Player Matchup

Hercules
Hercules
Bronze IV
 
Hercules
Bronze IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Broly-Reuniclus
Ao Kuang
Bronze III
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 2L
1,557 MMR
Party 1
Bellona
Bellona
Bronze III
ChopGawds
Bellona
Bronze III
Level 58
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,519 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,598 SR
1,489 MMR
Bacchus
Bacchus
Gold IV
Coj8994
Bacchus
Gold IV
Level 65
God Stats
25W - 24L
1,600 SR
Queue Stats
119W - 132L
1,470 MMR
Solo
Fenrir
Fenrir
Gold III
JANER2
Fenrir
Gold III
Level 156
God Stats
3W - 3L
1,694 SR
Queue Stats
272W - 283L
1,498 MMR
Solo
Thoth
Thoth
Bronze III
LittleGoodMan
Thoth
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 7 / 2
6,806
681
6,009
12,403
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
9
1 / 6 / 0
6,429
643
4,684
11,125
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ChopGawds
Bellona
12
1 / 6 / 0
6,771
677
4,806
14,763
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaOdinAphroditeAresYmir

VS

Bans
SobekKhepriAh Muzen CabKumbhakarnaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coj8994
Bacchus
12
2 / 2 / 11
8,027
803
7,036
8,703
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
JANER2
Fenrir
13
4 / 0 / 13
8,584
858
4,695
13,782
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
13 / 0 / 6
10,360
1,036
21,291
4,989
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
19
19
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
2
0.14
L
Ao Kuang
1
6
0
0.17
L
Bellona
ChopGawds
Bellona
1
6
0
0.17
W
Bacchus
Coj8994
Bacchus
2
2
11
3.75
W
Fenrir
JANER2
Fenrir
4
0
13
10.5
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
33,022
38,291
Taken
27,474
20,220
Mitigated
20,860
4,671
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,009
2,139
0
1,893
12,403
5,807
0
7,954
3,485
0
17,782
L
Ao Kuang
4,684
991
0
2,085
11,125
3,328
0
7,586
2,690
19,367
884
L
Bellona
ChopGawds
Bellona
4,806
639
0
693
14,763
11,085
0
9,094
4,228
0
19,630
W
Bacchus
Coj8994
Bacchus
7,036
672
0
1,305
8,703
10,424
438
2,049
6,358
25,763
675
W
Fenrir
JANER2
Fenrir
4,695
1,175
0
3,653
13,782
8,669
394
1,718
11,307
0
13,070
W
21,291
1,314
0
2,310
4,989
1,767
1,525
873
3,920
49,456
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,006
Gold Earned
26,971
88
Minions Killed
127
0
Camps Cleared
0
540,411
Distance Traveled
635,634
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,806
681
32
3
0
175,166
0
L
Ao Kuang
6,429
643
23
2
0
184,016
1
L
Bellona
6,771
677
33
3
0
181,229
0
W
Bacchus
8,027
803
25
3
0
195,402
3
W
Fenrir
8,584
858
21
2
0
221,114
0
W
Thoth
10,360
1,036
81
8
0
219,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role