Batz
9
2 / 2 / 4
5,376
538
4,207
8,337
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
PhishJeens
Medusa
10
1 / 2 / 1
5,665
567
3,808
6,858
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,908
591
4,559
5,453
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Minthiy
Nu Wa
10
0 / 1 / 2
5,767
577
4,912
4,133
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,929
593
5,180
8,597
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,659
466
1,921
7,799
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
10
1 / 1 / 0
5,374
537
1,664
7,115
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Tsukuyomi
IDK2196
Tsukuyomi
4
0
1
4.5
W
Bacchus
Josh501st
Bacchus
1
0
2
2
W
1
1
0
1
W
Hun Batz
Madstcker13
Hun Batz
2
2
4
2
L
Nu Wa
Minthiy
Nu Wa
0
1
2
1
L
1
2
3
1.25
W
Medusa
PhishJeens
Medusa
1
2
1
0.75
L
0
4
0
0
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
18,236
34,267
Taken
33,097
16,955
Mitigated
14,203
10,811
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,559
1,791
0
885
5,453
1,913
0
1,141
4,312
0
38,112
W
Tsukuyomi
IDK2196
Tsukuyomi
6,626
968
0
2,588
7,520
3,808
0
709
6,811
0
54,820
W
Bacchus
Josh501st
Bacchus
2,382
188
0
3,093
7,104
6,278
0
1,997
5,107
21,646
1,424
W
2,689
0
0
860
4,448
1,481
0
1,562
2,886
44,250
1,117
W
Hun Batz
Madstcker13
Hun Batz
4,207
962
0
3,630
8,337
2,937
0
3,343
4,994
0
29,320
L
Nu Wa
Minthiy
Nu Wa
4,912
732
0
340
4,133
1,206
0
1,258
2,637
39,135
1,255
L
5,180
2,100
107
2,563
8,597
5,844
0
1,736
6,821
23,199
2,070
W
Medusa
PhishJeens
Medusa
3,808
2,006
0
640
6,858
2,451
0
2,218
4,640
0
38,367
L
1,921
727
0
2,193
7,799
2,535
0
0
7,799
959
21,550
L
Fenrir
1,664
705
0
3,062
7,115
2,705
0
510
6,519
0
31,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
27,637
334
Minions Killed
271
0
Camps Cleared
0
1,072,328
Distance Traveled
954,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,908
591
68
7
0
213,624
0
W
Tsukuyomi
7,184
718
98
10
0
204,838
0
W
Bacchus
5,753
575
26
3
0
221,501
0
W
Janus
6,055
606
94
9
0
201,402
0
W
Hun Batz
5,376
538
46
5
0
248,233
0
L
Nu Wa
5,767
577
70
7
0
176,622
0
L
Atlas
5,929
593
35
4
0
212,435
0
W
Medusa
5,665
567
70
7
0
196,354
0
L
Thor
4,659
466
43
4
0
124,450
0
L
Fenrir
5,374
537
55
6
0
227,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role