Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Deathcriestoo
Nike
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,418 Elo+
Party 2
Bellona
Bellona
GLOCKFULL-PR
Bellona
Level 109
God Stats
10W - 9L
1,639 SR
Queue Stats
144W - 130L
1,449 Elo+
Solo
Charon
Charon
TheBasedRob
Charon
Level 162
God Stats
10W - 22L
1,481 SR
Queue Stats
593W - 627L
1,444 Elo+
Party 2
Chiron
Chiron
danielsquintk1
Chiron
Level 119
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Team Averages
Level 131
1,485 SR
1,434 Elo+

VS

Team Averages
Level 101
1,561 SR
1,478 Elo+
Anubis
Anubis
DankUzimaki
Anubis
Level 96
God Stats
9W - 3L
1,708 SR
Queue Stats
180W - 160L
1,481 Elo+
Party 1
Arachne
Arachne
USBGUM
Arachne
Level 58
God Stats
9W - 12L
1,369 SR
Queue Stats
60W - 65L
1,472 Elo+
Solo
Khepri
Khepri
bilibobjoe
Khepri
Level 126
God Stats
7W - 4L
1,560 SR
Queue Stats
252W - 225L
1,531 Elo+
Party 1
King Arthur
King Arthur
cj100s-
King Arthur
Level 78
God Stats
12W - 10L
1,670 SR
Queue Stats
116W - 120L
1,474 Elo+
Solo
Atlas
Atlas
pent2
Atlas
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 111L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 1
5,819
582
3,370
6,082
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
4,942
494
1,841
8,084
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
GLOCKFULL-PR
Bellona
9
1 / 2 / 1
5,480
548
5,509
13,011
12,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
8
0 / 2 / 0
4,955
496
1,819
6,536
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,902
490
1,913
4,956
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 2 / 0
5,875
588
6,294
6,287
3,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
USBGUM
Arachne
9
0 / 0 / 4
4,948
495
2,972
6,998
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Khepri
bilibobjoe
Khepri
10
1 / 0 / 4
5,293
529
3,788
3,977
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
cj100s-
King Arthur
9
3 / 2 / 0
5,546
555
8,236
9,462
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
pent2
Atlas
9
0 / 0 / 2
4,995
500
3,413
3,689
3,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Anubis
6
2
0
3
L
1
3
0
0.33
L
Bellona
GLOCKFULL-PR
Bellona
1
2
1
0.75
L
Charon
0
2
0
0
W
Arachne
USBGUM
Arachne
0
0
4
2
W
Khepri
bilibobjoe
Khepri
1
0
4
3
W
King Arthur
cj100s-
King Arthur
3
2
0
1.5
L
0
1
0
0
W
Atlas
pent2
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,452
Damage
24,703
38,669
Taken
30,413
22,896
Mitigated
17,904
9,381
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,370
129
0
375
6,082
1,931
0
2,700
3,382
37,231
890
W
Anubis
6,294
411
0
2,289
6,287
3,020
0
1,972
4,052
40,834
1,917
L
1,841
253
0
820
8,084
3,026
0
2,737
5,138
0
29,658
L
Bellona
GLOCKFULL-PR
Bellona
5,509
2,247
0
5,185
13,011
12,318
0
2,205
10,766
0
34,678
L
Charon
1,819
761
0
2,005
6,536
4,094
0
2,181
3,917
14,987
0
W
Arachne
USBGUM
Arachne
2,972
1,293
0
1,752
6,998
2,691
77
1,081
5,789
0
25,542
W
Khepri
bilibobjoe
Khepri
3,788
170
0
750
3,977
1,791
57
1,128
2,838
24,485
0
W
King Arthur
cj100s-
King Arthur
8,236
1,339
0
1,500
9,462
6,997
0
0
9,462
3,688
28,675
L
1,913
818
124
872
4,956
1,527
0
3,381
1,433
0
25,643
W
Atlas
pent2
Atlas
3,413
1,826
0
561
3,689
3,405
0
606
3,083
22,703
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
26,657
259
Minions Killed
211
0
Camps Cleared
0
947,213
Distance Traveled
1,070,733
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,819
582
76
8
0
196,571
0
W
Anubis
5,875
588
61
6
0
207,615
2
L
Nike
4,942
494
52
5
0
216,089
0
L
Bellona
5,480
548
55
6
0
179,950
0
L
Charon
4,955
496
20
2
0
185,480
1
W
Arachne
4,948
495
40
4
0
236,395
3
W
Khepri
5,293
529
39
4
0
214,693
0
W
King Arthur
5,546
555
35
4
0
231,521
0
L
Chiron
4,902
490
56
6
0
169,123
0
W
Atlas
4,995
500
36
4
0
180,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role