Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
Volibearworkshop
Geb
Silver II
Level 105
God Stats
7W - 7L
1,495 SR
Queue Stats
115W - 127L
1,029 MMR
Party 1
Chaac
Chaac
Silver II
elleonverde
Chaac
Silver II
Level 124
God Stats
7W - 16L
1,390 SR
Queue Stats
116W - 128L
1,029 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,462 SR
1,186 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,261 SR
852 MMR
Kumbhakarna
Kumbhakarna
Silver V
KimBroSlice
Kumbhakarna
Silver V
Level 57
God Stats
52W - 67L
1,348 SR
Queue Stats
86W - 137L
727 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver V
RefinedGravemind
Morgan Le Fay
Silver V
Level 57
God Stats
8W - 36L
1,167 SR
Queue Stats
80W - 136L
829 MMR
Party 2
Anhur
Anhur
Silver III
Woodwose
Anhur
Silver III
Level 177
God Stats
0W - 2L
1,268 SR
Queue Stats
35W - 57L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 1 / 6
10,160
726
15,864
6,500
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 4
10,459
747
13,300
10,689
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 7
10,030
716
11,650
14,897
12,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBacchusNe ZhaKuzenboThoth

VS

Bans
KukulkanAthenaChronosSurtrJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KimBroSlice
Kumbhakarna
15
2 / 0 / 1
9,139
653
5,787
21,306
15,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
RefinedGravemind
Morgan Le Fay
13
1 / 8 / 0
8,249
589
7,797
12,830
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Woodwose
Anhur
13
0 / 3 / 2
8,611
615
4,210
13,739
5,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
6
6
L
Kumbhakarna
KimBroSlice
Kumbhakarna
2
0
1
2.5
L
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
1
8
0
0.13
W
5
0
4
7
L
Anhur
Woodwose
Anhur
0
3
2
0.33
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
17,794
32,086
Taken
47,875
26,056
Mitigated
26,945
10,581
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,864
3,550
0
1,310
6,500
2,811
1,240
2,862
3,638
66,621
0
L
Kumbhakarna
KimBroSlice
Kumbhakarna
5,787
172
246
9,656
21,306
15,876
0
11,097
9,292
27,463
1,072
L
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
7,797
507
218
730
12,830
5,631
0
6,626
5,714
21,209
392
W
13,300
599
0
4,789
10,689
10,311
333
5,314
5,375
30,551
5,839
L
Anhur
Woodwose
Anhur
4,210
2,098
0
480
13,739
5,438
0
7,989
5,288
0
29,148
W
11,650
774
0
4,482
14,897
12,934
330
5,163
9,734
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
25,999
180
Minions Killed
111
0
Camps Cleared
0
769,595
Distance Traveled
750,665
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,160
726
91
7
0
225,023
0
L
Kumbhakarna
9,139
653
26
2
0
287,903
1
L
Morgan Le Fay
8,249
589
31
2
0
228,890
0
W
Geb
10,459
747
40
3
0
261,050
0
L
Anhur
8,611
615
54
4
0
233,872
2
W
Chaac
10,030
716
49
4
0
283,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role