Player Matchup

Discordia
Discordia
Glumbus17
Discordia
Level 122
God Stats
9W - 10L
1,460 SR
Queue Stats
290W - 298L
1,463 Elo+
Party 1
Serqet
Serqet
Scratbow18
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 410L
1,494 Elo+
Party 1
Rama
Rama
ThatOneGamer713
Rama
Level 124
God Stats
12W - 12L
1,517 SR
Queue Stats
234W - 243L
1,491 Elo+
Solo
Shiva
Shiva
xBlue17
Shiva
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 199L
1,464 Elo+
Party 1
Maui
Maui
xDeathHimselfx
Maui
Level 126
God Stats
6W - 15L
1,304 SR
Queue Stats
245W - 229L
1,578 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,498 Elo+

VS

Team Averages
Level 111
1,550 SR
1,494 Elo+
Ra
Ra
DrShizno
Ra
Level 139
God Stats
3W - 1L
1,723 SR
Queue Stats
33W - 39L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
FzRazoMart
Kuzenbo
Level 104
God Stats
1W - 1L
1,451 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 2
Ullr
Ullr
ImUrSempai7w7
Ullr
Level 140
God Stats
4W - 6L
1,340 SR
Queue Stats
24W - 20L
1,560 Elo+
Party 2
Nemesis
Nemesis
Onlyfans4Kate-
Nemesis
Level 108
God Stats
17W - 14L
1,671 SR
Queue Stats
191W - 176L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Shootashoot_5
Amaterasu
Level 64
God Stats
4W - 6L
1,563 SR
Queue Stats
136W - 146L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glumbus17
Discordia
17
3 / 2 / 4
10,818
541
10,287
10,760
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Scratbow18
Serqet
17
3 / 2 / 3
10,183
509
4,695
17,036
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 3
10,648
532
13,631
14,989
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
xBlue17
Shiva
19
2 / 1 / 3
11,830
592
8,707
14,047
14,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 7
10,509
525
5,828
13,012
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,716
486
8,066
12,547
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FzRazoMart
Kuzenbo
14
2 / 2 / 4
8,027
401
5,966
15,227
19,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 4
8,397
420
10,922
13,628
5,845
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 4
9,870
494
8,439
21,427
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Shootashoot_5
Amaterasu
1
0 / 0 / 0
5,531
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
10
10
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kuzenbo
FzRazoMart
Kuzenbo
2
2
4
2
W
Discordia
Glumbus17
Discordia
3
2
4
2.5
L
3
3
4
1.67
L
4
5
4
1.2
W
Serqet
Scratbow18
Serqet
3
2
3
2.25
L
Amaterasu
Shootashoot_5
Amaterasu
0
0
0
0
W
3
5
3
0.9
W
Shiva
xBlue17
Shiva
2
1
3
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
33,393
69,844
Taken
62,829
47,053
Mitigated
40,968
19,934
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,066
111
2,068
3,518
12,547
5,772
0
5,533
6,152
79,845
897
L
Kuzenbo
FzRazoMart
Kuzenbo
5,966
2,257
0
750
15,227
19,164
310
3,891
10,994
25,990
0
W
Discordia
Glumbus17
Discordia
10,287
95
0
3,013
10,760
4,625
198
3,300
7,460
70,055
4,090
L
10,922
5,835
0
1,621
13,628
5,845
886
2,191
10,983
0
55,377
L
8,439
2,664
0
2,532
21,427
10,187
101
3,895
16,953
0
95,993
W
Serqet
Scratbow18
Serqet
4,695
787
0
8,589
17,036
8,502
191
2,556
14,480
40
73,115
L
Amaterasu
Shootashoot_5
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
13,631
8,028
0
3,616
14,989
6,836
5,568
2,451
12,538
0
93,094
W
Shiva
xBlue17
Shiva
8,707
1,672
0
2,463
14,047
14,077
361
2,795
11,252
696
100,705
W
5,828
1,053
0
2,253
13,012
13,013
163
2,922
10,090
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
41,541
578
Minions Killed
378
0
Camps Cleared
0
1,931,234
Distance Traveled
1,638,728
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,716
486
140
7
0
429,511
2
L
Kuzenbo
8,027
401
32
2
0
398,109
2
W
Discordia
10,818
541
127
6
0
333,015
0
L
Ullr
8,397
420
72
4
0
401,950
4
L
Nemesis
9,870
494
134
7
0
408,335
0
W
Serqet
10,183
509
109
5
0
459,600
0
L
Amaterasu
5,531
277
0
0
0
823
0
W
Rama
10,648
532
140
7
0
329,827
6
W
Shiva
11,830
592
164
8
0
393,374
2
W
Maui
10,509
525
38
2
0
415,418
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role