Player Matchup

Izanami
Izanami
Da187sKILLZ
Izanami
Level 86
God Stats
5W - 1L
1,549 SR
Queue Stats
117W - 117L
1,392 Elo+
Party 1
Hera
Hera
Sunnyparty31
Hera
Level 73
God Stats
7W - 2L
1,362 SR
Queue Stats
159W - 138L
1,500 Elo+
Solo
Thor
Thor
YaBoiiiTimmy
Thor
Level 180
God Stats
6W - 5L
1,177 SR
Queue Stats
260W - 279L
1,408 Elo+
Solo
Ares
Ares
bigboii29
Ares
Level 25
God Stats
4W - 6L
1,529 SR
Queue Stats
9W - 18L
1,323 Elo+
Party 1
Mulan
Mulan
ixKINGxMOEix
Mulan
Level 86
God Stats
24W - 13L
1,448 SR
Queue Stats
100W - 100L
1,395 Elo+
Party 1
Team Averages
Level 90
1,413 SR
1,403 Elo+

VS

Team Averages
Level 107
1,492 SR
1,432 Elo+
Chang'e
Chang'e
Dualfurball67
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
1,516 Elo+
Solo
Nut
Nut
FlashFireWolf
Nut
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 147L
1,461 Elo+
Party 2
Vamana
Vamana
MDLN-SUKA1313
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 33L
1,246 Elo+
Party 2
Fenrir
Fenrir
SIL3NT_DRXM
Fenrir
Level 103
God Stats
8W - 10L
1,487 SR
Queue Stats
352W - 362L
1,473 Elo+
Solo
Chaac
Chaac
Talnoy79
Chaac
Level 148
God Stats
5W - 11L
1,471 SR
Queue Stats
119W - 116L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da187sKILLZ
Izanami
13
3 / 1 / 2
6,789
617
6,572
7,167
2,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 0
6,064
551
5,081
6,778
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
5,264
479
1,870
6,340
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
9
0 / 0 / 3
6,010
546
2,590
5,347
4,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
6,741
613
7,527
9,963
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 2 / 0
5,630
512
4,090
6,495
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 3 / 0
4,725
430
2,186
7,215
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,495
409
1,886
7,753
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 1 / 2
5,770
525
3,112
10,044
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Talnoy79
Chaac
11
2 / 2 / 0
6,161
560
8,693
12,192
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
5
6
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Da187sKILLZ
Izanami
3
1
2
4
L
Chang'e
2
2
0
1
L
0
3
0
0
L
0
1
0
0
L
Fenrir
1
1
2
2
W
3
4
0
0.75
L
Chaac
Talnoy79
Chaac
2
2
0
1
W
1
0
1
1.5
W
Ares
0
0
3
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
19,967
35,595
Taken
43,699
16,781
Mitigated
23,473
9,817
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Da187sKILLZ
Izanami
6,572
3,940
0
2,815
7,167
2,717
0
0
6,964
0
62,205
L
Chang'e
4,090
1,078
40
2,575
6,495
1,924
0
2,873
3,198
25,724
0
L
2,186
1,132
0
750
7,215
2,031
0
303
6,912
0
24,943
L
1,886
879
0
1,332
7,753
6,027
0
418
7,295
0
19,615
L
Fenrir
3,112
1,155
0
2,085
10,044
4,554
0
1,595
8,363
0
44,040
W
5,081
867
0
1,640
6,778
2,255
418
2,762
3,972
27,352
0
L
Chaac
Talnoy79
Chaac
8,693
1,784
0
3,833
12,192
8,937
0
1,525
10,587
0
44,107
W
1,870
374
0
1,390
6,340
2,528
0
598
5,695
0
26,616
W
Ares
2,590
282
0
1,901
5,347
4,098
403
730
4,502
12,965
2,322
W
7,527
763
0
2,071
9,963
5,183
634
0
9,198
0
46,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
26,781
277
Minions Killed
242
0
Camps Cleared
0
969,981
Distance Traveled
1,048,659
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,789
617
108
10
0
203,262
3
L
Chang'e
5,630
512
33
3
0
162,491
0
L
Nut
4,725
430
42
4
0
202,034
0
L
Vamana
4,495
409
19
2
0
232,185
0
L
Fenrir
5,770
525
76
7
0
244,829
0
W
Hera
6,064
551
41
4
0
190,726
0
L
Chaac
6,161
560
72
7
0
207,120
0
W
Thor
5,264
479
45
4
0
152,424
0
W
Ares
6,010
546
18
2
0
209,501
0
W
Mulan
6,741
613
65
6
0
214,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role